Best Raging Bolt Raid Counters

Raid Battles

Find the best counters for defeating Raging Bolt in Pokémon GO. Here are the top 100 Raging Bolt counters, including moves, DPS, TDO, faints, and time to win.

Raging Bolt CP range from Raids

Raging Bolt can be caught with the following Combat Power after being defeated in Raids:

  • From 1847 CP to 1930 CP, with no weather boost
  • From 2308 CP to 2412 CP with Rain and Windy weather boost

Raging Bolt weaknesses

Raging Bolt type chart

When fighting Raging Bolt, keep in mind the that Electric and Dragon-type Pokémon are weak to Dragon, Fairy, Ground, and Ice-type moves. They take reduced damage from Fire, Flying, Grass, Steel, Water, and Electric-type moves.

Raging Bolt takes increased damage from:Raging Bolt takes increased damage from:
+60.0%
  • Dragon
  • Fairy
  • Ground
  • Ice
Raging Bolt takes reduced damage from:Raging Bolt takes reduced damage from:
-37.5%
  • Fire
  • Flying
  • Grass
  • Steel
  • Water
-60.9%
  • Electric

Best move-types and best weather for defeating Raging Bolt

Move-typeUsage (%)Weather
Dragon216.7%
  • windyWindy
Ground76.7%
  • sunnySunny
Ice40.0%
  • snowSnow
Fairy23.3%
  • cloudyCloudy
Psychic16.7%
  • windyWindy
Bug6.7%
  • rainRain
Normal6.7%
  • partlyCloudyPartly Cloudy
Fighting6.7%
  • cloudyCloudy
Ghost3.3%
  • fogFog
Rock3.3%
  • partlyCloudyPartly Cloudy

About our ranking methodology

Our guide provides detailed information on recommended Pokémon and moves that are most effective against Raging Bolt in Raid Battles. Whether you're looking for the best counters to take Raging Bolt down quickly with high DPS, or the tankiest counters that can withstand its attacks, our guide has something for every trainer.

This guide displays a list of best Raging Bolt counters in Pokémon GO with their Fast Attacks, Charged Attacks, DPS (damage per second), TDO (total damage output), faints, TTW (time to win), and score. The list is sorted by the score, which is calculated based on the DPS and TDO. Each Pokemon's move type is indicated by an icon beside the move name.

When calculating the best counters for any Pokémon, our simulator takes into account various factors, such as the defender's typing and average DPS against each attacker, the weather's influence, energy left over from using charge attacks, Shadow Pokémon attack and defense stat changes, and more. During the initial phase of simulations, we calculate DPS and TDO for each attacker that is currently available in the game, and then we continue to rank them.

We use a ranking method developed by a Reddit user named /u/Elastic_Space, which is described in detail in this Reddit post. It is a fairly complicated, but very well thought-out mathematical model for predicting simulation results without actually running the simulations. It also correlates with field data almost too well not to be used. Reddit

Our Time to Win (TTW) and Faint numbers are also estimated, and should be taken with a grain of salt. Since we do not account for factors like Friendship and Mega damage boost, they will differ from actual experience in the field.