Shadow Houndoom

Shadow Pokemon BackgroundOfficial artwork of Shadow HoundoomDark Fire

Shadow Houndoom is a Dark and Fire-type Pokémon in Pokémon GO, with a maximum Combat Power of 2979 CP. Shadow Houndoom best moveset in Pokémon GO is Fire Fang and Foul Play.

Shadow Houndoom is weak to Fighting, Ground, Rock, and Water moves. It is strong against Dark, Fire, Ghost, Grass, Ice, Steel, and Psychic moves. Shiny Shadow Houndoom is not available in Pokémon GO. Shadow Houndoom is boosted by Fog and Sunny weather.

Stats

Max CP2979 CP
Attack224 ATK
Defense144 DEF
Stamina181 STA
Weather Boost
  • fogFog
  • sunnySunny
ReleasedYes Yes
Shiny releasedNo No
Buddy distance3 km
Pokédex informationPokédex information
Pokédex Number#229
Height1.4 m
Weight35 kg
RegionJohto Generation 2
Can be tradedAllowed
Pokémon Home transferAllowed
Base Catch Rate15%
Base Flee Rate6%
Catch rewards
5 Candy
300 Stardust
Additional Move Cost
50 Candy
50000 Candy
Mega Energy reward
For walking as a Buddy
15 Mega Energy

Shadow Houndoom weaknesses and resistances

Weaknesses

Shadow Houndoom takes increased damage from Fighting, Ground, Rock, and Water type moves.
Weaknesses
FightingFighting160.0%
GroundGround160.0%
RockRock160.0%
WaterWater160.0%

Resistances

Shadow Houndoom takes reduced damage from Psychic, Dark, Fire, Ghost, Grass, Ice, and Steel type moves.
Resistances
PsychicPsychic39.1%
DarkDark62.5%
FireFire62.5%
GhostGhost62.5%
GrassGrass62.5%
IceIce62.5%
SteelSteel62.5%

Type chart shows the percentage (%) of damage taken from an incoming attack of a particular type.

Shadow Houndoom's best moveset

Moves

Shadow Houndoom's best moveset is Fire Fang and Foul Play, with 17.93 DPS (damage per second) and 323.1 TDO (total damage output). These moves are boosted by Sunny and Fog weather.

Best Shadow Houndoom moves
DPS17.93
TDO323.09
Score32.1
Weather Boost
  • sunny
  • fog
Pro tip by Professor WillowIf you are unable to get Shadow Houndoom with its best moveset, we recommend to use Snarl/Foul Play. You will lose around 1.2% DPS and TDO, which makes these moves a viable alternative to Shadow Houndoom's strongest moveset (Fire Fang/Foul Play).

Shadow Houndoom moves comparison

The following chart shows Shadow Houndoom's DPS and TDO for every fast and charge attack combination. This chart is useful for comparing the relative strength of Shadow Houndoom's movesets. You can change the weather and the opposing Pokémon to see how it affects the rankings.

      #
      Fast Attack
      Charged Attack
      DPS
      TDO
      Score 🔽
      1.FireFire Fang DarkFoul Play 17.93323.132.1
      2.DarkSnarl DarkFoul Play 17.71319.231.7
      3.FireFire Fang FireFlamethrower 17.40313.631.2
      4.DarkSnarl FireFlamethrower 17.09308.030.6
      5.FireFire Fang FireFire Blast 16.66300.229.9
      6.DarkSnarl FireFire Blast 16.14290.928.5
      7.FireFire Fang DarkCrunch 16.02288.628.1
      8.DarkSnarl DarkCrunch 15.63281.827.1
      9.FireFire Fang NormalFrustration 8.64155.810.8
      10.DarkSnarl NormalFrustration 6.97125.68.7

      Fast Attacks

      • FireFire FangDamage12Energy8Duration0.9s
        Toggle more information for move: Fire Fang
        Type effectiveness chart
        • 160.0%
          • BugBug
          • SteelSteel
          • GrassGrass
          • IceIce
        • 62.5%
          • RockRock
          • FireFire
          • WaterWater
          • DragonDragon
        Gym and Raid Battles
        Damage12
        Energy8
        Weather boost
        • sunnySunny
        Duration0.9s
        Damage window0.6s - 0.8s
        Trainer Battles
        Damage8
        Energy5

        Effects
        Fire Fang has no special effects.
        See Fire Fang details page ↗
      • DarkSnarlDamage12Energy14Duration1.1s
        Toggle more information for move: Snarl
        Type effectiveness chart
        • 160.0%
          • GhostGhost
          • PsychicPsychic
        • 62.5%
          • FightingFighting
          • DarkDark
          • FairyFairy
        Gym and Raid Battles
        Damage12
        Energy14
        Weather boost
        • fogFog
        Duration1.1s
        Damage window0.8s - 1.1s
        Trainer Battles
        Damage5
        Energy13

