Best Mega Houndoom counters

Raid Battles

The best Mega Houndoom counters in Pokémon GO are Primal Kyogre, Primal Groudon, Shadow Kyogre, Shadow Groudon, Mega Garchomp, Mega Swampert, and Shadow Rampardos. These Pokémon perform best with the moves outlined below. We suggest a minimum group size of 2 - 6 Trainers to defeat Mega Houndoom in a Mega Raid.

CogSimulation settings

          Best counter 👑

          Official artwork of Primal KyogrePrimal Kyogre
          Waterfall / Origin Pulse
          #1
          Official artwork of Primal GroudonPrimal Groudon
          Mud Shot / Precipice Blades
          #2
          Shadow Pokemon BackgroundOfficial artwork of Shadow KyogreShadow Kyogre
          Waterfall / Origin Pulse
          #3
          Shadow Pokemon BackgroundOfficial artwork of Shadow GroudonShadow Groudon
          Mud Shot / Precipice Blades
          #4
          Mega Pokemon BackgroundOfficial artwork of Mega GarchompMega Garchomp
          Mud Shot / Earth Power
          #5
          Mega Pokemon BackgroundOfficial artwork of Mega SwampertMega Swampert
          Mud Shot / Hydro Cannon
          #6
          Shadow Pokemon BackgroundOfficial artwork of Shadow RampardosShadow Rampardos
          Smack Down / Rock Slide
          #7
          #
          Name
          Fast Attack
          Charged Attack
          DPS
          TDO
          Faints
          TTW
          Score
          1.Thumbnail image of Primal KyogrePrimal KyogreWaterWaterfall WaterOrigin Pulse *39.511080.88237s77.1
          2.Thumbnail image of Primal GroudonPrimal GroudonGroundMud Shot GroundPrecipice Blades *39.461079.58237s77.0
          3.Shadow Pokemon BackgroundThumbnail image of Shadow KyogreShadow KyogreWaterWaterfall WaterOrigin Pulse *37.08694.112256s67.0
          4.Shadow Pokemon BackgroundThumbnail image of Shadow GroudonShadow GroudonGroundMud Shot GroundPrecipice Blades *37.30567.515258s64.6
          5.Mega Pokemon BackgroundThumbnail image of Mega GarchompMega Pokémon iconMega GarchompGroundMud Shot GroundEarth Power *33.20835.110282s63.7
          6.Mega Pokemon BackgroundThumbnail image of Mega SwampertMega Pokémon iconMega SwampertGroundMud Shot WaterHydro Cannon *33.68787.511279s63.6
          7.Shadow Pokemon BackgroundThumbnail image of Shadow RampardosShadow RampardosRockSmack Down RockRock Slide 39.40406.822251s63.1
          8.Thumbnail image of Keldeo (Ordinary Forme)Keldeo (Ordinary Forme)FightingLow Kick FightingSacred Sword 32.69814.711287s62.6
          9.Thumbnail image of KeldeoKeldeoFightingLow Kick FightingSacred Sword 32.69814.711287s62.6
          10.Thumbnail image of TerrakionTerrakionRockSmack Down FightingSacred Sword *32.13800.711292s61.5
          11.Mega Pokemon BackgroundThumbnail image of Mega TyranitarMega Pokémon iconMega TyranitarRockSmack Down *RockStone Edge 29.371083.48315s60.9
          12.Shadow Pokemon BackgroundThumbnail image of Shadow RhyperiorShadow RhyperiorRockSmack Down RockRock Wrecker *32.84630.414289s59.6
          13.Mega Pokemon BackgroundThumbnail image of Mega LucarioMega Pokémon iconMega LucarioFightingForce Palm *FightingAura Sphere 36.56396.122269s59.1
          14.Mega Pokemon BackgroundThumbnail image of Mega GyaradosMega Pokémon iconMega GyaradosWaterWaterfall WaterHydro Pump 28.73924.09324s57.9
          15.Thumbnail image of KyogreKyogreWaterWaterfall WaterOrigin Pulse *30.84688.413305s57.7
          16.Shadow Pokemon BackgroundThumbnail image of Shadow GarchompShadow GarchompGroundMud Shot GroundEarth Power *32.01595.015297s57.7
          17.Shadow Pokemon BackgroundThumbnail image of Shadow ExcadrillShadow ExcadrillGroundMud Shot GroundScorching Sands 37.43305.929270s57.1
          18.Mega Pokemon BackgroundThumbnail image of Mega RayquazaMega Pokémon iconMega RayquazaDragonDragon Tail FlyingDragon Ascent 30.03684.713313s56.5
          19.Thumbnail image of GroudonGroudonGroundMud Shot GroundPrecipice Blades *31.17566.015305s55.9
          20.Shadow Pokemon BackgroundThumbnail image of Shadow TyranitarShadow TyranitarRockSmack Down *RockStone Edge 29.28701.912321s55.6
          21.Shadow Pokemon BackgroundThumbnail image of Shadow SwampertShadow SwampertGroundMud Shot WaterHydro Cannon *31.67509.317302s55.5
          22.Shadow Pokemon BackgroundThumbnail image of Shadow KinglerShadow KinglerWaterBubble WaterCrabhammer 34.06378.823289s55.3
          23.Shadow Pokemon BackgroundThumbnail image of Shadow ConkeldurrShadow ConkeldurrFightingCounter FightingDynamic Punch 31.23468.119308s53.9
          24.Thumbnail image of Therian Forme LandorusTherian Forme LandorusGroundMud Shot GroundSandsear Storm *31.18455.119309s53.5
          25.Thumbnail image of RampardosRampardosRockSmack Down RockRock Slide 32.20397.722303s53.4
          26.Shadow Pokemon BackgroundThumbnail image of Shadow EmpoleonShadow EmpoleonWaterWaterfall WaterHydro Cannon *32.28393.322302s53.4
          27.Mega Pokemon BackgroundThumbnail image of Mega DiancieMega Pokémon iconMega DiancieRockRock Throw RockRock Slide 29.09589.015325s53.4
          28.Shadow Pokemon BackgroundThumbnail image of Shadow FeraligatrShadow FeraligatrWaterWaterfall WaterHydro Cannon *30.72467.719313s53.2
          29.Mega Pokemon BackgroundThumbnail image of Mega BlastoiseMega Pokémon iconMega BlastoiseWaterWater Gun WaterHydro Cannon *28.55608.914331s53.0
          30.Shadow Pokemon BackgroundThumbnail image of Shadow CrawdauntShadow CrawdauntWaterWaterfall WaterCrabhammer 31.81397.622306s52.9
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          Group size

