Shadow Houndoom Counters in Pokémon GO

Raid Battles

This guide displays a list of best Shadow Houndoom counters in Pokémon GO with their Fast Attacks, Charged Attacks, DPS (damage per second), TDO (total damage output), faints, TTW (time to win), and score. The list is sorted by the score, which is calculated based on the DPS and TDO. Each Pokemon's move type is indicated by an icon beside the move name.

Best Shadow Houndoom Pokémon GO counters are Primal Kyogre, Primal Groudon, Mega Swampert, Mega Garchomp, Shadow Kyogre, Shadow Rampardos, and Terrakion. These Pokémon perform best with the moves outlined below. We suggest a minimum group size of 1 - 3 Trainers to defeat Shadow Houndoom in a 3-Star Raid.

CogSimulation settings

          Best counter 👑

          Official artwork of Primal KyogrePrimal Kyogre
          Waterfall / Origin Pulse
          #1
          Official artwork of Primal GroudonPrimal Groudon
          Mud Shot / Precipice Blades
          #2
          Mega Pokemon BackgroundOfficial artwork of Mega SwampertMega Swampert
          Water Gun / Hydro Cannon
          #3
          Mega Pokemon BackgroundOfficial artwork of Mega GarchompMega Garchomp
          Mud Shot / Earth Power
          #4
          Shadow Pokemon BackgroundOfficial artwork of Shadow KyogreShadow Kyogre
          Waterfall / Origin Pulse
          #5
          Shadow Pokemon BackgroundOfficial artwork of Shadow RampardosShadow Rampardos
          Smack Down / Rock Slide
          #6
          Official artwork of TerrakionTerrakion
          Double Kick / Sacred Sword
          #7
          #
          Name
          Fast Attack
          Charged Attack
          DPS
          TDO
          Faints
          TTW
          Score
          1.Thumbnail image of Primal KyogrePrimal KyogreWaterWaterfall WaterOrigin Pulse *41.161134.73112s80.4
          2.Thumbnail image of Primal GroudonPrimal GroudonGroundMud Shot GroundPrecipice Blades *41.101133.03112s80.3
          3.Mega Pokemon BackgroundThumbnail image of Mega SwampertMega Pokémon iconMega SwampertWaterWater Gun WaterHydro Cannon *38.46906.44122s72.8
          4.Mega Pokemon BackgroundThumbnail image of Mega GarchompMega Pokémon iconMega GarchompGroundMud Shot GroundEarth Power *37.50950.84124s72.0
          5.Shadow Pokemon BackgroundThumbnail image of Shadow KyogreShadow KyogreWaterWaterfall WaterOrigin Pulse *38.71730.55126s70.0
          6.Shadow Pokemon BackgroundThumbnail image of Shadow RampardosShadow RampardosRockSmack Down RockRock Slide 43.40457.88128s69.8
          7.Thumbnail image of TerrakionTerrakionFightingDouble Kick FightingSacred Sword *35.89906.94130s68.9
          8.Mega Pokemon BackgroundThumbnail image of Mega DiancieMega Pokémon iconMega DiancieRockRock Throw RockRock Slide 37.28765.15129s68.6
          9.Mega Pokemon BackgroundThumbnail image of Mega BlazikenMega Pokémon iconMega BlazikenFightingCounter FightingFocus Blast 37.33755.05129s68.5
          10.Shadow Pokemon BackgroundThumbnail image of Shadow RhyperiorShadow RhyperiorGroundMud-Slap RockRock Wrecker *37.55735.75129s68.4
          11.Mega Pokemon BackgroundThumbnail image of Mega RayquazaMega Pokémon iconMega RayquazaDragonDragon Tail FlyingDragon Ascent 35.43814.24133s66.7
          12.Shadow Pokemon BackgroundThumbnail image of Shadow ExcadrillShadow ExcadrillGroundMud-Slap GroundScorching Sands 43.09362.711137s66.2
          13.Mega Pokemon BackgroundThumbnail image of Mega BlastoiseMega Pokémon iconMega BlastoiseWaterWater Gun WaterHydro Cannon *35.49762.95134s65.9
          14.Shadow Pokemon BackgroundThumbnail image of Shadow GarchompShadow GarchompGroundMud Shot GroundEarth Power *36.43682.85134s65.8
          15.Mega Pokemon BackgroundThumbnail image of Mega TyranitarMega Pokémon iconMega TyranitarRockSmack Down *RockStone Edge 31.541179.33141s65.6
          16.Thumbnail image of Keldeo (Ordinary Forme)Keldeo (Ordinary Forme)FightingLow Kick FightingSacred Sword 34.00845.74137s65.1
          17.Thumbnail image of KeldeoKeldeoFightingLow Kick FightingSacred Sword 34.00845.74137s65.1
          18.Shadow Pokemon BackgroundThumbnail image of Shadow SwampertShadow SwampertWaterWater Gun WaterHydro Cannon *36.54592.56137s64.1
          19.Shadow Pokemon BackgroundThumbnail image of Shadow MachampShadow MachampFightingCounter FightingDynamic Punch 37.41509.27139s63.3
          20.Shadow Pokemon BackgroundThumbnail image of Shadow KinglerShadow KinglerWaterBubble WaterCrabhammer 38.72434.19141s63.0
          21.Mega Pokemon BackgroundThumbnail image of Mega GyaradosMega Pokémon iconMega GyaradosWaterWaterfall WaterHydro Pump 31.181000.73145s62.9
          22.Shadow Pokemon BackgroundThumbnail image of Shadow HariyamaShadow HariyamaFightingCounter FightingDynamic Punch 36.11523.57142s61.9
          23.Shadow Pokemon BackgroundThumbnail image of Shadow FeraligatrShadow FeraligatrWaterWater Gun *WaterHydro Cannon *35.41543.67143s61.4
          24.Mega Pokemon BackgroundThumbnail image of Mega AerodactylMega Pokémon iconMega AerodactylRockRock Throw RockRock Slide 33.29656.26145s60.8
          25.Shadow Pokemon BackgroundThumbnail image of Shadow EmpoleonShadow EmpoleonWaterWaterfall WaterHydro Cannon *36.41454.88146s60.6
          26.Thumbnail image of KyogreKyogreWaterWaterfall WaterOrigin Pulse *32.11722.35147s60.2
          27.Shadow Pokemon BackgroundThumbnail image of Shadow TyranitarShadow TyranitarRockSmack Down *RockStone Edge 31.59767.95148s60.2
          28.Shadow Pokemon BackgroundThumbnail image of Shadow MamoswineShadow MamoswineGroundMud-Slap GroundHigh Horsepower 37.77352.111152s59.2
          29.Shadow Pokemon BackgroundThumbnail image of Shadow CrawdauntShadow CrawdauntWaterWaterfall WaterCrabhammer 35.58444.19149s59.2
          30.Thumbnail image of Therian Forme LandorusTherian Forme LandorusGroundMud Shot GroundSandsear Storm *34.31508.17149s59.1
          1 of 4

