Necrozma (Dusk Mane)

Necrozma (Dusk Mane)#800PsychicSteel

Necrozma (Dusk Mane) is a Psychic and Steel-type Pokémon. Necrozma (Dusk Mane) is weak to Dark, Fire, Ghost, and Ground-type moves. Necrozma (Dusk Mane) has a Max CP of 4634 in Pokémon GO, it is weather boosted by Windy and Snow weather, and it was originally found in the Alola region. Shiny Necrozma (Dusk Mane) is not available in Pokémon GO.

Max CP4634 CP
Attack277 ATK
Defense220 DEF
Stamina200 STA
Weather Boost
  • windyWindy
  • snowSnow
Catch rewards
3 Candy
100 Stardust
Additional Move Cost
100 Candy
100000 Candy
Buddy distance20 km
Pokedex informationPokédex information
Height3.8 m
Weight460 kg
RegionAlola (Gen 7)
ReleasedNo
Shiny releasedNo
Can be tradedAllowed
Pokémon Home transferAllowed
Base Catch Rate2.0%
Base Flee Rate10.0%

Necrozma (Dusk Mane) type chart

Takes increased damage
DarkDark160.0%
FireFire160.0%
GhostGhost160.0%
GroundGround160.0%
Takes reduced damage
PoisonPoison39.1%
PsychicPsychic39.1%
DragonDragon62.5%
FairyFairy62.5%
FlyingFlying62.5%
GrassGrass62.5%
IceIce62.5%
NormalNormal62.5%
RockRock62.5%
SteelSteel62.5%

Type chart shows the percentage (%) of damage taken from an incoming attack of a particular type.

Necrozma (Dusk Mane) moves and best movesets

Moves

Fast Moves

Trainers beware! Team Rocket's at it again - we stole Necrozma (Dusk Mane)'s Fast Moves to teach our Meowth some new tricks, but don't worry, we'll give them back soon... or maybe not, muahaha!

Charged Moves

  • NormalStruggle35Damage0Energy
    Toggle more information for move: Struggle
    Type effectiveness chart
    • 62.5%
      • Rock
      • Steel
    • 39.1%
      • Ghost
    Gym and Raid Battles
    Damage35
    Energy0
    Weather boost
    • partlyCloudyPartly Cloudy
    Duration2.2s
    Damage window1.2s - 2.0s
    Trainer Battles
    Damage35
    Energy100

    Effects
    Struggle has no special effects.
    See Struggle details page ↗
  • NormalStruggle35Damage0Energy
    Toggle more information for move: Struggle
    Type effectiveness chart
    • 62.5%
      • Rock
      • Steel
    • 39.1%
      • Ghost
    Gym and Raid Battles
    Damage35
    Energy0
    Weather boost
    • partlyCloudyPartly Cloudy
    Duration2.2s
    Damage window1.2s - 2.0s
    Trainer Battles
    Damage35
    Energy100

    Effects
    Struggle has no special effects.
    See Struggle details page ↗
Legacy Elite Fast and Charge Moves can only be obtained during special events, or by using an Elite Fast TM or an Elite Charge TM. Legacy moves are marked with an asterisk (*). The table above provides information on different moves Necrozma (Dusk Mane) has in Pokémon GO, along with their corresponding DPS (Damage per Second) and TDO (Total Damage Output).

Necrozma (Dusk Mane) Special CP Values

CP Chart

Max CP values in Raids, Eggs, Field Research

Necrozma (Dusk Mane)'s Max CP is 4634 at Level 50. Necrozma (Dusk Mane) Combat Power values in Pokémon GO Raids, Eggs, and Field Research encounter can be found below.

