How to get it
- Spin Gym and PokéStop Photo Discs and open Gifts; drops depend on the item and your unlocks.
- Raid rewards, research, and level-up rewards can also supply medicine. Check the reward list rather than expecting a particular item every time.
How to use it
- Select the item and a Pokémon with missing HP. A fainted Pokémon must be revived first.
Worth knowing
Useful for smaller Pokémon or modest damage. Four Super Potions restore the same maximum amount as one Hyper Potion.
Trainer Battles do not leave persistent HP damage, so GO Battle League does not require healing supplies between matches.
Match the Potion to the missing HP
This Potion can restore at most 50 HP. If a Pokémon is missing only 12 HP, only 12 are restored and the unused healing is not saved for another Pokémon. If it is missing more than 50, one use will not fully heal it.
Damage can persist after a battle, while Trainer Battle damage is temporary. Raids, Max Battles, Gyms, and Rocket encounters can leave your team injured afterward; Trainer Battles do not create the same Potion bill. A fainted Pokémon must first be revived before this item can help.
Sources & further reading
- Pokémon GO: A Quantitative Approach by nick blackVersion 1.0.6 (October 4, 2026), §10.7, pp. 140–142; Table 10.14; chapter 9, p. 118
Event rewards, shop offers, and limits can change. Check the current in-game description for event-specific rules. Worked examples are illustrative calculations.
