- 160.0%
Ghost
Psychic
- 62.5%
Fighting
Dark
Fairy
| Damage | 5 |
|---|---|
| Energy | 6 |
| Weather boost |
|
| Duration | 0.5s |
| Damage window | 0.1s - 0.5s |
| Damage | 8 |
|---|---|
| Energy | 7 |
# | Fast Attack | Charged Attack | DPS | TDO | Score 🔽 |
|---|---|---|---|---|---|
| 1. | 19.81 | 336.0 | 17.29 | ||
| 2. | 19.14 | 324.5 | 16.69 | ||
| 3. | 19.11 | 324.0 | 16.67 | ||
| 4. | 18.90 | 320.5 | 16.47 | ||
| 5. | 18.73 | 317.5 | 16.33 | ||
| 6. | 18.55 | 314.5 | 16.19 | ||
| 7. | 18.13 | 307.3 | 15.80 | ||
| 8. | 17.93 | 304.0 | 15.64 |
Mega Gengar has access to 4 Fast Attacks (Sucker Punch, Lick, Shadow Claw, and Hex), which cover Dark and Ghost-type attacks. When using Lick, Shadow Claw, and Hex you will benefit from STAB (Same-Type-Attack-Bonus), which increases the move damage by ×1.2.
| Damage | 5 |
|---|---|
| Energy | 6 |
| Weather boost |
|
| Duration | 0.5s |
| Damage window | 0.1s - 0.5s |
| Damage | 8 |
|---|---|
| Energy | 7 |
| Damage | 5 |
|---|---|
| Energy | 6 |
| Weather boost |
|
| Duration | 0.5s |
| Damage window | 0.2s - 0.5s |
| Damage | 3 |
|---|---|
| Energy | 3 |
| Damage | 6 |
|---|---|
| Energy | 4 |
| Weather boost |
|
| Duration | 0.5s |
| Damage window | 0.1s - 0.3s |
| Damage | 6 |
|---|---|
| Energy | 8 |
| Damage | 8 |
|---|---|
| Energy | 13 |
| Weather boost |
|
| Duration | 1.0s |
| Damage window | 0.8s - 1.0s |
| Damage | 7 |
|---|---|
| Energy | 13 |
Fast Move | Raid Battles | Trainer Battles | ||||||||
|---|---|---|---|---|---|---|---|---|---|---|
Name 🔼 | PWR | DPS | ENG | EPS | CD | PWR | ENG | DPT | EPT | CD |
| 8 | 8.00 | 13 | 13.00 | 1.0s | 7 | 13 | - | |||
| 5 | 10.00 | 6 | 12.00 | 0.5s | 3 | 3 | - | |||
| 6 | 12.00 | 4 | 8.00 | 0.5s | 6 | 8 | - | |||
| 5 | 10.00 | 6 | 12.00 | 0.5s | 8 | 7 | - | |||
PWR stands for Power, DPS for damage per second, ENG for Energy generated per use, EPS for energy per second, CD for move duration, DPE for damage per energy point used. DPT and EPT stand for Damage and Energy per turn, and are only applicable in PvP.
| Dark | ×1.0 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×0.6 | ×0.6 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Ghost | ×0.4 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×0.6 | ×1.0 |
Mega Gengar has access to 8 Charge Attacks (Dark Pulse, Shadow Punch, Shadow Ball, Sludge Bomb, Sludge Wave, Psychic, Focus Blast, and Drain Punch), which cover Dark, Ghost, Poison, Psychic, and Fighting-type attacks. When using Shadow Punch, Shadow Ball, Sludge Bomb, and Sludge Wave you will benefit from STAB (Same-Type-Attack-Bonus), which increases the move damage by ×1.2.
| Damage | 80 |
|---|---|
| Energy | 50 |
| Weather boost |
|
| Duration | 3.0s |
| Damage window | 1.4s - 2.3s |
| Damage | 80 |
|---|---|
| Energy | 50 |
| Damage | 35 |
|---|---|
| Energy | 33 |
| Weather boost |
|
| Duration | 1.5s |
| Damage window | 1.1s - 1.3s |
| Damage | 55 |
|---|---|
| Energy | 35 |
| Damage | 100 |
|---|---|
| Energy | 50 |
| Weather boost |
|
| Duration | 3.0s |
| Damage window | 2.4s - 2.8s |
| Damage | 100 |
|---|---|
| Energy | 50 |
| Damage | 85 |
|---|---|
| Energy | 50 |
| Weather boost |
|
| Duration | 2.5s |
| Damage window | 1.3s - 2.3s |
| Damage | 80 |
|---|---|
| Energy | 50 |
| Damage | 105 |
|---|---|
| Energy | 100 |
| Weather boost |
|
| Duration | 3.0s |
| Damage window | 1.8s - 2.8s |
| Damage | 110 |
|---|---|
| Energy | 65 |
| Damage | 95 |
|---|---|
| Energy | 50 |
| Weather boost |
|
| Duration | 3.0s |
| Damage window | 1.5s - 2.8s |
| Damage | 75 |
|---|---|
| Energy | 55 |
Psychic has a 10.0% chance to:
| Damage | 140 |
|---|---|
| Energy | 100 |
| Weather boost |
|
| Duration | 3.5s |
| Damage window | 3.0s - 3.5s |
| Damage | 150 |
|---|---|
| Energy | 75 |
| Damage | 50 |
|---|---|
| Energy | 33 |
| Weather boost |
|
| Duration | 2.5s |
| Damage window | 1.1s - 1.6s |
| Damage | 40 |
|---|---|
| Energy | 40 |
Drain Punch has a 100.0% chance to:
Charge Move | Raid Battles | Trainer Battles | ||||||
|---|---|---|---|---|---|---|---|---|
Name 🔼 | PWR | DPS | ENG | DPE | CD | PWR | ENG | DPE |
| 80 | 26.67 | 50 | - | 3.0s | 80 | 50 | - | |
| 50 | 20.00 | 33 | - | 2.5s | 40 | 40 | - |
| 140 | 40.00 | 100 | - | 3.5s | 150 | 75 | - | |
| 95 | 31.67 | 50 | - | 3.0s | 75 | 55 | - |
| 100 | 33.33 | 50 | - | 3.0s | 100 | 50 | - | |
| 35 | 23.33 | 33 | - | 1.5s | 55 | 35 | - | |
| 85 | 34.00 | 50 | - | 2.5s | 80 | 50 | - | |
| 105 | 35.00 | 100 | - | 3.0s | 110 | 65 | - | |
PWR stands for Power, DPS for damage per second, ENG for Energy required, CD for move duration, DPE for damage per energy point used. DPT and EPT stand for Damage and Energy per turn, and are only applicable in PvP.
Psychic has a 10.0% chance to:
Drain Punch has a 100.0% chance to:
| Dark | ×1.0 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×0.6 | ×0.6 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Ghost | ×0.4 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×0.6 | ×1.0 |
| Poison | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×0.6 | ×0.6 | ×1.0 | ×0.6 | ×0.4 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 |
| Psychic | ×1.0 | ×1.6 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×1.0 | ×0.4 | ×1.0 |
| Fighting | ×1.6 | ×1.0 | ×0.6 | ×0.6 | ×1.0 | ×1.6 | ×0.6 | ×0.4 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.6 | ×1.0 | ×1.6 | ×0.6 |