The 30 BEST Florges (Red Flower) Counters (Updated March 2024)

Raid Battles

This guide displays a list of best Florges (Red Flower) counters in Pokémon GO with their Fast Attacks, Charged Attacks, DPS (damage per second), TDO (total damage output), faints, TTW (time to win), and score. The list is sorted by the score, which is calculated based on the DPS and TDO. Each Pokemon's move type is indicated by an icon beside the move name.

Best Florges (Red Flower) Pokémon GO counters are Shadow Metagross, Metagross, Mega Gengar, Mega Beedrill, Mega Rayquaza, Shadow Excadrill, and Nihilego. These Pokémon perform best with the moves outlined below. We suggest a minimum group size of 2 - 5 Trainers to defeat Florges (Red Flower) in a 3-Star Raid.

CogSimulation settings

          Best counter 👑

          Shadow Pokemon BackgroundOfficial artwork of Shadow MetagrossShadow Metagross
          Bullet Punch / Meteor Mash
          #1
          Official artwork of MetagrossMetagross
          Bullet Punch / Meteor Mash
          #2
          Mega Pokemon BackgroundOfficial artwork of Mega GengarMega Gengar
          Lick / Sludge Bomb
          #3
          Mega Pokemon BackgroundOfficial artwork of Mega BeedrillMega Beedrill
          Poison Jab / Sludge Bomb
          #4
          Mega Pokemon BackgroundOfficial artwork of Mega RayquazaMega Rayquaza
          Air Slash / Dragon Ascent
          #5
          Shadow Pokemon BackgroundOfficial artwork of Shadow ExcadrillShadow Excadrill
          Metal Claw / Iron Head
          #6
          Official artwork of NihilegoNihilego
          Poison Jab / Sludge Bomb
          #7
          #
          Name
          Fast Attack
          Charged Attack
          DPS
          TDO
          Faints
          TTW
          Score
          1.Shadow Pokemon BackgroundThumbnail image of Shadow MetagrossShadow MetagrossSteelBullet Punch SteelMeteor Mash *29.111127.93137s61.0
          2.Thumbnail image of MetagrossMetagrossSteelBullet Punch SteelMeteor Mash *24.191107.93162s52.4
          3.Mega Pokemon BackgroundThumbnail image of Mega GengarMega Pokémon iconMega GengarGhostLick *PoisonSludge Bomb 27.29650.05155s51.8
          4.Mega Pokemon BackgroundThumbnail image of Mega BeedrillMega Pokémon iconMega BeedrillPoisonPoison Jab PoisonSludge Bomb 26.91553.56160s49.5
          5.Mega Pokemon BackgroundThumbnail image of Mega RayquazaMega Pokémon iconMega RayquazaFlyingAir Slash FlyingDragon Ascent 25.19693.25164s49.2
          6.Shadow Pokemon BackgroundThumbnail image of Shadow ExcadrillShadow ExcadrillSteelMetal Claw SteelIron Head 25.38592.66167s47.9
          7.Thumbnail image of NihilegoNihilegoPoisonPoison Jab PoisonSludge Bomb 22.61748.24179s45.9
          8.Mega Pokemon BackgroundThumbnail image of Mega ScizorMega Pokémon iconMega ScizorSteelBullet Punch SteelIron Head 20.87970.93188s45.4
          9.Thumbnail image of DialgaDialgaSteelMetal Claw SteelIron Head 21.87807.74183s45.4
          10.Thumbnail image of Origin Forme DialgaOrigin Forme DialgaSteelMetal Claw SteelIron Head 21.46838.24185s45.0
          11.Shadow Pokemon BackgroundThumbnail image of Shadow GengarShadow GengarGhostLick *PoisonSludge Bomb 25.90402.28175s45.0
          12.Mega Pokemon BackgroundThumbnail image of Mega AggronMega Pokémon iconMega AggronSteelIron Tail SteelHeavy Slam 20.051064.63194s44.8
          13.Thumbnail image of MelmetalMelmetalElectricThunder Shock SteelDouble Iron Bash *20.29998.83192s44.6
          14.Thumbnail image of Genesect (Shock Drive)Genesect (Shock Drive)SteelMetal Claw SteelMagnet Bomb 20.68800.74193s43.3
          15.Thumbnail image of GenesectGenesectSteelMetal Claw SteelMagnet Bomb 20.68800.74193s43.3
          16.Thumbnail image of Genesect (Douse Drive)Genesect (Douse Drive)SteelMetal Claw SteelMagnet Bomb 20.68800.74193s43.3
          17.Thumbnail image of Genesect (Chill Drive)Genesect (Chill Drive)SteelMetal Claw SteelMagnet Bomb 20.68800.74193s43.3
          18.Thumbnail image of Genesect (Burn Drive)Genesect (Burn Drive)SteelMetal Claw SteelMagnet Bomb 20.68800.74193s43.3
          19.Shadow Pokemon BackgroundThumbnail image of Shadow ScizorShadow ScizorSteelBullet Punch SteelIron Head 21.72647.65188s43.1
          20.Thumbnail image of JirachiJirachiElectricCharge Beam SteelDoom Desire 19.52975.23200s43.1
          21.Shadow Pokemon BackgroundThumbnail image of Shadow Ho-OhShadow Ho-OhSteelSteel Wing FlyingBrave Bird 20.11825.94197s42.6
          22.Shadow Pokemon BackgroundThumbnail image of Apex Shadow Ho-OhApex Shadow Ho-OhSteelSteel Wing FlyingBrave Bird 20.11825.94197s42.6
          23.Thumbnail image of Primal GroudonPrimal GroudonGroundMud Shot GroundPrecipice Blades *19.77844.14200s42.2
          24.Shadow Pokemon BackgroundThumbnail image of Shadow MewtwoShadow MewtwoPsychicPsycho Cut PsychicPsystrike *22.30508.17190s41.9
          25.Shadow Pokemon BackgroundThumbnail image of Shadow VictreebelShadow VictreebelPoisonAcid PoisonSludge Bomb 23.07423.68191s41.5
          26.Shadow Pokemon BackgroundThumbnail image of Shadow ToxicroakShadow ToxicroakPoisonPoison Jab PoisonSludge Bomb 25.04297.912193s41.2
          27.Thumbnail image of RoseradeRoseradePoisonPoison Jab PoisonSludge Bomb 21.71517.96194s41.2
          28.Thumbnail image of ExcadrillExcadrillSteelMetal Claw SteelIron Head 21.04585.36196s41.2
          29.Shadow Pokemon BackgroundThumbnail image of Shadow VileplumeShadow VileplumePoisonAcid PoisonSludge Bomb 22.16468.67194s41.0
          30.Thumbnail image of RevavroomRevavroomPoisonPoison Jab PoisonGunk Shot 19.55741.04204s40.8
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          Group size

