Shadow Mr. Mime

Table of Contents

Shadow Mr. Mime is a Psychic and Fairy-type Pokémon in Pokémon GO, with a maximum Combat Power of 2518 CP. Shadow Mr. Mime best moveset in Pokémon GO is Psywave and Psychic. Shiny Shadow Mr. Mime is not available in Pokémon GO. Shadow Mr. Mime is boosted by Windy and Cloudy weather.

Shadow Mr. Mime is weak to Ghost, Poison, and Steel moves. It is strong against Psychic, Dragon, and Fighting moves.

Stats

Max CP
2518 CP
Attack
192 ATK
Defense
205 DEF
Stamina
120 STA
Weather Boost
  • windyWindy
  • cloudyCloudy
Released
Yes Yes
Shiny released
No No
Buddy distance
5 km
Can Dynamax
No No
Max Battles Tier
-Star

Shadow Mr. Mime weaknesses and resistances

Weaknesses

  • GhostGhost160.0%
  • PoisonPoison160.0%
  • SteelSteel160.0%

Resistances

  • DragonDragon39.1%
  • FightingFighting39.1%
  • PsychicPsychic62.5%
More informationMore information
  • Shadow Mr. Mime takes increased damage from Ghost, Poison, and Steel type moves.
  • Shadow Mr. Mime takes reduced damage from Dragon, Fighting, and Psychic type moves.
  • Type chart shows the percentage (%) of damage taken from an incoming attack of a particular type.

Shadow Mr. Mime's best moves and movesets

Moves

Shadow Mr. Mime's best moveset is Psywave and Psychic, with 15.43 DPS (damage per second) and 265.0 TDO (total damage output). These moves are boosted by Windy weather.

DPS15.43
TDO265.00
Weather Boost
  • windy

Shadow Mr. Mime moves comparison

      #
      Fast Attack
      Charged Attack
      DPS
      TDO
      Score 🔽
      1.PsychicPsywave PsychicPsychic 15.43265.025.6
      2.PsychicConfusion PsychicPsychic 15.17260.624.9
      3.PsychicZen Headbutt PsychicPsychic 14.58250.423.3
      4.GrassMagical Leaf PsychicPsychic 14.40247.322.8
      5.PsychicConfusion GhostShadow Ball 14.06241.521.9
      6.PsychicPsywave GhostShadow Ball 14.04241.221.9
      7.PsychicZen Headbutt GhostShadow Ball 13.48231.620.4
      8.GrassMagical Leaf GhostShadow Ball 13.17226.219.6
      1 of 2

      Fast Attacks

      • PsychicZen HeadbuttDamage11Energy9Duration1.0s
        Toggle more information for move: Zen Headbutt
        Type effectiveness chart
        • 160.0%
          • FightingFighting
          • PoisonPoison
        • 62.5%
          • SteelSteel
          • PsychicPsychic
        • 39.1%
          • DarkDark
        Gym and Raid Battles
        Damage11
        Energy9
        Weather boost
        • windyWindy
        Duration1.0s
        Damage window0.8s - 0.9s
        Trainer Battles
        Damage8
        Energy6

        Effects
        Zen Headbutt has no special effects.
        See Zen Headbutt details page ↗
      • PsychicConfusionDamage19Energy14Duration1.5s
        Toggle more information for move: Confusion
        Type effectiveness chart
        • 160.0%
          • FightingFighting
          • PoisonPoison
        • 62.5%
          • SteelSteel
          • PsychicPsychic
        • 39.1%
          • DarkDark
        Gym and Raid Battles
        Damage19
        Energy14
        Weather boost
        • windyWindy
        Duration1.5s
        Damage window0.5s - 1.5s
        Trainer Battles
        Damage16
        Energy12

        Effects
        Confusion has no special effects.
        See Confusion details page ↗
      • GrassMagical LeafDamage17Energy17Duration1.5s
        Toggle more information for move: Magical Leaf
        Type effectiveness chart
        • 160.0%
          • GroundGround
          • RockRock
          • WaterWater
        • 62.5%
          • FlyingFlying
          • PoisonPoison
          • BugBug
          • SteelSteel
          • FireFire
          • GrassGrass
          • DragonDragon
        Gym and Raid Battles
        Damage17
        Energy17
        Weather boost
        • sunnySunny
        Duration1.5s
        Damage window0.8s - 1.4s
        Trainer Battles
        Damage10
        Energy10

