Top Swalot Counters in Pokémon GO Raids

Raid Battles

Swalot CP range from Raids

Swalot can be caught with the following Combat Power after being defeated in Raids:

  • From 1066 CP to 1130 CP, with no weather boost
  • From 1333 CP to 1413 CP with Cloudy weather boost

Swalot weaknesses

Swalot type chart

When fighting Swalot, keep in mind the that Poison-type Pokémon are weak to Ground and Psychic-type moves. They take reduced damage from Bug, Fairy, Fighting, Grass, and Poison-type moves.

Swalot takes increased damage from:Swalot takes increased damage from:
+60.0%
  • Ground
  • Psychic
Swalot takes reduced damage from:Swalot takes reduced damage from:
-37.5%
  • Bug
  • Fairy
  • Fighting
  • Grass
  • Poison

Best move-types and best weather for defeating Swalot

Move-typeUsage (%)Weather
Psychic216.0%
  • windyWindy
Ground112.0%
  • sunnySunny
Dragon16.0%
  • windyWindy
Fire14.0%
  • sunnySunny
Steel12.0%
  • snowSnow
Flying8.0%
  • windyWindy
Ghost6.0%
  • fogFog
Normal6.0%
  • partlyCloudyPartly Cloudy
Water4.0%
  • rainRain
Ice2.0%
  • snowSnow
Dark2.0%
  • fogFog
Rock2.0%
  • partlyCloudyPartly Cloudy

About our ranking methodology

Our guide provides detailed information on recommended Pokémon and moves that are most effective against Swalot in Raid Battles. Whether you're looking for the best counters to take Swalot down quickly with high DPS, or the tankiest counters that can withstand its attacks, our guide has something for every trainer.

This guide displays a list of best Swalot counters in Pokémon GO with their Fast Attacks, Charged Attacks, DPS (damage per second), TDO (total damage output), faints, TTW (time to win), and score. The list is sorted by the score, which is calculated based on the DPS and TDO. Each Pokemon's move type is indicated by an icon beside the move name.

When calculating the best counters for any Pokémon, our simulator takes into account various factors, such as the defender's typing and average DPS against each attacker, the weather's influence, energy left over from using charge attacks, Shadow Pokémon attack and defense stat changes, and more. During the initial phase of simulations, we calculate DPS and TDO for each attacker that is currently available in the game, and then we continue to rank them.

We use a ranking method developed by a Reddit user named /u/Elastic_Space, which is described in detail in this Reddit post. It is a fairly complicated, but very well thought-out mathematical model for predicting simulation results without actually running the simulations. It also correlates with field data almost too well not to be used. Reddit

Our Time to Win (TTW) and Faint numbers are also estimated, and should be taken with a grain of salt. Since we do not account for factors like Friendship and Mega damage boost, they will differ from actual experience in the field.