Best Shadow Dwebble Raid Counters

Raid Battles

Find the best counters for defeating Shadow Dwebble in Pokémon GO. Here are the top 100 Shadow Dwebble counters, including moves, DPS, TDO, faints, and time to win.

Shadow Dwebble CP range from Raids

Shadow Dwebble can be caught with the following Combat Power after being defeated in Raids:

  • From 612 CP to 699 CP, with no weather boost
  • From 765 CP to 874 CP with Rain and Partly Cloudy weather boost

Shadow Dwebble weaknesses

Shadow Dwebble type chart

When fighting Shadow Dwebble, keep in mind the that Bug and Rock-type Pokémon are weak to Rock, Steel, and Water-type moves. They take reduced damage from Normal and Poison-type moves.

Shadow Dwebble takes increased damage from:Shadow Dwebble takes increased damage from:
+60.0%
  • Rock
  • Steel
  • Water
Shadow Dwebble takes reduced damage from:Shadow Dwebble takes reduced damage from:
-37.5%
  • Normal
  • Poison

Best move-types and best weather for defeating Shadow Dwebble

Move-typeUsage (%)Weather
Steel126.7%
  • snowSnow
Water123.3%
  • rainRain
Rock86.7%
  • partlyCloudyPartly Cloudy
Dragon16.7%
  • windyWindy
Psychic13.3%
  • windyWindy
Fighting10.0%
  • cloudyCloudy
Flying3.3%
  • windyWindy
Normal3.3%
  • partlyCloudyPartly Cloudy
Bug3.3%
  • rainRain
Ghost3.3%
  • fogFog
Fairy3.3%
  • cloudyCloudy
Ice3.3%
  • snowSnow
Fire3.3%
  • sunnySunny

About our ranking methodology

Our guide provides detailed information on recommended Pokémon and moves that are most effective against Shadow Dwebble in Raid Battles. Whether you're looking for the best counters to take Shadow Dwebble down quickly with high DPS, or the tankiest counters that can withstand its attacks, our guide has something for every trainer.

This guide displays a list of best Shadow Dwebble counters in Pokémon GO with their Fast Attacks, Charged Attacks, DPS (damage per second), TDO (total damage output), faints, TTW (time to win), and score. The list is sorted by the score, which is calculated based on the DPS and TDO. Each Pokemon's move type is indicated by an icon beside the move name.

When calculating the best counters for any Pokémon, our simulator takes into account various factors, such as the defender's typing and average DPS against each attacker, the weather's influence, energy left over from using charge attacks, Shadow Pokémon attack and defense stat changes, and more. During the initial phase of simulations, we calculate DPS and TDO for each attacker that is currently available in the game, and then we continue to rank them.

We use a ranking method developed by a Reddit user named /u/Elastic_Space, which is described in detail in this Reddit post. It is a fairly complicated, but very well thought-out mathematical model for predicting simulation results without actually running the simulations. It also correlates with field data almost too well not to be used. Reddit

Our Time to Win (TTW) and Faint numbers are also estimated, and should be taken with a grain of salt. Since we do not account for factors like Friendship and Mega damage boost, they will differ from actual experience in the field.