Best Articuno Counters

Raid Battles

Best Articuno counters are Shadow Rampardos, Mega Diancie, Shadow Rhyperior, Mega Tyranitar, Shadow Tyranitar, Rampardos, and Mega Aerodactyl. These Pokémon perform best with the moves outlined below. We suggest a minimum group size of 2 - 6 Trainers to defeat Articuno in a 5-Star Raid.

CogSimulation settings

          Best counter 👑

          Shadow Pokemon BackgroundOfficial artwork of Shadow RampardosShadow Rampardos
          Smack Down / Rock Slide
          #1
          Mega Pokemon BackgroundOfficial artwork of Mega DiancieMega Diancie
          Rock Throw / Rock Slide
          #2
          Shadow Pokemon BackgroundOfficial artwork of Shadow RhyperiorShadow Rhyperior
          Smack Down / Rock Wrecker
          #3
          Mega Pokemon BackgroundOfficial artwork of Mega TyranitarMega Tyranitar
          Smack Down / Stone Edge
          #4
          Shadow Pokemon BackgroundOfficial artwork of Shadow TyranitarShadow Tyranitar
          Smack Down / Stone Edge
          #5
          Official artwork of RampardosRampardos
          Smack Down / Rock Slide
          #6
          Mega Pokemon BackgroundOfficial artwork of Mega AerodactylMega Aerodactyl
          Rock Throw / Rock Slide
          #7
          #
          Name
          Fast Attack
          Charged Attack
          DPS
          TDO
          Faints
          TTW
          Score
          1.Shadow Pokemon BackgroundThumbnail image of Shadow RampardosShadow RampardosRockSmack Down RockRock Slide 47.04705.521341s81.2
          2.Mega Pokemon BackgroundThumbnail image of Mega DiancieMega Pokémon iconMega DiancieRockRock Throw RockRock Slide 42.38967.515370s79.7
          3.Shadow Pokemon BackgroundThumbnail image of Shadow RhyperiorShadow RhyperiorRockSmack Down RockRock Wrecker *42.25825.718374s77.0
          4.Mega Pokemon BackgroundThumbnail image of Mega TyranitarMega Pokémon iconMega TyranitarRockSmack Down *RockStone Edge 35.911493.210428s76.3
          5.Shadow Pokemon BackgroundThumbnail image of Shadow TyranitarShadow TyranitarRockSmack Down *RockStone Edge 35.91971.315434s69.9
          6.Thumbnail image of RampardosRampardosRockSmack Down RockRock Slide 38.47689.221412s68.9
          7.Mega Pokemon BackgroundThumbnail image of Mega AerodactylMega Pokémon iconMega AerodactylRockRock Throw RockRock Slide 38.24703.221414s68.8
          8.Shadow Pokemon BackgroundThumbnail image of Shadow AggronShadow AggronRockSmack Down RockMeteor Beam 32.501292.611474s68.4
          9.Thumbnail image of RhyperiorRhyperiorRockSmack Down RockRock Wrecker *34.49804.618454s65.1
          10.Thumbnail image of TerrakionTerrakionRockSmack Down RockRock Slide 32.72903.416476s64.0
          11.Shadow Pokemon BackgroundThumbnail image of Shadow OmastarShadow OmastarRockRock Throw *RockRock Slide *32.04921.716485s63.2
          12.Mega Pokemon BackgroundThumbnail image of Mega AggronMega Pokémon iconMega AggronRockSmack Down RockMeteor Beam 27.731538.49551s62.5
          13.Thumbnail image of GigalithGigalithRockSmack Down RockMeteor Beam *31.41874.517495s61.5
          14.Shadow Pokemon BackgroundThumbnail image of Shadow AerodactylShadow AerodactylRockRock Throw RockRock Slide 36.93442.833441s60.9
          15.Thumbnail image of TyrantrumTyrantrumRockRock Throw RockMeteor Beam 33.74602.224470s60.4
          16.Thumbnail image of TyranitarTyranitarRockSmack Down *RockStone Edge 29.85961.315519s60.2
          17.Shadow Pokemon BackgroundThumbnail image of Standard Mode Shadow DarmanitanStandard Mode Shadow DarmanitanFireFire Fang RockRock Slide 32.84654.522480s60.1
          18.Shadow Pokemon BackgroundThumbnail image of Shadow Alolan GolemShadow Alolan GolemRockRock Throw RockStone Edge 31.46724.220498s59.3
          19.Thumbnail image of AurorusAurorusRockRock Throw RockMeteor Beam 28.181106.013546s59.2
          20.Thumbnail image of AggronAggronRockSmack Down RockMeteor Beam 27.141275.911565s59.1
          21.Shadow Pokemon BackgroundThumbnail image of Shadow ExcadrillShadow ExcadrillSteelMetal Claw RockRock Slide 31.67644.323497s58.2
          22.Shadow Pokemon BackgroundThumbnail image of Shadow MetagrossShadow MetagrossSteelBullet Punch SteelMeteor Mash *27.911039.114552s58.0
          23.Mega Pokemon BackgroundThumbnail image of Mega RayquazaMega Pokémon iconMega RayquazaDragonDragon Tail RockAncient Power 33.90485.430474s58.0
          24.Mega Pokemon BackgroundThumbnail image of Mega BlazikenMega Pokémon iconMega BlazikenFireFire Spin FireBlast Burn *29.69788.819525s57.6
          25.Shadow Pokemon BackgroundThumbnail image of Shadow GolemShadow GolemRockRock Throw RockStone Edge 31.90498.730501s55.5
          26.Mega Pokemon BackgroundThumbnail image of Mega Y CharizardMega Pokémon iconMega Y CharizardFireFire Spin FireBlast Burn *29.12660.722538s54.7
          27.Shadow Pokemon BackgroundThumbnail image of Shadow RegirockShadow RegirockRockRock Throw RockStone Edge 26.90890.716575s54.6
          28.Thumbnail image of OmastarOmastarRockRock Throw *RockRock Slide *26.64909.616580s54.4
          29.Shadow Pokemon BackgroundThumbnail image of Shadow SudowoodoShadow SudowoodoRockRock Throw RockMeteor Beam 30.00547.027528s53.9
          30.Thumbnail image of Hisuian ArcanineHisuian ArcanineFireFire Fang RockRock Slide 26.09853.717593s52.8
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          Group size

