TMs & training

Charged TM

Replaces a Pokémon’s Charged Attack with a randomly selected eligible alternative from its normal move pool.

Reviewed
Attack category
Charged
Selection
Random eligible move

How to get it

  • Win raids or claim eligible GO Battle League, research, and other activity rewards.
  • The reward is not guaranteed from every battle.

How to use it

  1. Use the item on a Pokémon with an eligible alternative attack and confirm the replacement.
  2. If the Pokémon knows two Charged Attacks, choose which slot to replace.

Worth knowing

It cannot choose an event-exclusive attack outside the ordinary TM pool. Repeated uses can cycle through moves you have already seen.

Frustration can only be removed during eligible Rocket events, even with an Elite TM. Return can be removed, but cannot be restored with an Elite TM.

Why several TMs may be needed

With four currently eligible alternatives and equal selection chances, a particular move has a one-in-four chance on each attempt. The average is four uses, but that is not a guarantee: after four attempts the chance of still missing it is (3/4)⁴, about 31.6%. This example assumes the same number of alternatives remains available.

Two slots change the pool of possible results

A Pokémon cannot end up with two copies of the same Charged Attack. Its current move and the attack in the other unlocked slot are excluded when selecting a replacement.

For an illustrative four-move ordinary pool, a Pokémon knowing A has three possible replacements: B, C, or D. If it also knows B in its other slot, replacing A leaves only C or D. This can reduce randomness, but unlocking a second slot has a separate resource cost and is not automatically an economical way to save TMs.

Sources & further reading

Event rewards, shop offers, and limits can change. Check the current in-game description for event-specific rules. Worked examples are illustrative calculations.