Sunsteel Strike

Steel

Sunsteel Strike is a Charged Attack of type Steel in Pokémon GO. In Gym and Raid battles, it deals 230 damage and it costs 100 energy. In GO Battle League, Sunsteel Strike deals 135 damage and costs 65 energy. Explore its damage and energy stats in battles, its effectiveness against various Pokémon types, and see which Pokémon wield it best.

Sunsteel Strike effectiveness against other Pokémon types

NormalFightingFlyingPoisonGroundRockBugGhostSteelFireWaterGrassElectricPsychicIceDragonDarkFairy
Steel×1.0×1.0×1.0×1.0×1.0×1.6×1.0×1.0×0.6×0.6×0.6×1.0×0.6×1.0×1.6×1.0×1.0×1.6

Sunsteel Strike Adventure Effects

Bonus TypeShines the light of a meteor. Attracts Pokémon found during the day and allows daytime Evolution at night.
Bonus EffectsAffects: Incense (Day Bonus)
Cost
  • 3 Candy
  • 3000 Stardust
Duration600.0s
Extra Duration4.0s

Sunsteel Strike in Gym and Raid Battles

Gym and Raid Battles Stats

CategoryCharged Attack
TypeSteel
Power230
Energy100
Animation Duration3.0s
Damage Window2.2s - 3.0s
DPS76.67 Damage per second
DPE2.30 Damage per Energy

Similar moves in Gym and Raid Battles

SteelFlash Cannon 1001002.5s40.00
SteelMagnet Bomb 75333.0s25.00
SteelIron Head 60502.0s30.00
SteelGyro Ball 85503.5s24.29
SteelHeavy Slam 70502.0s35.00
SteelDoom Desire 65331.5s43.33
SteelMeteor Mash 100502.5s40.00
SteelMirror Shot 50332.5s20.00
SteelDouble Iron Bash 70332.0s35.00
SteelSunsteel Strike 2301003.0s76.67
SteelBehemoth Blade 2001003.5s57.14
SteelBehemoth Bash 125501.5s83.33
SteelGigaton Hammer 3001003.0s100.00
SteelNOT_FOUND 002.5s0
SteelNOT_FOUND 002.5s0
SteelMax Steelspike 2501002.5s100.00
SteelG-Max Meltdown 3501002.5s140.00
SteelG-Max Steelsurge 3501002.5s140.00

Sunsteel Strike in Trainer Battles

Trainer Battles Stats

CategoryCharged Attack
TypeSteel
Power135
Energy65
Duration6 Turns
DPS2.08 Damage per second
DPE2.08 Damage per Energy
TagsNuke

Special effects

Sunsteel Strike has no special effects.

Similar moves in Trainer Battles

Strongest Pokémon with Sunsteel Strike

1Dusk Mane Necrozma Pokémon GODusk Mane NecrozmaPsychicPsycho Cut SteelSunsteel Strike 23.81631.721.8

Ranking methodology

Tiers group attackers by similar scores, emphasizing differences near the top. We use eight groups, labelled SS, S, A, B, C, D, E and F, when there are enough distinct scores; otherwise, fewer tiers are used. Group sizes are determined by the scores, not fixed rank cutoffs. Tiers update with the simulation settings and stay the same when you sort or change pages.

Average raid boss weaknesses

Scores attackers against the configured T4+ raid boss pool, including Mega, Legendary and Mythical Pokémon. Outgoing damage reflects how effective each move type is against the bosses; incoming damage reflects the attacker’s resistances to their moves. Per-type rankings use bosses weak to that type. Types without super-effective matchups use the full pool. Unavailable Pokémon are excluded from the boss pool.

The dummy boss uses neutral effectiveness (1.0×) for every move, with incoming damage based on Defense alone. This can favor attackers whose moves the raid pool resists, or whose weaknesses make them take more damage in raids.

Time to return after a team of six faints. Applies to eDPS and estimated battle time.