        Effects
        Magical Leaf has no special effects.
        See Magical Leaf details page ↗
      • PsychicPsywaveDamage4Energy7Duration0.5s
        Toggle more information for move: Psywave
        Type effectiveness chart
        • 160.0%
          • FightingFighting
          • PoisonPoison
        • 62.5%
          • SteelSteel
          • PsychicPsychic
        • 39.1%
          • DarkDark
        Gym and Raid Battles
        Damage4
        Energy7
        Weather boost
        • windyWindy
        Duration0.5s
        Damage window0.3s - 0.6s
        Trainer Battles
        Damage3
        Energy4

        Effects
        Psywave has no special effects.
        See Psywave details page ↗

      Charged Moves

      • PsychicPsybeamDamage65Energy50Duration3.0s
        Toggle more information for move: Psybeam
        Type effectiveness chart
        • 160.0%
          • FightingFighting
          • PoisonPoison
        • 62.5%
          • SteelSteel
          • PsychicPsychic
        • 39.1%
          • DarkDark
        Gym and Raid Battles
        Damage65
        Energy50
        Weather boost
        • windyWindy
        Duration3.0s
        Damage window1.1s - 2.5s
        Trainer Battles
        Damage70
        Energy60

        Effects
        Psybeam has no special effects.
        See Psybeam details page ↗
      • GhostShadow BallDamage100Energy50Duration3.0s
        Toggle more information for move: Shadow Ball
        Type effectiveness chart
        • 160.0%
          • GhostGhost
          • PsychicPsychic
        • 62.5%
          • DarkDark
        • 39.1%
          • NormalNormal
        Gym and Raid Battles
        Damage100
        Energy50
        Weather boost
        • fogFog
        Duration3.0s
        Damage window2.4s - 2.8s
        Trainer Battles
        Damage100
        Energy55

        Effects
        Shadow Ball has no special effects.
        See Shadow Ball details page ↗
      • PsychicPsychicDamage95Energy50Duration3.0s
        Toggle more information for move: Psychic
        Type effectiveness chart
        • 160.0%
          • FightingFighting
          • PoisonPoison
        • 62.5%
          • SteelSteel
          • PsychicPsychic
        • 39.1%
          • DarkDark
        Gym and Raid Battles
        Damage95
        Energy50
        Weather boost
        • windyWindy
        Duration3.0s
        Damage window1.5s - 2.8s
        Trainer Battles
        Damage75
        Energy55

        Effects
        Special effectsSpecial

        Psychic has a 10.0% chance to:

        • Decrease Target's Defense by 20.0%
        See Psychic details page ↗
      • NormalFrustrationDamage10Energy33Duration2.0s
        Toggle more information for move: Frustration
        Type effectiveness chart
        • 62.5%
          • RockRock
          • SteelSteel
        • 39.1%
          • GhostGhost
        Gym and Raid Battles
        Damage10
        Energy33
        Weather boost
        • partlyCloudyPartly Cloudy
        Duration2.0s
        Damage window1.0s - 1.8s
        Trainer Battles
        Damage10
        Energy70

        Effects
        Frustration has no special effects.
        See Frustration details page ↗
      Pokédex informationMore information

      The following chart shows Shadow Mr. Mime's DPS and TDO for every fast and charge attack combination. This chart is useful for comparing the relative strength of Shadow Mr. Mime's movesets. You can change the weather and the opposing Pokémon to see how it affects the rankings.

      If you are unable to get Shadow Mr. Mime with its best moveset, we recommend to use Confusion/Psychic. You will lose around 2.7% DPS and TDO, which makes these moves a viable alternative to Shadow Mr. Mime's strongest moveset (Psywave/Psychic).

      Legacy Elite Fast and Charge Attacks can only be obtained during special events, or by using an Elite Fast TM or an Elite Charge TM. Legacy moves are marked with an asterisk (*). The table above provides information on different moves Shadow Mr. Mime has in Pokémon GO, along with their corresponding DPS (Damage per Second) and TDO (Total Damage Output).