        Effects
        Snarl has no special effects.
        See Snarl details page ↗

      Charged Moves

      • FireFlamethrowerDamage70Energy50Duration2.2s
        Toggle more information for move: Flamethrower
        Type effectiveness chart
        • 160.0%
          • BugBug
          • SteelSteel
          • GrassGrass
          • IceIce
        • 62.5%
          • RockRock
          • FireFire
          • WaterWater
          • DragonDragon
        Gym and Raid Battles
        Damage70
        Energy50
        Weather boost
        • sunnySunny
        Duration2.2s
        Damage window1.5s - 1.7s
        Trainer Battles
        Damage90
        Energy55

        Effects
        Flamethrower has no special effects.
        See Flamethrower details page ↗
      • FireFire BlastDamage140Energy100Duration4.2s
        Toggle more information for move: Fire Blast
        Type effectiveness chart
        • 160.0%
          • BugBug
          • SteelSteel
          • GrassGrass
          • IceIce
        • 62.5%
          • RockRock
          • FireFire
          • WaterWater
          • DragonDragon
        Gym and Raid Battles
        Damage140
        Energy100
        Weather boost
        • sunnySunny
        Duration4.2s
        Damage window3.1s - 3.9s
        Trainer Battles
        Damage140
        Energy80

        Effects
        Fire Blast has no special effects.
        See Fire Blast details page ↗
      • DarkCrunchDamage70Energy33Duration3.2s
        Toggle more information for move: Crunch
        Type effectiveness chart
        • 160.0%
          • GhostGhost
          • PsychicPsychic
        • 62.5%
          • FightingFighting
          • DarkDark
          • FairyFairy
        Gym and Raid Battles
        Damage70
        Energy33
        Weather boost
        • fogFog
        Duration3.2s
        Damage window1.3s - 3.0s
        Trainer Battles
        Damage70
        Energy45

        Effects
        Special effectsSpecial

        Crunch has a 30.0% chance to:

        • Decrease Target's Defense by 20.0%
        See Crunch details page ↗
      • DarkFoul PlayDamage70Energy50Duration2.0s
        Toggle more information for move: Foul Play
        Type effectiveness chart
        • 160.0%
          • GhostGhost
          • PsychicPsychic
        • 62.5%
          • FightingFighting
          • DarkDark
          • FairyFairy
        Gym and Raid Battles
        Damage70
        Energy50
        Weather boost
        • fogFog
        Duration2.0s
        Damage window1.7s - 1.9s
        Trainer Battles
        Damage70
        Energy45

        Effects
        Foul Play has no special effects.
        See Foul Play details page ↗
      • NormalFrustrationDamage10Energy33Duration2.0s
        Toggle more information for move: Frustration
        Type effectiveness chart
        • 62.5%
          • RockRock
          • SteelSteel
        • 39.1%
          • GhostGhost
        Gym and Raid Battles
        Damage10
        Energy33
        Weather boost
        • partlyCloudyPartly Cloudy
        Duration2.0s
        Damage window1.0s - 1.8s
        Trainer Battles
        Damage10
        Energy70

        Effects
        Frustration has no special effects.
        See Frustration details page ↗
      Legacy Elite Fast and Charge Attacks can only be obtained during special events, or by using an Elite Fast TM or an Elite Charge TM. Legacy moves are marked with an asterisk (*). The table above provides information on different moves Shadow Houndoom has in Pokémon GO, along with their corresponding DPS (Damage per Second) and TDO (Total Damage Output).

      Shadow Houndoom Special CP Values

      CP Chart

      Max CP values in Raids, Eggs, Field Research

      Shadow Houndoom's has 2979 max CP (at Level 50). A Shadow Houndoom obtained from Raids can be encountered from 1374 CP to 1505 CP, or if weather boosted, in the 1718 CP to 1882 CP range. In Field and Special Research, Shadow Houndoom can be found in the 1074 CP to 1129 CP range.

