Best Nidorino Raid Counters

Raid Battles

Find the best counters for defeating Nidorino in Pokémon GO. Here are the top 100 Nidorino counters, including moves, DPS, TDO, faints, and time to win.

Nidorino CP range from Raids

Nidorino can be caught with the following Combat Power after being defeated in Raids:

  • From 743 CP to 796 CP, with no weather boost
  • From 929 CP to 995 CP with Cloudy weather boost

Nidorino weaknesses

Nidorino type chart

When fighting Nidorino, keep in mind the that Poison-type Pokémon are weak to Ground and Psychic-type moves. They take reduced damage from Bug, Fairy, Fighting, Grass, and Poison-type moves.

Nidorino takes increased damage from:Nidorino takes increased damage from:
+60.0%
  • GroundGround
  • PsychicPsychic
Nidorino takes reduced damage from:Nidorino takes reduced damage from:
-37.5%
  • BugBug
  • FairyFairy
  • FightingFighting
  • GrassGrass
  • PoisonPoison

Best move-types and best weather for defeating Nidorino

Move-typeUsage (%)Weather
Psychic246.7%
  • windyWindy
Ground120.0%
  • sunnySunny
Normal6.7%
  • partlyCloudyPartly Cloudy
Dragon6.7%
  • windyWindy
Flying6.7%
  • windyWindy
Steel6.7%
  • snowSnow
Ghost6.7%
  • fogFog

About our ranking methodology

Our guide provides detailed information on recommended Pokémon and moves that are most effective against Nidorino in Raid Battles. Whether you're looking for the best counters to take Nidorino down quickly with high DPS, or the tankiest counters that can withstand its attacks, our guide has something for every trainer.

This guide displays a list of best Nidorino counters in Pokémon GO with their Fast Attacks, Charged Attacks, DPS (damage per second), TDO (total damage output), faints, TTW (time to win), and score. The list is sorted by the score, which is calculated based on the DPS and TDO. Each Pokemon's move type is indicated by an icon beside the move name.

When calculating the best counters for any Pokémon, our simulator takes into account various factors, such as the defender's typing and average DPS against each attacker, the weather's influence, energy left over from using charge attacks, Shadow Pokémon attack and defense stat changes, and more. During the initial phase of simulations, we calculate DPS and TDO for each attacker that is currently available in the game, and then we continue to rank them.

We use a ranking method developed by a Reddit user named /u/Elastic_Space, which is described in detail in this Reddit post. It is a fairly complicated, but very well thought-out mathematical model for predicting simulation results without actually running the simulations. It also correlates with field data almost too well not to be used. Reddit

Our Time to Win (TTW) and Faint numbers are also estimated, and should be taken with a grain of salt. Since we do not account for factors like Friendship and Mega damage boost, they will differ from actual experience in the field.