Best Cyclizar Raid Counters

Raid Battles

Find the best counters for defeating Cyclizar in Pokémon GO. This page shows the top 50 Cyclizar raid counters, including moves, DPS, TDO, faints, and time to win.

Cyclizar CP range from Raids

Cyclizar can be caught with the following Combat Power after being defeated in Raids:

  • From 1276 CP to 1345 CP, with no weather boost
  • From 1595 CP to 1681 CP with Windy and Partly Cloudy weather boost

Cyclizar weaknesses

Cyclizar type chart

When fighting Cyclizar, keep in mind the that Dragon and Normal-type Pokémon are weak to Dragon, Fairy, Fighting, and Ice-type moves. They take reduced damage from Electric, Fire, Grass, Water, and Ghost-type moves.

Cyclizar takes increased damage from:Cyclizar takes increased damage from:
+60.0%
  • DragonDragon
  • FairyFairy
  • FightingFighting
  • IceIce
Cyclizar takes reduced damage from:Cyclizar takes reduced damage from:
-37.5%
  • ElectricElectric
  • FireFire
  • GrassGrass
  • WaterWater
-60.9%
  • GhostGhost

Best move-types and best weather for defeating Cyclizar

Move-typeUsage (%)Weather
Dragon212.0%
  • windyWindy
Fighting124.0%
  • cloudyCloudy
Ice24.0%
  • snowSnow
Fairy16.0%
  • cloudyCloudy
Psychic8.0%
  • windyWindy
Bug8.0%
  • rainRain
Ground4.0%
  • sunnySunny
Steel4.0%
  • snowSnow

About our ranking methodology

Our guide provides detailed information on recommended Pokémon and moves that are most effective against Cyclizar in Raid Battles. Whether you're looking for the best counters to take Cyclizar down quickly with high DPS, or the tankiest counters that can withstand its attacks, our guide has something for every trainer.

This guide displays a list of best Cyclizar counters in Pokémon GO with their Fast Attacks, Charged Attacks, DPS (damage per second), TDO (total damage output), faints, TTW (time to win), and score. The list is sorted by the score, which is calculated based on the DPS and TDO. Each Pokemon's move type is indicated by an icon beside the move name.

When calculating the best counters for any Pokémon, our simulator takes into account various factors, such as the defender's typing and average DPS against each attacker, the weather's influence, energy left over from using charge attacks, Shadow Pokémon attack and defense stat changes, and more. During the initial phase of simulations, we calculate DPS and TDO for each attacker that is currently available in the game, and then we continue to rank them.

We use a ranking method developed by a Reddit user named /u/Elastic_Space, which is described in detail in this Reddit post. It is a fairly complicated, but very well thought-out mathematical model for predicting simulation results without actually running the simulations. It also correlates with field data almost too well not to be used. Reddit

Our Time to Win (TTW) and Faint numbers are also estimated, and should be taken with a grain of salt. Since we do not account for factors like Friendship and Mega damage boost, they will differ from actual experience in the field.