The 30 BEST Iron Hands Counters (Updated March 2024)

Raid Battles

This guide displays a list of best Iron Hands counters in Pokémon GO with their Fast Attacks, Charged Attacks, DPS (damage per second), TDO (total damage output), faints, TTW (time to win), and score. The list is sorted by the score, which is calculated based on the DPS and TDO. Each Pokemon's move type is indicated by an icon beside the move name.

Best Iron Hands Pokémon GO counters are Primal Groudon, Shadow Mewtwo, Mega Alakazam, Mega Garchomp, Mega Latios, Mewtwo, and Mega Gardevoir. These Pokémon perform best with the moves outlined below. We suggest a minimum group size of 1 - 3 Trainers to defeat Iron Hands in a 3-Star Raid.

CogSimulation settings

          Best counter 👑

          Official artwork of Primal GroudonPrimal Groudon
          Mud Shot / Precipice Blades
          #1
          Shadow Pokemon BackgroundOfficial artwork of Shadow MewtwoShadow Mewtwo
          Confusion / Psystrike
          #2
          Mega Pokemon BackgroundOfficial artwork of Mega AlakazamMega Alakazam
          Confusion / Psychic
          #3
          Mega Pokemon BackgroundOfficial artwork of Mega GarchompMega Garchomp
          Mud Shot / Earth Power
          #4
          Mega Pokemon BackgroundOfficial artwork of Mega LatiosMega Latios
          Zen Headbutt / Psychic
          #5
          Official artwork of MewtwoMewtwo
          Confusion / Psystrike
          #6
          Mega Pokemon BackgroundOfficial artwork of Mega GardevoirMega Gardevoir
          Confusion / Psychic
          #7
          #
          Name
          Fast Attack
          Charged Attack
          DPS
          TDO
          Faints
          TTW
          Score
          1.Thumbnail image of Primal GroudonPrimal GroudonGroundMud Shot GroundPrecipice Blades *40.393465.8194s99.6
          2.Shadow Pokemon BackgroundThumbnail image of Shadow MewtwoShadow MewtwoPsychicConfusion PsychicPsystrike *44.432287.0188s98.6
          3.Mega Pokemon BackgroundThumbnail image of Mega AlakazamMega Pokémon iconMega AlakazamPsychicConfusion PsychicPsychic *41.231968.0195s90.1
          4.Mega Pokemon BackgroundThumbnail image of Mega GarchompMega Pokémon iconMega GarchompGroundMud Shot GroundEarth Power *35.192810.91108s85.5
          5.Mega Pokemon BackgroundThumbnail image of Mega LatiosMega Pokémon iconMega LatiosPsychicZen Headbutt PsychicPsychic 35.972484.21106s84.8
          6.Thumbnail image of MewtwoMewtwoPsychicConfusion PsychicPsystrike *36.862244.71105s84.7
          7.Mega Pokemon BackgroundThumbnail image of Mega GardevoirMega Pokémon iconMega GardevoirPsychicConfusion PsychicPsychic 36.902191.31105s84.4
          8.Thumbnail image of LunalaLunalaPsychicConfusion PsychicPsychic 29.095051.90127s82.9
          9.Shadow Pokemon BackgroundThumbnail image of Shadow MetagrossShadow MetagrossPsychicZen Headbutt PsychicPsychic 33.402838.01113s82.2
          10.Shadow Pokemon BackgroundThumbnail image of Shadow ExcadrillShadow ExcadrillGroundMud-Slap GroundScorching Sands 34.772320.91110s81.4
          11.Shadow Pokemon BackgroundThumbnail image of Shadow RhyperiorShadow RhyperiorGroundMud-Slap GroundEarthquake 32.053044.21118s80.7
          12.Thumbnail image of Hoopa UnboundHoopa UnboundPsychicConfusion PsychicPsychic 35.461846.31110s78.9
          13.Shadow Pokemon BackgroundThumbnail image of Shadow LatiosShadow LatiosPsychicZen Headbutt PsychicPsychic 35.251851.51110s78.6
          14.Mega Pokemon BackgroundThumbnail image of Mega GengarMega Pokémon iconMega GengarGhostLick *PsychicPsychic *30.323307.31124s78.5
          15.Mega Pokemon BackgroundThumbnail image of Mega RayquazaMega Pokémon iconMega RayquazaDragonDragon Tail FlyingDragon Ascent 32.822382.91116s78.2
          16.Thumbnail image of Hoopa ConfinedHoopa ConfinedPsychicConfusion PsychicPsychic 29.633413.81126s77.6
          17.Shadow Pokemon BackgroundThumbnail image of Shadow GarchompShadow GarchompGroundMud Shot GroundEarth Power *33.382004.21116s76.5
          18.Shadow Pokemon BackgroundThumbnail image of Shadow AlakazamShadow AlakazamPsychicConfusion PsychicPsychic *37.461259.62108s76.2
          19.Mega Pokemon BackgroundThumbnail image of Mega LatiasMega Pokémon iconMega LatiasPsychicZen Headbutt PsychicPsychic 31.182564.11122s76.2
          20.Thumbnail image of Therian Forme LandorusTherian Forme LandorusGroundMud Shot GroundSandsear Storm *33.351923.61116s75.8
          21.Shadow Pokemon BackgroundThumbnail image of Shadow GolurkShadow GolurkGroundMud-Slap GroundEarth Power 29.602959.01127s75.3
          22.Shadow Pokemon BackgroundThumbnail image of Shadow MamoswineShadow MamoswineGroundMud-Slap GroundHigh Horsepower 34.401646.12114s75.2
          23.Thumbnail image of GroudonGroudonGroundMud Shot GroundPrecipice Blades *31.622237.11121s74.9
          24.Shadow Pokemon BackgroundThumbnail image of Shadow RhydonShadow RhydonGroundMud-Slap GroundEarthquake 29.702411.91128s72.4
          25.Shadow Pokemon BackgroundThumbnail image of Shadow GalladeShadow GalladePsychicConfusion PsychicPsychic 33.061450.82119s71.0
          26.Shadow Pokemon BackgroundThumbnail image of Shadow GardevoirShadow GardevoirPsychicConfusion PsychicPsychic 33.061450.82119s71.0
          27.Shadow Pokemon BackgroundThumbnail image of Shadow ExeggutorShadow ExeggutorPsychicConfusion PsychicPsychic 33.031445.62119s70.9
          28.Thumbnail image of MetagrossMetagrossPsychicZen Headbutt PsychicPsychic 27.852766.31135s70.8
          29.Thumbnail image of ExcadrillExcadrillGroundMud-Slap GroundScorching Sands 28.912277.31131s70.0
          30.Mega Pokemon BackgroundThumbnail image of Mega SwampertMega Pokémon iconMega SwampertGroundMud Shot GroundEarthquake 29.192169.71130s69.9
          1 of 4