      Max CPMax CP2979 CP
      Level 50, 15/15/15 IVs
      Field ResearchResearch1074 CP - 1129 CP
      Level 15, 10/10/10 minimum IVs
      Pokémon EggEggs1432 CP - 1505 CP
      Level 20, 10/10/10 minimum IVs
      Raid catchRaids1374 CP - 1505 CP
      Level 20, 6/6/6 minimum IVs
      Raid catchRaidsWeather Boost
      • fogFog
      • sunnySunny
      1718 CP - 1882 CP
      Weather boosted, Level 25, 6/6/6 minimum IVs
      InfoMore information
      • Field and Special Research encounters are always Level 15. IVs range from 10 (min) to 15 (max). Field Research encounters have a 10/10/10 IV floor.
      • Pokémon hatched from Eggs are always Level 20. IVs range from 10 (min) to 15 (max). Egg Hatches have a 10/10/10 IV floor.
      • Raid Bosses caught without weather boost are always Level 20. IVs range from 10 (min) to 15 (max). Raid Catches have a 10/10/10 IV floor.
        • 😈 Shadow Pokémon have 6/6/6 IV floor in raids.
      • Raid Bosses caught with weather boost are always Level 25. IVs range from 10 (min) to 15 (max). Weather boosted Raid Catches have a 10/10/10 IV floor.
        • 😈 Shadow Pokémon have 6/6/6 IV floor in raids.
      • Wild encounters range from Level 1 to Level 30 Pokémon. Their IVs range from 0 (min) to 15 (max) for each stat.
      • Weather Boosted wild Pokémon encounters get a 5 Level boost, bringing their Level range to Level 6 to Level 35. In addition, they have a guaraneed minimum IV value of 4 for each stat, resulting in a 4/4/4 IV floor.

      Shadow Houndoom Max CP Chart

      CP Chart

      Max Combat Power per Level chart

      Shadow Houndoom Max CP per level chart. This table shows maximum Combat Power values from Level 1 to Level 50.

      LVLCPLVLCPLVLCP
      137 CP2116 CP3196 CP
      4275 CP5355 CP6434 CP
      7514 CP8594 CP9673 CP
      10753 CP11828 CP12903 CP
      13978 CP141054 CP151129 CP
      161204 CP171279 CP181355 CP
      191430 CP201505 CP211581 CP
      221656 CP231731 CP241807 CP
      251882 CP261957 CP272032 CP
      282108 CP292183 CP302258 CP
      312296 CP322334 CP332371 CP
      342409 CP352447 CP362484 CP
      372522 CP382559 CP392597 CP
      402635 CP412668 CP422702 CP
      432736 CP442770 CP452804 CP
      462839 CP472873 CP482908 CP
      492943 CP502979 CP

      Shadow Houndoom evolution chart

      Family
      PokémonRequiresEvolution
      Shadow Pokemon BackgroundThumbnail image of Shadow HoundourShadow Houndour
      • Candy Icon50 Candy
      Shadow Pokemon BackgroundThumbnail image of Shadow HoundoomShadow Houndoom
      • Shadow Houndour evolves into Shadow Houndoom which costs 50 Candy.

      Mega Pokémon that boost Shadow Houndoom

      Photobomb

      A list of Mega Pokémon that boost Shadow Houndoom's Dark and Fire-type moves, Candy, and Candy XL from catching Shadow Houndoom.

      Mega Pokemon BackgroundThumbnail image of Mega GyaradosMega Pokémon iconMega Gyarados
      WaterDark
      Mega Pokemon BackgroundThumbnail image of Mega HoundoomMega Pokémon iconMega Houndoom
      DarkFire
      Mega Pokemon BackgroundThumbnail image of Mega TyranitarMega Pokémon iconMega Tyranitar
      RockDark
      Mega Pokemon BackgroundThumbnail image of Mega BlazikenMega Pokémon iconMega Blaziken
      FireFighting
      Mega Pokemon BackgroundThumbnail image of Mega AbsolMega Pokémon iconMega Absol
      Dark
      Thumbnail image of Primal GroudonPrimal Groudon
      GroundFire
      Pokédex informationMore information

      Mega and Primal Raid BonusMega Pokémon boost the attack power of all other Pokémon when battling in Raid Battles by 10%. Attacks that share their type with the Mega Pokémon's type(s) receive a 30% boost. However, these bonuses do not stack if there are multiple Mega-Evolved Pokémon battling simultaneously; only the higher boost will be applied.

      Mega and Primal Catch BonusWhile a Pokémon is Mega-Evolved, additional XP and Candy is granted when catching a Pokémon that shares a type with it, or for any raid boss caught. These do not stack with each other. Additionally, High and Max Level Mega-Evolved Pokémon grant an increased chance to obtain Candy XL when catching a Pokémon that shares a type with it.

      Note on Primal Kyogre and Groudon
      • Primal Kyogre boosts Water-, Electric- and Bug-type attacks and Pokémon.
      • Primal Groudon boosts Fire-, Grass- and Ground-type attacks and Pokémon.

