Best Mega Latios Raid Counters

Raid Battles

Find the best counters for defeating Mega Latios in Pokémon GO. Here are the top 100 Mega Latios counters, including moves, DPS, TDO, faints, and time to win.

Mega Latios CP range from Raids

Mega Latios can be caught with the following Combat Power after being defeated in Raids:

  • From 2758 CP to 2861 CP, with no weather boost
  • From 3448 CP to 3577 CP with Windy weather boost

Mega Latios weaknesses

Mega Latios type chart

When fighting Mega Latios, keep in mind the that Dragon and Psychic-type Pokémon are weak to Bug, Dark, Dragon, Fairy, Ghost, and Ice-type moves. They take reduced damage from Electric, Fighting, Fire, Grass, Psychic, and Water-type moves.

Mega Latios takes increased damage from:Mega Latios takes increased damage from:
+60.0%
  • BugBug
  • DarkDark
  • DragonDragon
  • FairyFairy
  • GhostGhost
  • IceIce
Mega Latios takes reduced damage from:Mega Latios takes reduced damage from:
-37.5%
  • ElectricElectric
  • FightingFighting
  • FireFire
  • GrassGrass
  • PsychicPsychic
  • WaterWater

Best move-types and best weather for defeating Mega Latios

Move-typeUsage (%)Weather
Dragon203.3%
  • windyWindy
Ghost73.3%
  • fogFog
Dark40.0%
  • fogFog
Bug30.0%
  • rainRain
Fairy20.0%
  • cloudyCloudy
Ice10.0%
  • snowSnow
Psychic10.0%
  • windyWindy
Steel10.0%
  • snowSnow
Ground3.3%
  • sunnySunny

About our ranking methodology

Our guide provides detailed information on recommended Pokémon and moves that are most effective against Mega Latios in Raid Battles. Whether you're looking for the best counters to take Mega Latios down quickly with high DPS, or the tankiest counters that can withstand its attacks, our guide has something for every trainer.

This guide displays a list of best Mega Latios counters in Pokémon GO with their Fast Attacks, Charged Attacks, DPS (damage per second), TDO (total damage output), faints, TTW (time to win), and score. The list is sorted by the score, which is calculated based on the DPS and TDO. Each Pokemon's move type is indicated by an icon beside the move name.

When calculating the best counters for any Pokémon, our simulator takes into account various factors, such as the defender's typing and average DPS against each attacker, the weather's influence, energy left over from using charge attacks, Shadow Pokémon attack and defense stat changes, and more. During the initial phase of simulations, we calculate DPS and TDO for each attacker that is currently available in the game, and then we continue to rank them.

We use a ranking method developed by a Reddit user named /u/Elastic_Space, which is described in detail in this Reddit post. It is a fairly complicated, but very well thought-out mathematical model for predicting simulation results without actually running the simulations. It also correlates with field data almost too well not to be used. Reddit

Our Time to Win (TTW) and Faint numbers are also estimated, and should be taken with a grain of salt. Since we do not account for factors like Friendship and Mega damage boost, they will differ from actual experience in the field.