          You need at least 2 Trainers to defeat a Mega Houndoom in a Mega Raid.

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          • Minimum group size: 2 Trainers
          • Optimal group size: 4 - 6 Trainers
          • Very easy with: 7+ Trainers
          • Probably impossible with less than 2 Trainers

          Mega Houndoom CP range from Raids

          Mega Houndoom can be caught with the following Combat Power after being defeated in Raids:

          • From 2106 CP to 2195 CP, with no weather boost
          • From 2633 CP to 2744 CP with Fog and Sunny weather boost

          Mega Houndoom weaknesses

          Mega Houndoom type chart

          When fighting Mega Houndoom, keep in mind the that Dark and Fire-type Pokémon are weak to Fighting, Ground, Rock, and Water-type moves. They take reduced damage from Dark, Fire, Ghost, Grass, Ice, Steel, and Psychic-type moves.

          Weaknesses

          • FightingFighting160.0%
          • GroundGround160.0%
          • RockRock160.0%
          • WaterWater160.0%

          Resistances

          • PsychicPsychic39.1%
          • DarkDark62.5%
          • FireFire62.5%
          • GhostGhost62.5%
          • GrassGrass62.5%
          • IceIce62.5%
          • SteelSteel62.5%
          More informationMore information
          • Mega Houndoom takes increased damage from Fighting, Ground, Rock, and Water type moves.
          • Mega Houndoom takes reduced damage from Psychic, Dark, Fire, Ghost, Grass, Ice, and Steel type moves.
          • Type chart shows the percentage (%) of damage taken from an incoming attack of a particular type.

          Best move-types and best weather for defeating Mega Houndoom

          Move-typeUsage (%)Weather
          Water126.0%
          • rainRain
          Fighting104.0%
          • cloudyCloudy
          Ground78.0%
          • sunnySunny
          Rock66.0%
          • partlyCloudyPartly Cloudy
          Dragon14.0%
          • windyWindy
          Flying6.0%
          • windyWindy
          Normal6.0%
          • partlyCloudyPartly Cloudy

          About our ranking methodology

          Our guide provides detailed information on recommended Pokémon and moves that are most effective against Mega Houndoom in Raid Battles. Whether you're looking for the best counters to take Mega Houndoom down quickly with high DPS, or the tankiest counters that can withstand its attacks, our guide has something for every trainer.

          This guide displays a list of best Mega Houndoom counters in Pokémon GO with their Fast Attacks, Charged Attacks, DPS (damage per second), TDO (total damage output), faints, TTW (time to win), and score. The list is sorted by the score, which is calculated based on the DPS and TDO. Each Pokemon's move type is indicated by an icon beside the move name.

          When calculating the best counters for any Pokémon, our simulator takes into account various factors, such as the defender's typing and average DPS against each attacker, the weather's influence, energy left over from using charge attacks, Shadow Pokémon attack and defense stat changes, and more. During the initial phase of simulations, we calculate DPS and TDO for each attacker that is currently available in the game, and then we continue to rank them.

          We use a ranking method developed by a Reddit user named /u/Elastic_Space, which is described in detail in this Reddit post. It is a fairly complicated, but very well thought-out mathematical model for predicting simulation results without actually running the simulations. It also correlates with field data almost too well not to be used. Reddit

          Our Time to Win (TTW) and Faint numbers are also estimated, and should be taken with a grain of salt. Since we do not account for factors like Friendship and Mega damage boost, they will differ from actual experience in the field.