Best Shadow Archen Raid Counters

Raid Battles

Find the best counters for defeating Shadow Archen in Pokémon GO. Here are the top 100 Shadow Archen counters, including moves, DPS, TDO, faints, and time to win.

Shadow Archen CP range from Raids

Shadow Archen can be caught with the following Combat Power after being defeated in Raids:

  • From 939 CP to 1052 CP, with no weather boost
  • From 1174 CP to 1316 CP with Partly Cloudy and Windy weather boost

Shadow Archen weaknesses

Shadow Archen type chart

When fighting Shadow Archen, keep in mind the that Rock and Flying-type Pokémon are weak to Electric, Ice, Rock, Steel, and Water-type moves. They take reduced damage from Bug, Fire, Flying, Ground, Normal, and Poison-type moves.

Shadow Archen takes increased damage from:Shadow Archen takes increased damage from:
+60.0%
  • Electric
  • Ice
  • Rock
  • Steel
  • Water
Shadow Archen takes reduced damage from:Shadow Archen takes reduced damage from:
-37.5%
  • Bug
  • Fire
  • Flying
  • Ground
  • Normal
  • Poison

Best move-types and best weather for defeating Shadow Archen

Move-typeUsage (%)Weather
Electric103.3%
  • rainRain
Water86.7%
  • rainRain
Steel76.7%
  • snowSnow
Rock66.7%
  • partlyCloudyPartly Cloudy
Ice23.3%
  • snowSnow
Dragon13.3%
  • windyWindy
Psychic10.0%
  • windyWindy
Fighting6.7%
  • cloudyCloudy
Normal6.7%
  • partlyCloudyPartly Cloudy
Fairy3.3%
  • cloudyCloudy
Ghost3.3%
  • fogFog

About our ranking methodology

Our guide provides detailed information on recommended Pokémon and moves that are most effective against Shadow Archen in Raid Battles. Whether you're looking for the best counters to take Shadow Archen down quickly with high DPS, or the tankiest counters that can withstand its attacks, our guide has something for every trainer.

This guide displays a list of best Shadow Archen counters in Pokémon GO with their Fast Attacks, Charged Attacks, DPS (damage per second), TDO (total damage output), faints, TTW (time to win), and score. The list is sorted by the score, which is calculated based on the DPS and TDO. Each Pokemon's move type is indicated by an icon beside the move name.

When calculating the best counters for any Pokémon, our simulator takes into account various factors, such as the defender's typing and average DPS against each attacker, the weather's influence, energy left over from using charge attacks, Shadow Pokémon attack and defense stat changes, and more. During the initial phase of simulations, we calculate DPS and TDO for each attacker that is currently available in the game, and then we continue to rank them.

We use a ranking method developed by a Reddit user named /u/Elastic_Space, which is described in detail in this Reddit post. It is a fairly complicated, but very well thought-out mathematical model for predicting simulation results without actually running the simulations. It also correlates with field data almost too well not to be used. Reddit

Our Time to Win (TTW) and Faint numbers are also estimated, and should be taken with a grain of salt. Since we do not account for factors like Friendship and Mega damage boost, they will differ from actual experience in the field.