Ominous Wind+

Ghost

Ominous Wind+ is a Charged Attack of type Ghost in Pokémon GO. In Gym and Raid battles, it deals 145 damage and it costs 100 energy. In GO Battle League, Ominous Wind+ deals 50 damage and costs 40 energy. Explore its damage and energy stats in battles, its effectiveness against various Pokémon types, and see which Pokémon wield it best.

Ominous Wind+ effectiveness against other Pokémon types

NormalFightingFlyingPoisonGroundRockBugGhostSteelFireWaterGrassElectricPsychicIceDragonDarkFairy
Ghost×0.4×1.0×1.0×1.0×1.0×1.0×1.0×1.6×1.0×1.0×1.0×1.0×1.0×1.6×1.0×1.0×0.6×1.0

Ominous Wind+ Adventure Effects

Ominous Wind+ has no Adventure Effects.

Ominous Wind+ in Gym and Raid Battles

Gym and Raid Battles Stats

CategoryCharged Attack
TypeGhost
Power145
Energy100
Animation Duration2.5s
Damage Window2.0s - 2.3s
DPS58.00 Damage per second
DPE1.45 Damage per Energy

Similar moves in Gym and Raid Battles

GhostShadow Sneak 50333.0s16.67
GhostShadow Punch 35331.5s23.33
GhostOminous Wind 55332.5s22.00
GhostShadow Ball 100503.0s33.33
GhostNight Shade 60502.5s24.00
GhostShadow Bone 85503.0s28.33
GhostShadow Force 1401002.0s70.00
GhostPoltergeist 1401003.5s40.00
GhostSpirit Shackle 70332.5s28.00
GhostMoongeist Beam 2301003.0s76.67
GhostRage Fist 100503.0s33.33
GhostMax Phantasm 2501002.5s100.00
GhostG-Max Terror 3501002.5s140.00
GhostOminous Wind+ 1451002.5s58.00

Ominous Wind+ in Trainer Battles

Trainer Battles Stats

CategoryCharged Attack
TypeGhost
Power50
Energy40
Duration6 Turns
DPS1.25 Damage per second
DPE1.25 Damage per Energy
TagsHigh EnergyBoost

Special effects

Special effectsSpecial

Ominous Wind+ has a 10.0% chance to:

  • Increase User's Attack by 25.0%
  • Increase User's Defense by 25.0%

Similar moves in Trainer Battles

GhostShadow Sneak Spam / Bait1.507550
GhostShadow Punch Spam / Bait1.575535
GhostOminous Wind Spam / BaitBoost
Special effectsSpecial

Ominous Wind has a 10.0% chance to:

  • Increase User's Attack by 25.0%
  • Increase User's Defense by 25.0%
1.004545
GhostShadow Ball General1.809050
GhostNight Shade General1.567045
GhostShadow Bone GeneralDebuff
Special effectsSpecial

Shadow Bone has a 20.0% chance to:

  • Decrease Target's Defense by 20.0%
1.788045
GhostShadow Force Nuke1.8512065
GhostPoltergeist Nuke2.0015075
GhostSpirit Shackle Spam / BaitDebuff
Special effectsSpecial

Spirit Shackle has a 33.0% chance to:

  • Decrease Target's Defense by 20.0%
1.255040
GhostMoongeist Beam Nuke2.0813565
GhostRage Fist GeneralBoost
Special effectsSpecial

Rage Fist has a 100.0% chance to:

  • Increase User's Attack by 25.0%
1.385540
GhostMax Phantasm High Energy-
GhostG-Max Terror High Energy-
GhostOminous Wind+ High EnergyBoost
Special effectsSpecial

Ominous Wind+ has a 10.0% chance to:

  • Increase User's Attack by 25.0%
  • Increase User's Defense by 25.0%
1.255040

Strongest Pokémon with Ominous Wind+

CogSimulation settings
Opponent


No Pokémon match these settings. Try enabling more Pokémon or moves.

Ranking methodology

Tiers group attackers by similar scores, emphasizing differences near the top. We use eight groups, labelled SS, S, A, B, C, D, E and F, when there are enough distinct scores; otherwise, fewer tiers are used. Group sizes are determined by the scores, not fixed rank cutoffs. Tiers update with the simulation settings and stay the same when you sort or change pages.

Average raid boss weaknesses

Scores attackers against the configured T4+ raid boss pool, including Mega, Legendary and Mythical Pokémon. Outgoing damage reflects how effective each move type is against the bosses; incoming damage reflects the attacker’s resistances to their moves. Per-type rankings use bosses weak to that type. Types without super-effective matchups use the full pool. Unavailable Pokémon are excluded from the boss pool.

The dummy boss uses neutral effectiveness (1.0×) for every move, with incoming damage based on Defense alone. This can favor attackers whose moves the raid pool resists, or whose weaknesses make them take more damage in raids.

Time to return after a team of six faints. Applies to eDPS and estimated battle time.