Best Rayquaza counters

Raid Battles
CogSimulation settings

          Best counter 👑

          Shadow MamoswineShadow Mamoswine
          Powder Snow / Avalanche
          Shadow WeavileShadow Weavile
          Ice Shard / Avalanche
          Galarian Standard DarmanitanGalarian Standard Darmanitan
          Ice Fang / Avalanche
          Ice Fang / Avalanche
          Powder Snow / Avalanche
          Shadow MewtwoShadow Mewtwo
          Psycho Cut / Ice Beam
          Mega GlalieMega Glalie
          Frost Breath / Avalanche

          Best Rayquaza Pokémon GO counters are Shadow Mamoswine, Shadow Weavile, Galarian Standard Darmanitan, Baxcalibur, Mamoswine, Shadow Mewtwo, Mega Glalie, and Mega Gardevoir. These Pokémon perform best with the moves outlined below. We suggest a minimum group size of 2 - 6 Trainers to defeat Rayquaza in a 5-Star Raid.

          Group size

          You need at least 2 Trainers to defeat a Rayquaza in a 5-Star Raid.

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          • Minimum group size: 2 Trainers
          • Optimal group size: 3 - 6 Trainers
          • Very easy with: 7+ Trainers
          • Probably impossible with less than 2 Trainers

          Rayquaza CP range from Raids

          Rayquaza can be caught with the following Combat Power after being defeated in Raids:

          • From 2102 CP to 2191 CP, with no weather boost
          • From 2627 CP with 2739 CP with Windy weather boost

          How to defeat Rayquaza in Pokémon GO

          Raid Battles

          This guide displays a list of best Rayquaza counters in Pokémon GO with their Fast Attacks, Charged Attacks, DPS (damage per second), TDO (total damage output), faints, TTW (time to win), and score. The list is sorted by the score, which is calculated based on the DPS and TDO. Each Pokemon's move type is indicated by an icon beside the move name.

          Fast Attack
          Charged Attack
          1.Shadow MamoswineShadow MamoswineIcePowder Snow IceAvalanche 59.70763.519330s99.8
          2.Shadow WeavileShadow WeavileIceIce Shard IceAvalanche 56.20572.226372s89.7
          3.Galarian Standard DarmanitanGalarian Standard DarmanitanIceIce Fang IceAvalanche 53.69605.524379s87.5
          4.BaxcaliburBaxcaliburIceIce Fang IceAvalanche 50.50651.723390s84.6
          5.MamoswineMamoswineIcePowder Snow IceAvalanche 48.31738.520392s83.7
          6.Shadow MewtwoShadow MewtwoPsychicPsycho Cut IceIce Beam 49.14682.221394s83.5
          7.Mega GlalieMega Pokémon iconMega GlalieIceFrost Breath IceAvalanche 48.49636.723404s81.5
          8.Mega GardevoirMega Pokémon iconMega GardevoirFairyCharm IceTriple Axel 43.46918.016411s80.5
          9.Shadow Mr. RimeShadow Mr. RimeIceIce Shard IceTriple Axel 48.92569.026413s80.2
          10.Mega RayquazaMega Pokémon iconMega RayquazaDragonDragon Tail DragonOutrage 45.76716.820412s79.7
          11.Mega AbomasnowMega Pokémon iconMega AbomasnowIcePowder Snow IceWeather Ball 47.50585.825419s78.8
          12.KyuremKyuremDragonDragon Breath IceGlaciate *44.70621.224433s76.0
          13.WeavileWeavileIceIce Shard IceAvalanche 45.74556.626436s75.7
          14.GlaceonGlaceonIceFrost Breath IceAvalanche 44.43606.024437s75.2
          15.Mega GarchompMega Pokémon iconMega GarchompDragonDragon Tail DragonOutrage 40.89757.419447s73.7
          16.Shadow PiloswineShadow PiloswineIceIce Shard IceAvalanche 45.06511.929451s73.5
          17.Shadow AbomasnowShadow AbomasnowIcePowder Snow IceWeather Ball 46.51404.037472s71.9
          18.Shadow WalreinShadow WalreinIceFrost Breath IceIcicle Spear *41.82600.624459s71.6
          19.Shadow ArticunoShadow ArticunoIceFrost Breath IceIce Beam 41.35620.424460s71.4
          20.MewtwoMewtwoPsychicPsycho Cut IceIce Beam 39.83660.622468s70.2
          21.Shadow Porygon-ZShadow Porygon-ZNormalLock-On IceBlizzard 43.28469.931475s70.0
          22.Shadow GardevoirShadow GardevoirFairyCharm IceTriple Axel 40.20616.524471s69.7
          23.JynxJynxIceFrost Breath IceAvalanche 43.35449.333480s69.4
          24.Shadow SalamenceShadow SalamenceDragonDragon Tail DragonOutrage *43.21441.433484s69.0
          25.Shadow CloysterShadow CloysterIceFrost Breath IceAvalanche 41.71498.230481s68.8
          26.Mega DiancieMega Pokémon iconMega DiancieRockRock Throw RockRock Slide 36.01854.417487s68.3
          27.AurorusAurorusIceFrost Breath IceWeather Ball 36.67784.819486s68.1
          28.Shadow RampardosShadow RampardosRockSmack Down RockRock Slide 41.75467.732488s67.9
          29.AvaluggAvaluggIceIce Fang IceAvalanche 36.95754.619486s67.9
          30.Shadow GarchompShadow GarchompDragonDragon Tail DragonOutrage 39.87544.327487s67.5
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          Rayquaza weaknesses

          Rayquaza type chart

          When fighting Rayquaza, keep in mind the following that Dragon and Flying-type Pokémon are weak to Ice, Dragon, Fairy, and Rock type moves. They take reduced damage from Bug, Fighting, Fire, Water, Grass, and Ground type moves.

          Takes increased damage
          Takes reduced damage

          Type chart shows the percentage (%) of damage taken from an incoming attack of a particular type.

          Best move-types and weather for Rayquaza Raids

          Move-typeUsage (%)Weather
          • snowSnow
          • windyWindy
          • partlyCloudyPartly Cloudy
          • cloudyCloudy
          • partlyCloudyPartly Cloudy
          • windyWindy
          • rainRainy
          • rainRainy
          • rainRainy

          About our ranking methodology

          Our guide provides detailed information on recommended Pokémon and moves that are most effective against Rayquaza in Raid Battles. Whether you're looking for the best counters to take Rayquaza down quickly with high DPS, or the tankiest counters that can withstand its attacks, our guide has something for every trainer.

          When calculating the best counters for any Pokémon, our simulator takes into account various factors, such as the defender's typing and average DPS against each attacker, the weather's influence, energy left over from using charge moves, Shadow Pokémon attack and defense stat changes, and more. During the initial phase of simulations, we calculate DPS and TDO for each attacker that is currently available in the game, and then we continue to rank them.

          We use a ranking method developed by a Reddit user named /u/Elastic_Space, which is described in detail in this Reddit post. It is a fairly complicated, but very well thought-out mathematical model for predicting simulation results without actually running the simulations. It also correlates with field data almost too well not to be used.

          Our Time to Win (TTW) and Faint numbers are also estimated, and should be taken with a grain of salt. Since we do not account for factors like Friendship and Mega damage boost, they will differ from actual experience in the field.

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