      Shadow Mr. Mime's PvE and PvP Ranking

      Shiny Pokémon icon
      RoleTier
      Raid AttackerRaid AttackerNot ranked
      Gym DefenderGym DefenderNot ranked
      Psychic Psychic-type Attacker
      Psywave / Psychic
      D TierExternal Link#59

      PvE AnalysisPvE Analysis

      Not yet analysed, come back soon!

      PvE AnalysisPvP Analysis

      Not yet analysed, come back soon!

      Max CP Chart

      CP Chart

      Shadow Mr. Mime's has 2518 max CP (at Level 50). A Shadow Mr. Mime obtained from Raids can be encountered from 1152 CP to 1273 CP, or if weather boosted, in the 1440 CP to 1591 CP range. In Field and Special Research, Shadow Mr. Mime can be found in the 904 CP to 954 CP range.

      Max CPMax CP2518 CP
      Level 50, 15/15/15 IVs
      Field ResearchResearch904 CP - 954 CP
      Level 15, 10/10/10 minimum IVs
      Pokémon EggEggs1205 CP - 1273 CP
      Level 20, 10/10/10 minimum IVs
      Raid catchRaids1152 CP - 1273 CP
      Level 20, 6/6/6 minimum IVs
      1440 CP - 1591 CP
      Weather boosted, Level 25, 6/6/6 minimum IVs
      InfoMore information
      • Field and Special Research encounters are always Level 15. IVs range from 10 (min) to 15 (max). Field Research encounters have a 10/10/10 IV floor.
      • Pokémon hatched from Eggs are always Level 20. IVs range from 10 (min) to 15 (max). Egg Hatches have a 10/10/10 IV floor.
      • Raid Bosses caught without weather boost are always Level 20. IVs range from 10 (min) to 15 (max). Raid Catches have a 10/10/10 IV floor.
        • 😈 Shadow Pokémon have 6/6/6 IV floor in raids.
      • Raid Bosses caught with weather boost are always Level 25. IVs range from 10 (min) to 15 (max). Weather boosted Raid Catches have a 10/10/10 IV floor.
        • 😈 Shadow Pokémon have 6/6/6 IV floor in raids.
      • Wild encounters range from Level 1 to Level 30 Pokémon. Their IVs range from 0 (min) to 15 (max) for each stat.
      • Weather Boosted wild Pokémon encounters get a 5 Level boost, bringing their Level range to Level 6 to Level 35. In addition, they have a guaraneed minimum IV value of 4 for each stat, resulting in a 4/4/4 IV floor.

      Max Combat Power per Level chart

      Shadow Mr. Mime Max CP per level chart. This table shows maximum Combat Power values from Level 1 to Level 50.

      LVLMax CPLVLMax CPLVLMax CP
      131 CP298 CP3166 CP
      4233 CP5300 CP6367 CP
      7435 CP8502 CP9569 CP
      10636 CP11700 CP12764 CP
      13827 CP14891 CP15954 CP
      161018 CP171082 CP181145 CP
      191209 CP201273 CP211336 CP
      221400 CP231464 CP241527 CP
      251591 CP261655 CP271718 CP
      281782 CP291846 CP301909 CP
      311941 CP321973 CP332005 CP
      342037 CP352069 CP362100 CP
      372132 CP382164 CP392196 CP
      402228 CP412256 CP422284 CP
      432313 CP442342 CP452371 CP
      462400 CP472429 CP482459 CP
      492489 CP502518 CP

      Mega Pokémon that boost Shadow Mr. Mime

      Photobomb

      A list of Mega Pokémon that boost Shadow Mr. Mime's Psychic and Fairy-type moves, Candy, and Candy XL from catching Shadow Mr. Mime.

      Psychic Psychic

      Fairy Fairy

      Pokédex informationMore information

      Mega and Primal Raid BonusMega Pokémon boost the attack power of all other Pokémon when battling in Raid Battles by 10%. Attacks that share their type with the Mega Pokémon's type(s) receive a 30% boost. However, these bonuses do not stack if there are multiple Mega-Evolved Pokémon battling simultaneously; only the higher boost will be applied.

      Mega and Primal Catch BonusWhile a Pokémon is Mega-Evolved, additional XP and Candy is granted when catching a Pokémon that shares a type with it, or for any raid boss caught. These do not stack with each other. Additionally, High and Max Level Mega-Evolved Pokémon grant an increased chance to obtain Candy XL when catching a Pokémon that shares a type with it.

