Raid breakpoint calculator
Find the levels where a Fast Attack deals more damage against a chosen raid boss. Compare Attack IVs, weather and friendship bonuses.
Tyranitar
MewtwoDamage breakpoints
The first row is your starting damage. Each later row is the first half-level where your chosen Attack IV gains damage. Levels between those rows deal the same damage; a higher level can still improve other attacks or survivability. The last column compares 15 Attack IV at that same level.
| Level | Damage per hit | Damage gained | Damage at 15 Attack IV |
|---|---|---|---|
| 20 | 6 | Starting damage | 6 |
| 21 | 7 | +1 | 7 |
| 28.5 | 8 | +1 | 8 |
| 45 | 9 | +1 | 9 |
How this calculator works
Uses the imported move power and half-second raid timing adjustments, the site’s raid-tier defense model with 15 Defense IV, STAB, type effectiveness, weather, friendship and the Shadow attacker bonus. Damage is rounded down, then one damage is added. The calculation checks every half-level in the selected range; level 51 requires the Best Buddy boost.
This is damage per Fast Attack, not a raid DPS or win prediction. Hidden Power is excluded because its type varies. Extra Mega/Primal team bonuses, Mega Level move upgrades, event bonuses, Party Power and enraged Shadow bosses are not included.