Best Hattrem counters

Raid Battles

The best Hattrem counters in Pokémon GO are Dawn Wings Necrozma, Mega Gengar, Dusk Mane Necrozma, Mega Banette, Mega Tyranitar, Origin Forme Giratina, and Shadow Gengar. These Pokémon perform best with the moves outlined below. We suggest a minimum group size of 1 - 3 Trainers to defeat Hattrem in a 3-Star Raid.

CogSimulation settings

          Best counter 👑

          Official artwork of Dawn Wings NecrozmaDawn Wings Necrozma
          Shadow Claw / Moongeist Beam
          #1
          Mega Pokemon BackgroundOfficial artwork of Mega GengarMega Gengar
          Shadow Claw / Shadow Ball
          #2
          Official artwork of Dusk Mane NecrozmaDusk Mane Necrozma
          Shadow Claw / Sunsteel Strike
          #3
          Mega Pokemon BackgroundOfficial artwork of Mega BanetteMega Banette
          Shadow Claw / Shadow Ball
          #4
          Mega Pokemon BackgroundOfficial artwork of Mega TyranitarMega Tyranitar
          Bite / Brutal Swing
          #5
          Official artwork of Origin Forme GiratinaOrigin Forme Giratina
          Shadow Claw / Shadow Force
          #6
          Shadow Pokemon BackgroundOfficial artwork of Shadow GengarShadow Gengar
          Shadow Claw / Shadow Ball
          #7
          #
          Name
          Fast Attack
          Charged Attack
          DPS
          TDO
          Faints
          TTW
          Score
          1.Thumbnail image of Dawn Wings NecrozmaDawn Wings NecrozmaGhostShadow Claw GhostMoongeist Beam 70.203620.8053s155.9
          2.Mega Pokemon BackgroundThumbnail image of Mega GengarMega Pokémon iconMega GengarGhostShadow Claw GhostShadow Ball 65.821498.8258s123.7
          3.Thumbnail image of Dusk Mane NecrozmaDusk Mane NecrozmaGhostShadow Claw SteelSunsteel Strike 49.963956.3073s121.2
          4.Mega Pokemon BackgroundThumbnail image of Mega BanetteMega Pokémon iconMega BanetteGhostShadow Claw GhostShadow Ball 59.241454.5264s113.1
          5.Mega Pokemon BackgroundThumbnail image of Mega TyranitarMega Pokémon iconMega TyranitarDarkBite DarkBrutal Swing 46.073046.8180s107.7
          6.Thumbnail image of Origin Forme GiratinaOrigin Forme GiratinaGhostShadow Claw GhostShadow Force *50.011991.9174s105.4
          7.Shadow Pokemon BackgroundThumbnail image of Shadow GengarShadow GengarGhostShadow Claw GhostShadow Ball 61.10901.3363s105.1
          8.Shadow Pokemon BackgroundThumbnail image of Shadow ChandelureShadow ChandelureGhostHex GhostShadow Ball 54.491377.6269s104.6
          9.Mega Pokemon BackgroundThumbnail image of Mega HoundoomMega Pokémon iconMega HoundoomDarkSnarl DarkFoul Play 45.052351.1182s100.3
          10.Shadow Pokemon BackgroundThumbnail image of Shadow TyranitarShadow TyranitarDarkBite DarkBrutal Swing 46.502014.6180s99.7
          11.Shadow Pokemon BackgroundThumbnail image of Shadow CursolaShadow CursolaGhostHex GhostShadow Ball 51.401140.0374s96.1
          12.Mega Pokemon BackgroundThumbnail image of Mega RayquazaMega Pokémon iconMega RayquazaFlyingAir Slash FlyingDragon Ascent 46.431659.8280s95.7
          13.Shadow Pokemon BackgroundThumbnail image of Shadow MewtwoShadow MewtwoPsychicPsycho Cut GhostShadow Ball *45.451781.8282s95.4
          14.Thumbnail image of GholdengoGholdengoGhostHex GhostShadow Ball 42.032290.2188s94.4
          15.Mega Pokemon BackgroundThumbnail image of Mega AlakazamMega Pokémon iconMega AlakazamPsychicPsycho Cut GhostShadow Ball 44.731638.3283s92.6
          16.Thumbnail image of Altered Forme GiratinaAltered Forme GiratinaGhostShadow Claw GhostShadow Force *42.181981.2188s91.9
          17.Shadow Pokemon BackgroundThumbnail image of Shadow WeavileShadow WeavileDarkSnarl DarkFoul Play 46.621329.7280s91.7
          18.Thumbnail image of BlacephalonBlacephalonGhostAstonish GhostShadow Ball 48.381121.8378s91.3
          19.Shadow Pokemon BackgroundThumbnail image of Shadow BanetteShadow BanetteGhostShadow Claw GhostShadow Ball 51.62862.5474s91.1
          20.Thumbnail image of GengarGengarGhostShadow Claw GhostShadow Ball 50.69892.7476s90.4
          21.Mega Pokemon BackgroundThumbnail image of Mega AbsolMega Pokémon iconMega AbsolDarkSnarl DarkPayback 46.991196.9380s90.4
          22.Thumbnail image of ChandelureChandelureGhostHex GhostShadow Ball 45.211359.8283s89.9
          23.Thumbnail image of Primal GroudonPrimal GroudonGroundMud Shot GroundPrecipice Blades *39.332277.4194s89.4
          24.Mega Pokemon BackgroundThumbnail image of Mega GyaradosMega Pokémon iconMega GyaradosDarkBite DarkCrunch 38.882246.4195s88.4
          25.Thumbnail image of DarkraiDarkraiDarkSnarl GhostShadow Ball 42.211627.3288s88.3
          26.Shadow Pokemon BackgroundThumbnail image of Shadow HoundoomShadow HoundoomDarkSnarl DarkFoul Play 43.091467.5287s87.9
          27.Thumbnail image of YveltalYveltalDarkSucker Punch DarkDark Pulse 39.672011.9193s87.8
          28.Thumbnail image of Origin Forme DialgaOrigin Forme DialgaSteelMetal Claw DragonRoar of Time *39.172108.2194s87.8
          29.Thumbnail image of Primal KyogrePrimal KyogreWaterWaterfall WaterOrigin Pulse *39.352006.5194s87.2
          30.Shadow Pokemon BackgroundThumbnail image of Shadow CacturneShadow CacturneDarkSucker Punch DarkPayback 46.74944.5381s85.7
          1 of 4