          Group size

          You need at least 1 Trainers to defeat a Shadow Houndoom in a 3-Star Raid.

          • 1
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          • Minimum group size: 1 Trainers
          • Optimal group size: 2 - 3 Trainers
          • Very easy with: 4+ Trainers

          Shadow Houndoom CP range from Raids

          Shadow Houndoom can be caught with the following Combat Power after being defeated in Raids:

          • From 1374 CP to 1505 CP, with no weather boost
          • From 1718 CP to 1882 CP with Fog and Sunny weather boost

          Shadow Houndoom weaknesses

          Shadow Houndoom type chart

          When fighting Shadow Houndoom, keep in mind the that Dark and Fire-type Pokémon are weak to Fighting, Ground, Rock, and Water type moves. They take reduced damage from Dark, Fire, Ghost, Grass, Ice, Steel, and Psychic type moves.

          Takes increased damage
          FightingFighting160.0%
          GroundGround160.0%
          RockRock160.0%
          WaterWater160.0%
          Takes decreased damage
          PsychicPsychic39.1%
          DarkDark62.5%
          FireFire62.5%
          GhostGhost62.5%
          GrassGrass62.5%
          IceIce62.5%
          SteelSteel62.5%

          Type chart shows the percentage (%) of damage taken from an incoming attack of a particular type.

          Best move-types and weather for Shadow Houndoom Raids

          Move-typeUsage (%)Weather
          Fighting132.0%
          • cloudyCloudy
          Water104.0%
          • rainRain
          Ground78.0%
          • sunnySunny
          Rock60.0%
          • partlyCloudyPartly Cloudy
          Dragon14.0%
          • windyWindy
          Flying4.0%
          • windyWindy
          Bug2.0%
          • rainRain
          Electric2.0%
          • rainRain
          Poison2.0%
          • cloudyCloudy
          Psychic2.0%
          • windyWindy

          About our ranking methodology

          Our guide provides detailed information on recommended Pokémon and moves that are most effective against Shadow Houndoom in Raid Battles. Whether you're looking for the best counters to take Shadow Houndoom down quickly with high DPS, or the tankiest counters that can withstand its attacks, our guide has something for every trainer.

          When calculating the best counters for any Pokémon, our simulator takes into account various factors, such as the defender's typing and average DPS against each attacker, the weather's influence, energy left over from using charge attacks, Shadow Pokémon attack and defense stat changes, and more. During the initial phase of simulations, we calculate DPS and TDO for each attacker that is currently available in the game, and then we continue to rank them.

          We use a ranking method developed by a Reddit user named /u/Elastic_Space, which is described in detail in this Reddit post. It is a fairly complicated, but very well thought-out mathematical model for predicting simulation results without actually running the simulations. It also correlates with field data almost too well not to be used. Reddit

          Our Time to Win (TTW) and Faint numbers are also estimated, and should be taken with a grain of salt. Since we do not account for factors like Friendship and Mega damage boost, they will differ from actual experience in the field.