          You need at least 2 Trainers to defeat a Florges (Red Flower) in a 3-Star Raid.

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          • Minimum group size: 2 Trainers
          • Optimal group size: 3 - 5 Trainers
          • Very easy with: 6+ Trainers
          • Probably impossible with less than 2 Trainers

          Florges (Red Flower) CP range from Raids

          Florges (Red Flower) can be caught with the following Combat Power after being defeated in Raids:

          • From 1767 CP to 1848 CP, with no weather boost
          • From 2209 CP to 2310 CP with Cloudy weather boost

          Florges (Red Flower) weaknesses

          Florges (Red Flower) type chart

          When fighting Florges (Red Flower), keep in mind the that Fairy-type Pokémon are weak to Poison and Steel type moves. They take reduced damage from Bug, Dark, Fighting, and Dragon type moves.

          Takes increased damage
          PoisonPoison160.0%
          SteelSteel160.0%
          Takes decreased damage
          DragonDragon39.1%
          BugBug62.5%
          DarkDark62.5%
          FightingFighting62.5%

          Type chart shows the percentage (%) of damage taken from an incoming attack of a particular type.

          Best move-types and weather for Florges (Red Flower) Raids

          Move-typeUsage (%)Weather
          Steel146.0%
          • snowSnow
          Poison104.0%
          • cloudyCloudy
          Flying26.0%
          • windyWindy
          Psychic22.0%
          • windyWindy
          Water22.0%
          • rainRain
          Fire20.0%
          • sunnySunny
          Ghost12.0%
          • fogFog
          Grass12.0%
          • sunnySunny
          Electric8.0%
          • rainRain
          Ground8.0%
          • sunnySunny
          Rock8.0%
          • partlyCloudyPartly Cloudy
          Normal6.0%
          • partlyCloudyPartly Cloudy
          Bug2.0%
          • rainRain
          Ice2.0%
          • snowSnow
          Dark2.0%
          • fogFog

          About our ranking methodology

          Our guide provides detailed information on recommended Pokémon and moves that are most effective against Florges (Red Flower) in Raid Battles. Whether you're looking for the best counters to take Florges (Red Flower) down quickly with high DPS, or the tankiest counters that can withstand its attacks, our guide has something for every trainer.

          When calculating the best counters for any Pokémon, our simulator takes into account various factors, such as the defender's typing and average DPS against each attacker, the weather's influence, energy left over from using charge attacks, Shadow Pokémon attack and defense stat changes, and more. During the initial phase of simulations, we calculate DPS and TDO for each attacker that is currently available in the game, and then we continue to rank them.

          We use a ranking method developed by a Reddit user named /u/Elastic_Space, which is described in detail in this Reddit post. It is a fairly complicated, but very well thought-out mathematical model for predicting simulation results without actually running the simulations. It also correlates with field data almost too well not to be used. Reddit

          Our Time to Win (TTW) and Faint numbers are also estimated, and should be taken with a grain of salt. Since we do not account for factors like Friendship and Mega damage boost, they will differ from actual experience in the field.