Best Typhlosion Raid Counters

Raid Battles

Find the best counters for defeating Typhlosion in Pokémon GO. Here are the top 100 Typhlosion counters, including moves, DPS, TDO, faints, and time to win.

Typhlosion CP range from Raids

Typhlosion can be caught with the following Combat Power after being defeated in Raids:

  • From 1574 CP to 1651 CP, with no weather boost
  • From 1968 CP to 2064 CP with Sunny weather boost

Typhlosion weaknesses

Typhlosion type chart

When fighting Typhlosion, keep in mind the that Fire-type Pokémon are weak to Ground, Rock, and Water-type moves. They take reduced damage from Bug, Fairy, Fire, Grass, Ice, and Steel-type moves.

Typhlosion takes increased damage from:Typhlosion takes increased damage from:
+60.0%
  • Ground
  • Rock
  • Water
Typhlosion takes reduced damage from:Typhlosion takes reduced damage from:
-37.5%
  • Bug
  • Fairy
  • Fire
  • Grass
  • Ice
  • Steel

Best move-types and best weather for defeating Typhlosion

Move-typeUsage (%)Weather
Water136.7%
  • rainRain
Rock90.0%
  • partlyCloudyPartly Cloudy
Ground83.3%
  • sunnySunny
Psychic26.7%
  • windyWindy
Dragon23.3%
  • windyWindy
Flying16.7%
  • windyWindy
Normal10.0%
  • partlyCloudyPartly Cloudy
Fighting6.7%
  • cloudyCloudy
Poison3.3%
  • cloudyCloudy
Ghost3.3%
  • fogFog

About our ranking methodology

Our guide provides detailed information on recommended Pokémon and moves that are most effective against Typhlosion in Raid Battles. Whether you're looking for the best counters to take Typhlosion down quickly with high DPS, or the tankiest counters that can withstand its attacks, our guide has something for every trainer.

This guide displays a list of best Typhlosion counters in Pokémon GO with their Fast Attacks, Charged Attacks, DPS (damage per second), TDO (total damage output), faints, TTW (time to win), and score. The list is sorted by the score, which is calculated based on the DPS and TDO. Each Pokemon's move type is indicated by an icon beside the move name.

When calculating the best counters for any Pokémon, our simulator takes into account various factors, such as the defender's typing and average DPS against each attacker, the weather's influence, energy left over from using charge attacks, Shadow Pokémon attack and defense stat changes, and more. During the initial phase of simulations, we calculate DPS and TDO for each attacker that is currently available in the game, and then we continue to rank them.

We use a ranking method developed by a Reddit user named /u/Elastic_Space, which is described in detail in this Reddit post. It is a fairly complicated, but very well thought-out mathematical model for predicting simulation results without actually running the simulations. It also correlates with field data almost too well not to be used. Reddit

Our Time to Win (TTW) and Faint numbers are also estimated, and should be taken with a grain of salt. Since we do not account for factors like Friendship and Mega damage boost, they will differ from actual experience in the field.