Top Indeedee (Male) Counters in Pokémon GO Raids

Raid Battles

Indeedee (Male) CP range from Raids

Indeedee (Male) can be caught with the following Combat Power after being defeated in Raids:

  • From 1325 CP to 1396 CP, with no weather boost
  • From 1657 CP to 1745 CP with Windy and Partly Cloudy weather boost

Indeedee (Male) weaknesses

Indeedee (Male) type chart

When fighting Indeedee (Male), keep in mind the that Psychic and Normal-type Pokémon are weak to Bug and Dark-type moves. They take reduced damage from Ghost and Psychic-type moves.

Indeedee (Male) takes increased damage from:Indeedee (Male) takes increased damage from:
+60.0%
  • Bug
  • Dark
Indeedee (Male) takes reduced damage from:Indeedee (Male) takes reduced damage from:
-37.5%
  • Ghost
  • Psychic

Best move-types and best weather for defeating Indeedee (Male)

Move-typeUsage (%)Weather
Dark174.0%
  • fogFog
Bug114.0%
  • rainRain
Dragon24.0%
  • windyWindy
Steel20.0%
  • snowSnow
Flying12.0%
  • windyWindy
Fire10.0%
  • sunnySunny
Electric8.0%
  • rainRain
Water8.0%
  • rainRain
Normal8.0%
  • partlyCloudyPartly Cloudy
Fighting6.0%
  • cloudyCloudy
Ice6.0%
  • snowSnow
Grass4.0%
  • sunnySunny
Ground4.0%
  • sunnySunny
Ghost2.0%
  • fogFog

About our ranking methodology

Our guide provides detailed information on recommended Pokémon and moves that are most effective against Indeedee (Male) in Raid Battles. Whether you're looking for the best counters to take Indeedee (Male) down quickly with high DPS, or the tankiest counters that can withstand its attacks, our guide has something for every trainer.

This guide displays a list of best Indeedee (Male) counters in Pokémon GO with their Fast Attacks, Charged Attacks, DPS (damage per second), TDO (total damage output), faints, TTW (time to win), and score. The list is sorted by the score, which is calculated based on the DPS and TDO. Each Pokemon's move type is indicated by an icon beside the move name.

When calculating the best counters for any Pokémon, our simulator takes into account various factors, such as the defender's typing and average DPS against each attacker, the weather's influence, energy left over from using charge attacks, Shadow Pokémon attack and defense stat changes, and more. During the initial phase of simulations, we calculate DPS and TDO for each attacker that is currently available in the game, and then we continue to rank them.

We use a ranking method developed by a Reddit user named /u/Elastic_Space, which is described in detail in this Reddit post. It is a fairly complicated, but very well thought-out mathematical model for predicting simulation results without actually running the simulations. It also correlates with field data almost too well not to be used. Reddit

Our Time to Win (TTW) and Faint numbers are also estimated, and should be taken with a grain of salt. Since we do not account for factors like Friendship and Mega damage boost, they will differ from actual experience in the field.