Best Flabébé Raid Counters

Raid Battles

Find the best counters for defeating Flabébé in Pokémon GO. Here are the top 100 Flabébé counters, including moves, DPS, TDO, faints, and time to win.

Flabébé CP range from Raids

Flabébé can be caught with the following Combat Power after being defeated in Raids:

  • From 562 CP to 607 CP, with no weather boost
  • From 702 CP to 759 CP with Cloudy weather boost

Flabébé weaknesses

Flabébé type chart

When fighting Flabébé, keep in mind the that Fairy-type Pokémon are weak to Poison and Steel-type moves. They take reduced damage from Bug, Dark, Fighting, and Dragon-type moves.

Flabébé takes increased damage from:Flabébé takes increased damage from:
+60.0%
  • Poison
  • Steel
Flabébé takes reduced damage from:Flabébé takes reduced damage from:
-37.5%
  • Bug
  • Dark
  • Fighting
-60.9%
  • Dragon

Best move-types and best weather for defeating Flabébé

Move-typeUsage (%)Weather
Steel186.7%
  • snowSnow
Poison120.0%
  • cloudyCloudy
Psychic26.7%
  • windyWindy
Flying16.7%
  • windyWindy
Ghost13.3%
  • fogFog
Fire13.3%
  • sunnySunny
Normal6.7%
  • partlyCloudyPartly Cloudy
Electric6.7%
  • rainRain
Fairy3.3%
  • cloudyCloudy
Ice3.3%
  • snowSnow
Dark3.3%
  • fogFog

About our ranking methodology

Our guide provides detailed information on recommended Pokémon and moves that are most effective against Flabébé in Raid Battles. Whether you're looking for the best counters to take Flabébé down quickly with high DPS, or the tankiest counters that can withstand its attacks, our guide has something for every trainer.

This guide displays a list of best Flabébé counters in Pokémon GO with their Fast Attacks, Charged Attacks, DPS (damage per second), TDO (total damage output), faints, TTW (time to win), and score. The list is sorted by the score, which is calculated based on the DPS and TDO. Each Pokemon's move type is indicated by an icon beside the move name.

When calculating the best counters for any Pokémon, our simulator takes into account various factors, such as the defender's typing and average DPS against each attacker, the weather's influence, energy left over from using charge attacks, Shadow Pokémon attack and defense stat changes, and more. During the initial phase of simulations, we calculate DPS and TDO for each attacker that is currently available in the game, and then we continue to rank them.

We use a ranking method developed by a Reddit user named /u/Elastic_Space, which is described in detail in this Reddit post. It is a fairly complicated, but very well thought-out mathematical model for predicting simulation results without actually running the simulations. It also correlates with field data almost too well not to be used. Reddit

Our Time to Win (TTW) and Faint numbers are also estimated, and should be taken with a grain of salt. Since we do not account for factors like Friendship and Mega damage boost, they will differ from actual experience in the field.