Best Mega Floette Eternal Raid Counters

Raid Battles

Find the best counters for defeating Mega Floette Eternal in Pokémon GO. Here are the top 100 Mega Floette Eternal counters, including moves, DPS, TDO, faints, and time to win.

Mega Floette Eternal CP range from Raids

Mega Floette Eternal can be caught with the following Combat Power after being defeated in Raids:

  • From 2590 CP to 2690 CP, with no weather boost
  • From 3238 CP to 3362 CP with Cloudy weather boost

Mega Floette Eternal weaknesses

Mega Floette Eternal type chart

When fighting Mega Floette Eternal, keep in mind the that Fairy-type Pokémon are weak to Poison and Steel-type moves. They take reduced damage from Bug, Dark, Fighting, and Dragon-type moves.

Mega Floette Eternal takes increased damage from:Mega Floette Eternal takes increased damage from:
+60.0%
  • Poison
  • Steel
Mega Floette Eternal takes reduced damage from:Mega Floette Eternal takes reduced damage from:
-37.5%
  • Bug
  • Dark
  • Fighting
-60.9%
  • Dragon

Best move-types and best weather for defeating Mega Floette Eternal

Move-typeUsage (%)Weather
Steel223.3%
  • snowSnow
Poison86.7%
  • cloudyCloudy
Psychic23.3%
  • windyWindy
Flying20.0%
  • windyWindy
Fire13.3%
  • sunnySunny
Ghost6.7%
  • fogFog
Electric6.7%
  • rainRain
Ground6.7%
  • sunnySunny
Fairy3.3%
  • cloudyCloudy
Ice3.3%
  • snowSnow
Normal3.3%
  • partlyCloudyPartly Cloudy
Grass3.3%
  • sunnySunny

About our ranking methodology

Our guide provides detailed information on recommended Pokémon and moves that are most effective against Mega Floette Eternal in Raid Battles. Whether you're looking for the best counters to take Mega Floette Eternal down quickly with high DPS, or the tankiest counters that can withstand its attacks, our guide has something for every trainer.

This guide displays a list of best Mega Floette Eternal counters in Pokémon GO with their Fast Attacks, Charged Attacks, DPS (damage per second), TDO (total damage output), faints, TTW (time to win), and score. The list is sorted by the score, which is calculated based on the DPS and TDO. Each Pokemon's move type is indicated by an icon beside the move name.

When calculating the best counters for any Pokémon, our simulator takes into account various factors, such as the defender's typing and average DPS against each attacker, the weather's influence, energy left over from using charge attacks, Shadow Pokémon attack and defense stat changes, and more. During the initial phase of simulations, we calculate DPS and TDO for each attacker that is currently available in the game, and then we continue to rank them.

We use a ranking method developed by a Reddit user named /u/Elastic_Space, which is described in detail in this Reddit post. It is a fairly complicated, but very well thought-out mathematical model for predicting simulation results without actually running the simulations. It also correlates with field data almost too well not to be used. Reddit

Our Time to Win (TTW) and Faint numbers are also estimated, and should be taken with a grain of salt. Since we do not account for factors like Friendship and Mega damage boost, they will differ from actual experience in the field.