      Shadow Houndoom Catch Rates

      Catch Rates

      The base catch rate for Shadow Houndoom in Pokémon GO is 18.23%, calculated for catching a Level 20 with no berries. Curved Great throw has a 40.14% chance to catch, and adding a Razz Berry raises that to 53.69%.

      CogConfigure
                NormalNiceGreatExcellent
                No Berry
                -18.23%20.66%26.05%31.08%
                Curve28.97%32.52%40.14%46.89%
                Razz BerryRazz Berry
                -26.05%29.33%36.41%42.79%
                Curve40.14%44.57%53.69%61.30%
                Silver Pinap BerrySilver Pinap Berry
                - 30.39%34.07%41.92%48.83%
                Curve45.98%50.74%60.29%67.99%
                Golden Razz BerryGolden Razz Berry
                - 39.53%43.93%52.98%60.57%
                Curve57.48%62.60%72.28%79.45%
                InfoMore information

                Catch probability with multiple throws

                In order to help Trainers understand their overall odds when catching Shadow Houndoom, we enable the functionality to showing the total chance to catch it depending on the number of available throws. We calculate this chance as if you repeated the same throw N-number of times.

                To activate this functionality, change the number of Number of throws to a value greater than 1. The Number of throws option is available in the configuration options above the chart

                Catch rate formula

                Pokémon GO catch rate formula can be expressed as follows:

                • CATCH_MULTIPLIERS = ball * curve * berry * throwType * (type1Medal + type2Medal / 2)
                • CATCH_RATE = 1 - Math.pow(1 - baseCatchRate / (2 * cpm), CATCH_MULTIPLIERS)

                There are different multipliers that come into play when calculating catch rate.

                Curved throws are more effective than regular throws, stronger types of Poké Ball have a higher catch rate, and using a Razz Berry or a Golden Razz Berry also improves your chances.

                Catch rate multipliers

                The following table shows all the different catch rate multipliers in Pokémon GO:

                MultiplierAmount
                Razz Berry1.5
                Silver Pinap Berry1.8
                Golden Razz Berry2.5
                Curveball1.7
                Nice Throw1.15
                Great Throw1.5
                Excellent Throw1.85
                PokéBall1.0
                Premier Ball1.0
                Great Ball1.5
                Ultra Ball2.0
                Bronze medal1.1
                Silver medal1.2
                Gold medal1.3

                List of Shadow Houndoom costumes

                Photobomb

                A list of Shadow Houndoom costumes available in Pokémon GO.

                No costume sprites available

                Shadow Houndoom high resolution sprites

                Photobomb

                A list of high resolution Pokémon HOME sprites related to Shadow Houndoom. Sprite description is a best guess on what the sprite is related to, use your own judgment. Click to download full 512x512 resolution.

                Wallpaper

                Shadow HoundoomShadow Houndoom

                Shadow Houndoom Pokédex entries

                Johto
                VersionsPokédex entry
                GoldIf you are burned by the flames it shoots from its mouth, the pain will never go away.
                SilverUpon hearing its eerie howls, other POKéMON get the shivers and head straight back to their nests.
                CrystalThe pungent- smelling flame that shoots from its mouth results from toxins burn­ ing in its body.
                Ruby, SapphireIn a HOUNDOOM pack, the one with its horns raked sharply towards the back serves a leadership role. These POKéMON choose their leader by fighting amongst themselves.
                EmeraldIn a HOUNDOOM pack, the one with its horns raked sharply back serves a leadership role. They choose their leader by fighting among themselves.
                FireRedUpon hearing its eerie howls, other POKéMON get the shivers and head straight back to their nests.
                LeafGreenIf you are burned by the flames it shoots from its mouth, the pain will never go away.
                Diamond, PearlLong ago, people imagined its eerie howls to be the call of the grim reaper.
                Platinum, Black, White, Black 2, White 2The flames it breathes when angry contain toxins. If they cause a burn, it will hurt forever.
                HeartGoldIf you are burned by the flames it shoots from its mouth, the pain will never go away.
                SoulSilverUpon hearing its eerie howls, other Pokémon get the shivers and head straight back to their nests.
                XLong ago, people imagined its eerie howls to be the call of the grim reaper.
                YThe flames it breathes when angry contain toxins. If they cause a burn, it will hurt forever.
                Omega Ruby, Alpha SapphireIn a Houndoom pack, the one with its horns raked sharply toward the back serves a leadership role. These Pokémon choose their leader by fighting among themselves.
                Ultra SunThey spew flames mixed with poison to finish off their opponents. They divvy up their prey evenly among the members of their pack.
                Ultra MoonIdentifiable by its eerie howls, people a long time ago thought it was the grim reaper and feared it.