Best Mega Gengar Raid Counters

Raid Battles

Find the best counters for defeating Mega Gengar in Pokémon GO. This page shows the top 50 Mega Gengar raid counters, including moves, DPS, TDO, faints, and time to win.

Mega Gengar CP range from Raids

Mega Gengar can be caught with the following Combat Power after being defeated in Raids:

  • From 2379 CP to 2477 CP, with no weather boost
  • From 2974 CP to 3097 CP with Fog and Cloudy weather boost

Mega Gengar weaknesses

Mega Gengar type chart

When fighting Mega Gengar, keep in mind the that Ghost and Poison-type Pokémon are weak to Dark, Ghost, Ground, and Psychic-type moves. They take reduced damage from Fairy, Grass, Bug, Normal, Poison, and Fighting-type moves.

Mega Gengar takes increased damage from:Mega Gengar takes increased damage from:
+60.0%
  • DarkDark
  • GhostGhost
  • GroundGround
  • PsychicPsychic
Mega Gengar takes reduced damage from:Mega Gengar takes reduced damage from:
-37.5%
  • FairyFairy
  • GrassGrass
-60.9%
  • BugBug
  • NormalNormal
  • PoisonPoison
-75.6%
  • FightingFighting

Best move-types and best weather for defeating Mega Gengar

Move-typeUsage (%)Weather
Psychic124.0%
  • windyWindy
Ground96.0%
  • sunnySunny
Dark88.0%
  • fogFog
Ghost56.0%
  • fogFog
Steel20.0%
  • snowSnow
Dragon12.0%
  • windyWindy
Flying4.0%
  • windyWindy

About our ranking methodology

Our guide provides detailed information on recommended Pokémon and moves that are most effective against Mega Gengar in Raid Battles. Whether you're looking for the best counters to take Mega Gengar down quickly with high DPS, or the tankiest counters that can withstand its attacks, our guide has something for every trainer.

This guide displays a list of best Mega Gengar counters in Pokémon GO with their Fast Attacks, Charged Attacks, DPS (damage per second), TDO (total damage output), faints, TTW (time to win), and score. The list is sorted by the score, which is calculated based on the DPS and TDO. Each Pokemon's move type is indicated by an icon beside the move name.

When calculating the best counters for any Pokémon, our simulator takes into account various factors, such as the defender's typing and average DPS against each attacker, the weather's influence, energy left over from using charge attacks, Shadow Pokémon attack and defense stat changes, and more. During the initial phase of simulations, we calculate DPS and TDO for each attacker that is currently available in the game, and then we continue to rank them.

We use a ranking method developed by a Reddit user named /u/Elastic_Space, which is described in detail in this Reddit post. It is a fairly complicated, but very well thought-out mathematical model for predicting simulation results without actually running the simulations. It also correlates with field data almost too well not to be used. Reddit

Our Time to Win (TTW) and Faint numbers are also estimated, and should be taken with a grain of salt. Since we do not account for factors like Friendship and Mega damage boost, they will differ from actual experience in the field.