Mega Houndoom has access to 3 Fast Attacks (Fire Fang, Snarl, and Incinerate), which cover Fire and Dark-type attacks. When using Fire Fang, Snarl, and Incinerate you will benefit from STAB (Same-Type-Attack-Bonus), which increases the move damage by ×1.2.
PWR stands for Power, DPS for damage per second, ENG for Energy generated per use, EPS for energy per second, CD for move duration, DPE for damage per energy point used. DPT and EPT stand for Damage and Energy per turn, and are only applicable in PvP.
Mega Houndoom's Fast Attacks Type Coverage
Fire
×1.0
×1.0
×1.0
×1.0
×1.0
×0.6
×1.6
×1.0
×1.6
×0.6
×0.6
×1.6
×1.0
×1.0
×1.6
×0.6
×1.0
×1.0
Dark
×1.0
×0.6
×1.0
×1.0
×1.0
×1.0
×1.0
×1.6
×1.0
×1.0
×1.0
×1.0
×1.0
×1.6
×1.0
×1.0
×0.6
×0.6
Mega Houndoom's Charged Attacks Guide
Moves
Mega Houndoom has access to 6 Charged Attacks (Flamethrower, Fire Blast, Crunch, Foul Play, Trailblaze, and Dark Pulse+), which cover Fire, Dark, and Grass-type attacks. When using Flamethrower, Fire Blast, Crunch, Foul Play, and Dark Pulse+ you will benefit from STAB (Same-Type-Attack-Bonus), which increases the move damage by ×1.2.
PWR stands for Power, DPS for damage per second, ENG for Energy required, CD for move duration, DPE for damage per energy point used. DPT and EPT stand for Damage and Energy per turn, and are only applicable in PvP.