Slugma Counters in Pokémon GO

Raid Battles

This guide displays a list of best Slugma counters in Pokémon GO with their Fast Attacks, Charged Attacks, DPS (damage per second), TDO (total damage output), faints, TTW (time to win), and score. The list is sorted by the score, which is calculated based on the DPS and TDO. Each Pokemon's move type is indicated by an icon beside the move name.

Best Slugma Pokémon GO counters are Primal Kyogre, Primal Groudon, Mega Garchomp, Mega Swampert, Shadow Kyogre, Shadow Rhyperior, and Mega Diancie. These Pokémon perform best with the moves outlined below. We suggest a minimum group size of 1 - 3 Trainers to defeat Slugma in a 3-Star Raid.

CogSimulation settings

          Best counter 👑

          Official artwork of Primal KyogrePrimal Kyogre
          Waterfall / Origin Pulse
          #1
          Official artwork of Primal GroudonPrimal Groudon
          Mud Shot / Precipice Blades
          #2
          Mega Pokemon BackgroundOfficial artwork of Mega GarchompMega Garchomp
          Mud Shot / Earth Power
          #3
          Mega Pokemon BackgroundOfficial artwork of Mega SwampertMega Swampert
          Water Gun / Hydro Cannon
          #4
          Shadow Pokemon BackgroundOfficial artwork of Shadow KyogreShadow Kyogre
          Waterfall / Origin Pulse
          #5
          Shadow Pokemon BackgroundOfficial artwork of Shadow RhyperiorShadow Rhyperior
          Mud-Slap / Rock Wrecker
          #6
          Mega Pokemon BackgroundOfficial artwork of Mega DiancieMega Diancie
          Rock Throw / Rock Slide
          #7
          #
          Name
          Fast Attack
          Charged Attack
          DPS
          TDO
          Faints
          TTW
          Score
          1.Thumbnail image of Primal KyogrePrimal KyogreWaterWaterfall WaterOrigin Pulse *88.987495.6043s218.5
          2.Thumbnail image of Primal GroudonPrimal GroudonGroundMud Shot GroundPrecipice Blades *88.377444.4043s217.0
          3.Mega Pokemon BackgroundThumbnail image of Mega GarchompMega Pokémon iconMega GarchompGroundMud Shot GroundEarth Power *76.947189.0049s193.0
          4.Mega Pokemon BackgroundThumbnail image of Mega SwampertMega Pokémon iconMega SwampertWaterWater Gun WaterHydro Cannon *77.326725.7049s191.2
          5.Shadow Pokemon BackgroundThumbnail image of Shadow KyogreShadow KyogreWaterWaterfall WaterOrigin Pulse *83.024900.5047s189.6
          6.Shadow Pokemon BackgroundThumbnail image of Shadow RhyperiorShadow RhyperiorGroundMud-Slap RockRock Wrecker *76.125567.4050s181.6
          7.Mega Pokemon BackgroundThumbnail image of Mega DiancieMega Pokémon iconMega DiancieRockRock Throw RockRock Slide 80.723977.1049s177.6
          8.Shadow Pokemon BackgroundThumbnail image of Shadow RampardosShadow RampardosRockSmack Down RockRock Slide 85.312863.8148s173.6
          9.Shadow Pokemon BackgroundThumbnail image of Shadow GarchompShadow GarchompGroundMud Shot GroundEarth Power *72.795150.5053s172.5
          10.Mega Pokemon BackgroundThumbnail image of Mega TyranitarMega Pokémon iconMega TyranitarRockSmack Down *RockStone Edge 68.946129.3055s171.2
          11.Mega Pokemon BackgroundThumbnail image of Mega BlastoiseMega Pokémon iconMega BlastoiseWaterWater Gun WaterHydro Cannon *72.574808.9053s169.7
          12.Mega Pokemon BackgroundThumbnail image of Mega RayquazaMega Pokémon iconMega RayquazaDragonDragon Tail FlyingDragon Ascent 73.324165.4053s166.1
          13.Shadow Pokemon BackgroundThumbnail image of Shadow KinglerShadow KinglerWaterBubble WaterCrabhammer 80.002838.3151s164.6
          14.Mega Pokemon BackgroundThumbnail image of Mega GyaradosMega Pokémon iconMega GyaradosWaterWaterfall WaterHydro Pump 67.995306.4056s164.4
          15.Thumbnail image of KyogreKyogreWaterWaterfall WaterOrigin Pulse *69.124805.9056s163.2
          16.Shadow Pokemon BackgroundThumbnail image of Shadow SwampertShadow SwampertWaterWater Gun WaterHydro Cannon *70.644350.9055s162.7
          17.Thumbnail image of GroudonGroudonGroundMud Shot GroundPrecipice Blades *68.904277.1056s158.9
          18.Shadow Pokemon BackgroundThumbnail image of Shadow ExcadrillShadow ExcadrillGroundMud-Slap GroundScorching Sands 80.792295.5151s158.9
          19.Thumbnail image of Therian Forme LandorusTherian Forme LandorusGroundMud Shot GroundSandsear Storm *73.053225.5154s157.2
          20.Shadow Pokemon BackgroundThumbnail image of Shadow TyranitarShadow TyranitarRockSmack Down *RockStone Edge 68.384055.5057s156.3
          21.Thumbnail image of RhyperiorRhyperiorGroundMud-Slap RockRock Wrecker *63.155438.9060s155.8
          22.Mega Pokemon BackgroundThumbnail image of Mega AerodactylMega Pokémon iconMega AerodactylRockRock Throw RockRock Slide 70.563395.4156s154.5
          23.Shadow Pokemon BackgroundThumbnail image of Shadow FeraligatrShadow FeraligatrWaterWater Gun *WaterHydro Cannon *69.963391.8156s153.4
          24.Shadow Pokemon BackgroundThumbnail image of Shadow RhydonShadow RhydonGroundMud-Slap GroundEarthquake 65.754104.2059s151.9
          25.Shadow Pokemon BackgroundThumbnail image of Shadow EmpoleonShadow EmpoleonWaterWaterfall WaterHydro Cannon *70.883014.8156s151.4
          26.Shadow Pokemon BackgroundThumbnail image of Shadow MamoswineShadow MamoswineGroundMud-Slap GroundHigh Horsepower 77.642076.3154s150.8
          27.Thumbnail image of RampardosRampardosRockSmack Down RockRock Slide 70.492811.4157s148.5
          28.Thumbnail image of TyrantrumTyrantrumRockRock Throw RockMeteor Beam 62.894333.7061s148.2
          29.Thumbnail image of GarchompGarchompGroundMud Shot GroundEarth Power *60.445034.7063s148.1
          30.Shadow Pokemon BackgroundThumbnail image of Shadow CrawdauntShadow CrawdauntWaterWaterfall WaterCrabhammer 73.032290.8156s146.5
          1 of 4