Max CPMax CP4634 CP
Level 50,
15/15/15 IVs
Field ResearchResearch1688 CP - 1757 CP
Level 15,
10/10/10 minimum IVs
Pokémon EggEggs2251 CP - 2342 CP
Level 20,
10/10/10 minimum IVs
Raid catchRaids2251 CP - 2342 CP
Level 20,
10/10/10 minimum IVs
Raid catchRaidsWeather boost
  • windyWindy
  • snowSnow
2813 CP - 2928 CP
Weather boosted, Level 25,
10/10/10 minimum IVs
InfoMore information
  • Field and Special Research encounters are always Level 15. IVs range from 10 (min) to 15 (max). Field Research encounters have a 10/10/10 IV floor.
  • Pokémon hatched from Eggs are always Level 20. IVs range from 10 (min) to 15 (max). Egg Hatches have a 10/10/10 IV floor.
  • Raid Bosses caught without weather boost are always Level 20. IVs range from 10 (min) to 15 (max). Raid Catches have a 10/10/10 IV floor.
    • 👿 Shadow Pokémon have 6/6/6 IV floor in raids.
  • Raid Bosses caught with weather boost are always Level 25. IVs range from 10 (min) to 15 (max). Weather boosted Raid Catches have a 10/10/10 IV floor.
    • 👿 Shadow Pokémon have 6/6/6 IV floor in raids.
  • Pokémon encountered in Wild encounters range from Level 1 to Level 30 Pokémon. Their IVs range from 0 (min) to 15 (max) for each stat.
  • Weather Boosted wild Pokémon encounters get a 5 Level boost, bringing their Level range to Level 6 to Level 35. In addition, they have a guaraneed minimum IV value of 4 for each stat, resulting in a 4/4/4 IV floor.

Necrozma (Dusk Mane) Max CP Chart

CP Chart

Max Combat Power per Level chart

Necrozma (Dusk Mane) Max CP per level chart. This table shows maximum Combat Power values from Level 1 to Level 50.

LVLCPLVLCPLVLCP
157 CP2181 CP3305 CP
4429 CP5552 CP6676 CP
7800 CP8924 CP91047 CP
101171 CP111288 CP121405 CP
131522 CP141639 CP151757 CP
161874 CP171991 CP182108 CP
192225 CP202342 CP212459 CP
222576 CP232693 CP242811 CP
252928 CP263045 CP273162 CP
283279 CP293396 CP303514 CP
313572 CP323631 CP333689 CP
343748 CP353806 CP363865 CP
373923 CP383982 CP394040 CP
404099 CP414151 CP424203 CP
434256 CP444309 CP454362 CP
464416 CP474470 CP484524 CP
494579 CP504634 CP

Necrozma (Dusk Mane) evolution chart

Family
Family

Necrozma (Dusk Mane) has no evolutions in Pokémon GO.

Mega Pokémon that boost Necrozma (Dusk Mane)

Photobomb

A list of Mega Pokémon that boost Necrozma (Dusk Mane)'s Psychic and Steel-type moves, Candy, and Candy XL from catching Necrozma (Dusk Mane).

Mega AlakazamMega Pokémon iconMega Alakazam
Psychic
Mega SlowbroMega Pokémon iconMega Slowbro
WaterPsychic
Mega SteelixMega Pokémon iconMega Steelix
SteelGround
Mega ScizorMega Pokémon iconMega Scizor
BugSteel
Mega GardevoirMega Pokémon iconMega Gardevoir
PsychicFairy
Mega MawileMega Pokémon iconMega Mawile
SteelFairy
Mega AggronMega Pokémon iconMega Aggron
Steel
Mega MedichamMega Pokémon iconMega Medicham
FightingPsychic
Mega MetagrossMega Pokémon iconMega Metagross
SteelPsychic
Mega LatiasMega Pokémon iconMega Latias
DragonPsychic
Mega LatiosMega Pokémon iconMega Latios
DragonPsychic
Mega LucarioMega Pokémon iconMega Lucario
FightingSteel
Mega GalladeMega Pokémon iconMega Gallade
PsychicFighting
Pokedex informationMore information

Mega and Primal Raid Bonus – Mega Pokémon boost the attack power of all other Pokémon when battling in Raid Battles by 10%. Attacks that share their type with the Mega Pokémon's type(s) receive a 30% boost. However, these bonuses do not stack if there are multiple Mega-Evolved Pokémon battling simultaneously; only the higher boost will be applied.