      Note on Primal Kyogre, Primal Groudon, and Mega Rayquaza
      • Primal Kyogre boosts Water-, Electric- and Bug-type attacks and Pokémon.
      • Primal Groudon boosts Fire-, Grass- and Ground-type attacks and Pokémon.
      • Mega Rayquaza boosts Flying-, Dragon- and Psychic-type attacks and Pokémon.

      Catch Rates

      Catch Rates

      The base catch rate for Shadow Mr. Mime in Pokémon GO is 25.11%, calculated for catching a Level 20 with no berries. Curved Great throw has a 52.16% chance to catch, and adding a Razz Berry raises that to 66.91%.

      CogConfigure
                NormalNiceGreatExcellent
                No Berry
                -25.11%28.29%35.19%41.43%
                Curve38.83%43.18%52.16%59.72%
                Razz BerryRazz Berry
                -35.19%39.27%47.82%55.17%
                Curve52.16%57.17%66.91%74.44%
                Silver Pinap BerrySilver Pinap Berry
                - 40.57%45.04%54.19%61.82%
                Curve58.72%63.85%73.48%80.54%
                Golden Razz BerryGolden Razz Berry
                - 51.46%56.45%66.18%73.74%
                Curve70.74%75.66%84.17%89.70%
                InfoMore information

                Catch probability with multiple throws

                In order to help Trainers understand their overall odds when catching Shadow Mr. Mime, we enable the functionality to showing the total chance to catch it depending on the number of available throws. We calculate this chance as if you repeated the same throw N-number of times.

                To activate this functionality, change the number of Number of throws to a value greater than 1. The Number of throws option is available in the configuration options above the chart

                Catch rate formula

                Pokémon GO catch rate formula can be expressed as follows:

                • CATCH_MULTIPLIERS = ball * curve * berry * throwType * (type1Medal + type2Medal / 2)
                • CATCH_RATE = 1 - Math.pow(1 - baseCatchRate / (2 * cpm), CATCH_MULTIPLIERS)

                There are different multipliers that come into play when calculating catch rate.

                Curved throws are more effective than regular throws, stronger types of Poké Ball have a higher catch rate, and using a Razz Berry or a Golden Razz Berry also improves your chances.

                Catch rate multipliers

                The following table shows all the different catch rate multipliers in Pokémon GO:

                MultiplierAmount
                Razz Berry1.5
                Silver Pinap Berry1.8
                Golden Razz Berry2.5
                Curveball1.7
                Nice Throw1.15
                Great Throw1.5
                Excellent Throw1.85
                PokéBall1.0
                Premier Ball1.0
                Great Ball1.5
                Ultra Ball2.0
                Bronze medal1.1
                Silver medal1.2
                Gold medal1.3

                Shadow Mr. Mime evolution chart

                Family
                Family

                Shadow Mr. Mime has no evolutions in Pokémon GO.

                Pokédex information

                Kanto
                Pokédex Number#122
                Height1.3 m
                Weight54.5 kg
                RegionKanto Generation 1
                Can be tradedAllowed
                Pokémon Home transferAllowed
                Base Catch Rate30%
                Base Flee Rate9%
                Catch rewards
                3 Candy
                100 Stardust
                Additional Move Cost
                75 Candy
                75000 Candy

                Encounter data

                No encounter data available


                How to purify Shadow Mr. Mime

                Purification cost3 Candy
                3000 Stardust
                Shadow Charge MoveNormalFrustration
                Purified Charge MoveNormalReturn

                Shadow Mr. Mime high resolution sprites

                Photobomb

                A list of high resolution Pokémon HOME sprites related to Shadow Mr. Mime. Sprite description is a best guess on what the sprite is related to, use your own judgment. Click to download full 512x512 resolution.

