Best Dipplin Raid Counters

Raid Battles

Find the best counters for defeating Dipplin in Pokémon GO. This page shows the top 50 Dipplin raid counters, including moves, DPS, TDO, faints, and time to win.

Dipplin CP range from Raids

Dipplin can be caught with the following Combat Power after being defeated in Raids:

  • From 1286 CP to 1355 CP, with no weather boost
  • From 1608 CP to 1694 CP with Sunny and Windy weather boost

Dipplin weaknesses

Dipplin type chart

When fighting Dipplin, keep the following in mind: Grass and Dragon-type Pokémon are weak to Ice, Bug, Dragon, Fairy, Flying, and Poison-type moves. They take reduced damage from Ground, Electric, Grass, and Water-type moves.

Dipplin takes increased damage from:Dipplin takes increased damage from:
+156.0%
  • IceIce
+60.0%
  • BugBug
  • DragonDragon
  • FairyFairy
  • FlyingFlying
  • PoisonPoison
Dipplin takes reduced damage from:Dipplin takes reduced damage from:
-37.5%
  • GroundGround
-60.9%
  • ElectricElectric
  • GrassGrass
  • WaterWater

Best move-types and best weather for defeating Dipplin

Move-typeUsage (%)Weather
Ice228.0%
  • snowSnow
Dragon80.0%
  • windyWindy
Flying40.0%
  • windyWindy
Psychic16.0%
  • windyWindy
Poison12.0%
  • cloudyCloudy
Bug12.0%
  • rainRain
Fairy8.0%
  • cloudyCloudy
Normal4.0%
  • partlyCloudyPartly Cloudy

About our ranking methodology

Our guide provides detailed information on recommended Pokémon and moves that are most effective against Dipplin in Raid Battles. Whether you're looking for the best counters to take Dipplin down quickly with high DPS, or the tankiest counters that can withstand its attacks, our guide has something for every trainer.

This guide displays a list of best Dipplin counters in Pokémon GO with their Fast Attacks, Charged Attacks, DPS (damage per second), TDO (total damage output), faints, TTW (time to win), and score. The list is sorted by the score, which is calculated based on the DPS and TDO. Each Pokémon's move type is indicated by an icon beside the move name.

When calculating the best counters for any Pokémon, our simulator takes into account various factors, such as the defender's typing and average DPS against each attacker, the weather's influence, energy left over from using Charged Attacks, Shadow Pokémon attack and defense stat changes, and more. During the initial phase of simulations, we calculate DPS and TDO for each attacker that is currently available in the game, and then we continue to rank them.

We use a ranking method developed by a Reddit user named /u/Elastic_Space, which is described in detail in this Reddit post. It is a fairly complicated, but very well thought-out mathematical model for predicting simulation results without actually running the simulations. It also correlates with field data almost too well not to be used. Reddit

Our Time to Win (TTW) and Faint numbers are also estimated, and should be taken with a grain of salt. Since we do not account for factors like Friendship and Mega damage boost, they will differ from actual experience in the field.