Mega and Primal Catch Bonus – While a Pokémon is Mega-Evolved, additional XP and Candy is granted when catching a Pokémon that shares a type with it, or for any raid boss caught. These do not stack with each other. Additionally, High and Max Level Mega-Evolved Pokémon grant an increased chance to obtain Candy XL when catching a Pokémon that shares a type with it.

Note on Primal Kyogre and Groudon
  • Primal Kyogre boosts Water-, Electric- and Bug-type attacks and Pokémon.
  • Primal Groudon boosts Fire-, Grass- and Ground-type attacks and Pokémon.

Necrozma (Dusk Mane) Catch Rates

Catch Rates

The base catch rate for Necrozma (Dusk Mane) in Pokémon GO is 2.50%, calculated for catching a Level 20 with no berries. Curved Great throw has a 6.25% chance to catch, and adding a Razz Berry raises that to 9.23%.

CogConfigure
            NormalNiceGreatExcellent
            No Berry
            -2.50%2.87%3.73%4.58%
            Curve4.21%4.83%6.25%7.65%
            Razz BerryRazz Berry
            -3.73%4.27%5.54%6.79%
            Curve6.25%7.16%9.23%11.26%
            Silver Pinap BerrySilver Pinap Berry
            - 4.46%5.11%6.61%8.09%
            Curve7.46%8.53%10.97%13.35%
            Golden Razz BerryGolden Razz Berry
            - 6.13%7.02%9.06%11.05%
            Curve10.20%11.64%14.91%18.05%
            InfoMore information

            Catch probability with multiple throws

            In order to help Trainers understand their overall odds when catching Necrozma (Dusk Mane), we enable the functionality to showing the total chance to catch it depending on the number of available throws. We calculate this chance as if you repeated the same throw N-number of times.

            To activate this functionality, change the number of Number of throws to a value greater than 1. The Number of throws option is available in the configuration options above the chart

            Catch rate formula

            Pokémon GO catch rate formula can be expressed as follows:

            • CATCH_MULTIPLIERS = ball * curve * berry * throwType * (type1Medal + type2Medal / 2)
            • CATCH_RATE = 1 - Math.pow(1 - baseCatchRate / (2 * cpm), CATCH_MULTIPLIERS)

            There are different multipliers that come into play when calculating catch rate.

            Curved throws are more effective than regular throws, stronger types of Poké Ball have a higher catch rate, and using a Razz Berry or a Golden Razz Berry also improves your chances.

            Catch rate multipliers

            The following table shows all the different catch rate multipliers in Pokémon GO:

            MultiplierAmount
            Razz Berry1.5
            Silver Pinap Berry1.8
            Golden Razz Berry2.5
            Curveball1.7
            Nice Throw1.15
            Great Throw1.5
            Excellent Throw1.85
            PokéBall1.0
            Premier Ball1.0
            Great Ball1.5
            Ultra Ball2.0
            Bronze medal1.1
            Silver medal1.2
            Gold medal1.3

            Necrozma (Dusk Mane) Pokédex entries

            Alola
            VersionsPokédex entry
            SunReminiscent of the Ultra Beasts, this life-form, apparently asleep underground, is thought to have come from another world in ancient times.
            MoonLight is apparently the source of its energy. It has an extraordinarily vicious disposition and is constantly firing off laser beams.
            Ultra SunIt looks somehow pained as it rages around in search of light, which serves as its energy. It’s apparently from another world.
            Ultra MoonLight is the source of its energy. If it isn’t devouring light, impurities build up in it and on it, and Necrozma darkens and stops moving.
            SwordIt survives by absorbing light. After a long time spent slumbering underground, impurities accumulated within it, causing its body to darken.
            ShieldIt needs light to survive, and it goes on a rampage seeking it out. Its laser beams will cut anything to pieces.