                Wallpaper

                Shadow Mr. MimeShadow Mr. MimeShadow Mr. MimeShadow Mr. Mime

                Shadow Mr. Mime Pokédex entries

                Kanto
                VersionsPokédex entry
                Red, BlueIf interrupted while it is miming, it will slap around the offender with its broad hands.
                YellowAlways practices its pantomime act. It makes enemies believe something exists that really doesn't.
                GoldA skilled mime from birth, it gains the ability to create invisi­ ble objects as it matures.
                SilverIts fingertips emit a peculiar force field that hardens air to create an actual wall.
                CrystalIt uses the mysterious power it has in its fingers to solidify air into an invisible wall.
                Ruby, SapphireMR. MIME is a master of pantomime. Its gestures and motions convince watchers that something unseeable actually exists. Once it is believed, it will exist as if it were a real thing.
                EmeraldA MR. MIME is a master of pantomime. It can convince others that something unseeable actually exists. Once believed, the imaginary object does become real.
                FireRedIt is adept at conning people. It is said to be able to create walls out of thin air by miming.
                LeafGreenIf interrupted while it is miming, it will suddenly DOUBLESLAP the offender with its broad hands.
                DiamondIt is a pantomime expert that can create invisible but solid walls using miming gestures.
                PearlEmanations from its fingertips solidify the air into invisible walls that repel even harsh attacks.
                Platinum, Black, White, Black 2, White 2It shapes an invisible wall in midair by minutely vibrating its fingertips to stop molecules in the air.
                HeartGoldA skilled mime from birth, it gains the ability to create invisible objects as it matures.
                SoulSilverIts fingertips emit a peculiar force field that hardens air to create an actual wall.
                XEmanations from its fingertips solidify the air into invisible walls that repel even harsh attacks.
                YIt is adept at conning people. It is said to be able to create walls out of thin air by miming.
                Omega Ruby, Alpha SapphireMr. Mime is a master of pantomime. Its gestures and motions convince watchers that something unseeable actually exists. Once the watchers are convinced, the unseeable thing exists as if it were real.
                Ultra SunIts pantomime skills are wonderful. You may become enraptured while watching it, but next thing you know, Mr. Mime has made a real wall.
                Ultra MoonIt creates invisible walls with its pantomiming. If you don’t act impressed, it will attack you with a double slap!
                Let's Go, Pikachu!, Let's Go, Eevee!Always practicing its pantomime act. It makes enemies believe something exists that really doesn’t.
                SwordThe broadness of its hands may be no coincidence—many scientists believe its palms became enlarged specifically for pantomiming.
                ShieldIt’s known for its top-notch pantomime skills. It protects itself from all sorts of attacks by emitting auras from its fingers to create walls.
                Legends: ArceusThe behavior of this clown-like Pokémon reminds one of pantomime. It creates invisible walls using a force emitted from its fingertips.

                Frequently Asked Questions

                What are Shadow Mr. Mime’s strengths and weaknesses?

                Shadow Mr. Mime is a Psychic and Fairy-type Pokémon and is weak to Ghost, Poison, and Steel-type moves. Shadow Mr. Mime is strong against Psychic, Dragon, and Fighting-type moves.

                What are the best moves for Shadow Mr. Mime in Pokémon GO?

                The best moves for Shadow Mr. Mime in Pokémon GO are Psywave and Psychic. This moveset has a DPS (Damage Per Second) of 15.428 and a TDO (Total Damage Output) of 264.995.

                How does Shadow Mr. Mime perform in Raids?

                Shadow Mr. Mime's Raid attacker tier is currently not known, has no viable moves, or it is too low to be ranked.

                How does Shadow Mr. Mime rank as a Psychic-type attacker?

                Shadow Mr. Mime is a D-Tier Psychic-type attacker, struggling in Raids due to its lower stats or suboptimal moveset.

                What Mega Pokémon boost Shadow Mr. Mime?

                The following Mega Pokémon boost Shadow Mr. Mime: Mega Alakazam, Mega Slowbro, Mega Gardevoir, Mega Medicham, Mega Latias, Mega Latios, Mega Rayquaza, Mega Gardevoir, Mega Mawile, Mega Altaria, and Mega Diancie.

                What is Shadow Mr. Mime’s maximum CP at Level 40 and Level 50?

                Shadow Mr. Mime’s maximum CP at Level 40 is 2228 CP and 2518 CP at Level 50.

                Can Shadow Mr. Mime be shiny in Pokémon GO?

                Shadow Mr. Mime cannot be shiny in Pokémon GO.

                Can Shadow Mr. Mime Dynamax in Pokémon GO?

                Shadow Mr. Mime cannot Dynamax in Pokémon GO.

                List of Shadow Mr. Mime costumes

                Photobomb

                A list of Shadow Mr. Mime costumes available in Pokémon GO.

                No costume sprites available