          You need at least 2 Trainers to defeat a Articuno in a 5-Star Raid.

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          • Minimum group size: 2 Trainers
          • Optimal group size: 4 - 6 Trainers
          • Very easy with: 7+ Trainers
          • Probably impossible with less than 2 Trainers

          Articuno CP range from Raids

          Articuno can be caught with the following Combat Power after being defeated in Raids:

          • From 1665 CP to 1743 CP, with no weather boost
          • From 2082 CP to 2179 CP with Snow and Windy weather boost

          Articuno weaknesses

          Articuno type chart

          When fighting Articuno, keep in mind the that Ice and Flying-type Pokémon are weak to Rock, Electric, Fire, and Steel type moves. They take reduced damage from Bug, Grass, and Ground type moves.

          Takes increased damage
          RockRock256.0%
          ElectricElectric160.0%
          FireFire160.0%
          SteelSteel160.0%
          Takes decreased damage
          GroundGround39.1%
          BugBug62.5%
          GrassGrass62.5%

          Type chart shows the percentage (%) of damage taken from an incoming attack of a particular type.

          Best move-types and best weather for defeating Articuno

          Move-typeUsage (%)Weather
          Rock226.0%
          • partlyCloudyPartly Cloudy
          Fire88.0%
          • sunnySunny
          Electric44.0%
          • rainRain
          Steel18.0%
          • snowSnow
          Dragon6.0%
          • windyWindy
          Bug4.0%
          • rainRain
          Ice4.0%
          • snowSnow
          Poison2.0%
          • cloudyCloudy
          Fighting2.0%
          • cloudyCloudy
          Normal2.0%
          • partlyCloudyPartly Cloudy
          Psychic2.0%
          • windyWindy
          Ghost2.0%
          • fogFog

          About our ranking methodology

          Our guide provides detailed information on recommended Pokémon and moves that are most effective against Articuno in Raid Battles. Whether you're looking for the best counters to take Articuno down quickly with high DPS, or the tankiest counters that can withstand its attacks, our guide has something for every trainer.

          This guide displays a list of best Articuno counters in Pokémon GO with their Fast Attacks, Charged Attacks, DPS (damage per second), TDO (total damage output), faints, TTW (time to win), and score. The list is sorted by the score, which is calculated based on the DPS and TDO. Each Pokemon's move type is indicated by an icon beside the move name.

          When calculating the best counters for any Pokémon, our simulator takes into account various factors, such as the defender's typing and average DPS against each attacker, the weather's influence, energy left over from using charge attacks, Shadow Pokémon attack and defense stat changes, and more. During the initial phase of simulations, we calculate DPS and TDO for each attacker that is currently available in the game, and then we continue to rank them.

          We use a ranking method developed by a Reddit user named /u/Elastic_Space, which is described in detail in this Reddit post. It is a fairly complicated, but very well thought-out mathematical model for predicting simulation results without actually running the simulations. It also correlates with field data almost too well not to be used. Reddit

          Our Time to Win (TTW) and Faint numbers are also estimated, and should be taken with a grain of salt. Since we do not account for factors like Friendship and Mega damage boost, they will differ from actual experience in the field.