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  • WoobatOverview
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Best Woobat Raid Counters in Pokémon GO

Raid Battles

Build your team to defeat Woobat in Pokémon GO. Compare the strongest raid counters and their recommended attacks, explore weather boosts, and check catch CP before your next raid.

Best counter 👑

Shadow Thundurus (Therian Forme) (Therian Shadow)Shadow Thundurus (Therian Forme)
ElectricVolt SwitchElectricWildbolt Storm
#1
Mega Gengar (Mega)Mega Gengar
GhostLickGhostShadow Ball
#2
Dawn Wings Necrozma (Dawn Wings)Dawn Wings Necrozma
PsychicPsycho CutGhostMoongeist Beam
#3
RegielekiRegieleki
NormalLock-OnElectricThunder Cage
#4
Mega Raichu Y (Mega Y)Mega Raichu Y
ElectricThunder ShockElectricZap Cannon+
#5
Shadow Darkrai (Shadow)Shadow Darkrai
DarkSnarlDarkFoul Play
#6
White Kyurem (White)White Kyurem
IceIce FangIceIce Burn
#7
50 of 50 matches
Page 1 of 5

Simulation settings

Battle setup
Tier-3 Raid icon3-Star Raid (3600 HP)↓
    50↓
      None (1.0×)↓
        10↓
          Off↓
            extremeExtreme↓
              Base Level (1.0×)↓
                Included Pokémon and moves
                Scroll horizontally to see more columns. When focused, use the left and right arrow keys.
                Data table
                SS1.Shadow Thundurus (Therian Forme) (Therian Shadow)Shadow Thundurus (Therian Forme)ElectricVolt SwitchElectricWildbolt Storm85.6485.984791.3043s
                S2.Mega Gengar (Mega)Mega GengarGhostLickGhostShadow Ball81.8183.063523.4145s
                3.Dawn Wings Necrozma (Dawn Wings)Dawn Wings NecrozmaPsychicPsycho CutGhostMoongeist Beam81.5181.517110.7045s
                A4.RegielekiRegielekiNormalLock-OnElectricThunder Cage79.4179.704288.7046s
                5.Mega Raichu Y (Mega Y)Mega Raichu YElectricThunder ShockElectricZap Cannon+79.4079.694350.6046s
                6.Shadow Darkrai (Shadow)Shadow DarkraiDarkSnarlDarkFoul Play77.9977.995462.1047s
                7.White Kyurem (White)White KyuremIceIce FangIceIce Burn77.9577.955704.3047s
                B8.Mega Absol (Mega)Mega AbsolDarkSnarlDarkBrutal Swing76.0076.544153.7048s
                9.Black Kyurem (Black)Black KyuremGhostShadow ClawIceFreeze Shock75.4875.485523.8049s
                10.Shadow Rampardos (Shadow)Shadow RampardosRockSmack DownRockRock Slide74.2075.233401.3150s
                1–10 of 50
                Page 1 of 5
                Export

                Woobat CP range from Raids

                Woobat can be caught with the following Combat Power after being defeated in Raids:

                • From 535 CP to 580 CP, with no weather boost
                • From 669 CP to 726 CP with Windy weather boost

                Estimated raid group size

                Plan for roughly 1–2 Trainers with teams comparable to the leading counters.

                This is a planning estimate, not a guaranteed minimum. Weaker teams, dodging, the boss’s moves and connection delays can require more Trainers.

                Woobat weaknesses

                Woobat takes increased damage from:Woobat takes increased damage from:

                DarkDark160.0%
                ElectricElectric160.0%
                GhostGhost160.0%
                IceIce160.0%
                RockRock160.0%

                Woobat takes reduced damage from:Woobat takes reduced damage from:

                FightingFighting39.1%
                GroundGround39.1%
                GrassGrass62.5%
                PsychicPsychic62.5%

                Weather boosts for super-effective attacks

                These weather conditions boost attacks that exploit the boss’s weaknesses. Use the weather setting above to compare your counters.

                • fogFog
                  • DarkDark
                  • GhostGhost
                • rainRain
                  • ElectricElectric
                • snowSnow
                  • IceIce
                • partlyCloudyPartly Cloudy
                  • RockRock

                How reliable are these counters to Woobat?

                These counters are calculated for Woobat, using the boss’s stats and typing alongside each attacker’s stats and moves. The raid level and battle settings are shown so you can check the assumptions and compare alternatives. Scores estimate performance under those conditions; your Pokémon’s IVs, dodging and the boss’s attacks can affect the result of a real raid.

                Woobat raid counters FAQ

                How are raid counters ranked?

                Counters are ranked by eDPS (effective damage per second), accounting for damage, survival and time spent rejoining. Scores average the boss’s modeled attacks. DPS measures damage per second; TDO estimates damage before fainting. The model uses six copies of an attacker to compare performance, which is not a legal team for Mega or Primal Pokémon.

                Time to Win (TTW) and faint counts are estimates based on your selected settings, including friendship. Other factors, such as damage boosts from another Trainer’s Mega-Evolved Pokémon and connection delays, can change real battle results.

                What do the ranking tiers mean?

                Tiers group attackers by similar scores, emphasizing differences near the top. We use eight groups, labelled SS, S, A, B, C, D, E and F, when there are enough distinct scores; otherwise, fewer tiers are used. Group sizes are determined by the scores, not fixed rank cutoffs. Tiers update with the simulation settings and stay the same when you sort or change pages.

                Tiers compare the up to 50 counters returned for the selected settings. Search filters that selection, not the entire Pokédex. No minimum CP filter is applied.

                Which settings affect the results?

                Defaults use Level 50 attackers, perfect IVs, no friendship or weather boost, no Party Power and 10 seconds to rejoin. Mega Level defaults to 4. Released Shadow, Mega and Primal Pokémon and legacy moves are included where eligible. Change the settings to reflect your team; the group estimate updates with the results.

                Can weather also boost the raid boss?

                Yes. Weather boosts attacks of matching types for both your Pokémon and the raid boss. The boss’s attack types determine which attacks receive the boost. A weather condition that helps your counters can also make the boss hit harder, so compare the rankings with the actual weather selected.

                Estimated raid group size

                The estimate combines the modeled Trainer requirements of the top 12 regular or Shadow counters and the top two Mega or Primal counters, weighted 75% and 25%. It is a rough comparison, not a simulation of your group.

                This is a planning estimate, not a guaranteed minimum. Weaker teams, dodging, the boss’s moves and connection delays can require more Trainers.

                What does the asterisk beside a move mean?

                An asterisk (*) marks a legacy move. A recommended moveset may rely on one, so check how to get it before investing in that Pokémon. It may require an event, an Elite TM or another special method. Some legacy moves cannot be learned with an Elite TM. Excluding legacy moves can change the recommended moveset and ranking.

                How reliable are these counters to Woobat?

                These counters are calculated for Woobat, using the boss’s stats and typing alongside each attacker’s stats and moves. The raid level and battle settings are shown so you can check the assumptions and compare alternatives. Scores estimate performance under those conditions; your Pokémon’s IVs, dodging and the boss’s attacks can affect the result of a real raid.

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