          Group size

          You need at least 1 Trainers to defeat a Slugma in a 3-Star Raid.

          • 1
          • 2
          • 3
          • 4
          • 5
          • 6
          • 7
          • 8
          • 9
          • 10
          • 11
          • 12
          • 13
          • 14
          • 15
          • 16
          • 17
          • 18
          • 19
          • 20
          • Minimum group size: 1 Trainers
          • Optimal group size: 2 - 3 Trainers
          • Very easy with: 4+ Trainers

          Slugma CP range from Raids

          Slugma can be caught with the following Combat Power after being defeated in Raids:

          • From 468 CP to 511 CP, with no weather boost
          • From 585 CP to 639 CP with Sunny weather boost

          Slugma weaknesses

          Slugma type chart

          When fighting Slugma, keep in mind the that Fire-type Pokémon are weak to Ground, Rock, and Water type moves. They take reduced damage from Bug, Fairy, Fire, Grass, Ice, and Steel type moves.

          Takes increased damage
          GroundGround160.0%
          RockRock160.0%
          WaterWater160.0%
          Takes decreased damage
          BugBug62.5%
          FairyFairy62.5%
          FireFire62.5%
          GrassGrass62.5%
          IceIce62.5%
          SteelSteel62.5%

          Type chart shows the percentage (%) of damage taken from an incoming attack of a particular type.

          Best move-types and weather for Slugma Raids

          Move-typeUsage (%)Weather
          Water144.0%
          • rainRain
          Rock104.0%
          • partlyCloudyPartly Cloudy
          Ground96.0%
          • sunnySunny
          Dragon16.0%
          • windyWindy
          Psychic10.0%
          • windyWindy
          Normal8.0%
          • partlyCloudyPartly Cloudy
          Fighting8.0%
          • cloudyCloudy
          Flying4.0%
          • windyWindy
          Electric4.0%
          • rainRain
          Ghost4.0%
          • fogFog
          Poison2.0%
          • cloudyCloudy

          About our ranking methodology

          Our guide provides detailed information on recommended Pokémon and moves that are most effective against Slugma in Raid Battles. Whether you're looking for the best counters to take Slugma down quickly with high DPS, or the tankiest counters that can withstand its attacks, our guide has something for every trainer.

          When calculating the best counters for any Pokémon, our simulator takes into account various factors, such as the defender's typing and average DPS against each attacker, the weather's influence, energy left over from using charge attacks, Shadow Pokémon attack and defense stat changes, and more. During the initial phase of simulations, we calculate DPS and TDO for each attacker that is currently available in the game, and then we continue to rank them.

          We use a ranking method developed by a Reddit user named /u/Elastic_Space, which is described in detail in this Reddit post. It is a fairly complicated, but very well thought-out mathematical model for predicting simulation results without actually running the simulations. It also correlates with field data almost too well not to be used. Reddit

          Our Time to Win (TTW) and Faint numbers are also estimated, and should be taken with a grain of salt. Since we do not account for factors like Friendship and Mega damage boost, they will differ from actual experience in the field.