          Group size

          You need at least 1 Trainers to defeat a Hattrem in a 3-Star Raid.

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          • Minimum group size: 1 Trainers
          • Optimal group size: 2 - 3 Trainers
          • Very easy with: 4+ Trainers

          Hattrem CP range from Raids

          Hattrem can be caught with the following Combat Power after being defeated in Raids:

          • From 877 CP to 934 CP, with no weather boost
          • From 1096 CP to 1167 CP with Windy weather boost

          Hattrem weaknesses

          Hattrem type chart

          When fighting Hattrem, keep in mind the that Psychic-type Pokémon are weak to Bug, Dark, and Ghost-type moves. They take reduced damage from Fighting and Psychic-type moves.

          Weaknesses

          • BugBug160.0%
          • DarkDark160.0%
          • GhostGhost160.0%

          Resistances

          • FightingFighting62.5%
          • PsychicPsychic62.5%
          More informationMore information
          • Hattrem takes increased damage from Bug, Dark, and Ghost type moves.
          • Hattrem takes reduced damage from Fighting and Psychic type moves.
          • Type chart shows the percentage (%) of damage taken from an incoming attack of a particular type.

          Best move-types and best weather for defeating Hattrem

          Move-typeUsage (%)Weather
          Ghost140.0%
          • fogFog
          Dark122.0%
          • fogFog
          Bug54.0%
          • rainRain
          Steel20.0%
          • snowSnow
          Water12.0%
          • rainRain
          Flying10.0%
          • windyWindy
          Ground10.0%
          • sunnySunny
          Electric10.0%
          • rainRain
          Psychic8.0%
          • windyWindy
          Dragon4.0%
          • windyWindy
          Fighting4.0%
          • cloudyCloudy
          Fire4.0%
          • sunnySunny
          Normal2.0%
          • partlyCloudyPartly Cloudy

          About our ranking methodology

          Our guide provides detailed information on recommended Pokémon and moves that are most effective against Hattrem in Raid Battles. Whether you're looking for the best counters to take Hattrem down quickly with high DPS, or the tankiest counters that can withstand its attacks, our guide has something for every trainer.

          This guide displays a list of best Hattrem counters in Pokémon GO with their Fast Attacks, Charged Attacks, DPS (damage per second), TDO (total damage output), faints, TTW (time to win), and score. The list is sorted by the score, which is calculated based on the DPS and TDO. Each Pokemon's move type is indicated by an icon beside the move name.

          When calculating the best counters for any Pokémon, our simulator takes into account various factors, such as the defender's typing and average DPS against each attacker, the weather's influence, energy left over from using charge attacks, Shadow Pokémon attack and defense stat changes, and more. During the initial phase of simulations, we calculate DPS and TDO for each attacker that is currently available in the game, and then we continue to rank them.

          We use a ranking method developed by a Reddit user named /u/Elastic_Space, which is described in detail in this Reddit post. It is a fairly complicated, but very well thought-out mathematical model for predicting simulation results without actually running the simulations. It also correlates with field data almost too well not to be used. Reddit

          Our Time to Win (TTW) and Faint numbers are also estimated, and should be taken with a grain of salt. Since we do not account for factors like Friendship and Mega damage boost, they will differ from actual experience in the field.