          Group size

          You need at least 1 Trainers to defeat a Iron Hands in a 3-Star Raid.

          • 1
          • 2
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          • Minimum group size: 1 Trainers
          • Optimal group size: 2 - 3 Trainers
          • Very easy with: 4+ Trainers

          Iron Hands CP range from Raids

          Iron Hands can be caught with the following Combat Power after being defeated in Raids:

          • From 2257 CP to 2349 CP, with no weather boost
          • From 2821 CP to 2937 CP with Cloudy and Rain weather boost

          Iron Hands weaknesses

          Iron Hands type chart

          When fighting Iron Hands, keep in mind the that Fighting and Electric-type Pokémon are weak to Fairy, Ground, and Psychic type moves. They take reduced damage from Bug, Dark, Electric, Rock, and Steel type moves.

          Takes increased damage
          FairyFairy160.0%
          GroundGround160.0%
          PsychicPsychic160.0%
          Takes decreased damage
          BugBug62.5%
          DarkDark62.5%
          ElectricElectric62.5%
          RockRock62.5%
          SteelSteel62.5%

          Type chart shows the percentage (%) of damage taken from an incoming attack of a particular type.

          Best move-types and weather for Iron Hands Raids

          Move-typeUsage (%)Weather
          Psychic190.0%
          • windyWindy
          Ground114.0%
          • sunnySunny
          Fairy34.0%
          • cloudyCloudy
          Ghost12.0%
          • fogFog
          Dragon12.0%
          • windyWindy
          Normal12.0%
          • partlyCloudyPartly Cloudy
          Fire12.0%
          • sunnySunny
          Flying4.0%
          • windyWindy
          Water4.0%
          • rainRain
          Electric2.0%
          • rainRain
          Fighting2.0%
          • cloudyCloudy
          Ice2.0%
          • snowSnow

          About our ranking methodology

          Our guide provides detailed information on recommended Pokémon and moves that are most effective against Iron Hands in Raid Battles. Whether you're looking for the best counters to take Iron Hands down quickly with high DPS, or the tankiest counters that can withstand its attacks, our guide has something for every trainer.

          When calculating the best counters for any Pokémon, our simulator takes into account various factors, such as the defender's typing and average DPS against each attacker, the weather's influence, energy left over from using charge attacks, Shadow Pokémon attack and defense stat changes, and more. During the initial phase of simulations, we calculate DPS and TDO for each attacker that is currently available in the game, and then we continue to rank them.

          We use a ranking method developed by a Reddit user named /u/Elastic_Space, which is described in detail in this Reddit post. It is a fairly complicated, but very well thought-out mathematical model for predicting simulation results without actually running the simulations. It also correlates with field data almost too well not to be used. Reddit

          Our Time to Win (TTW) and Faint numbers are also estimated, and should be taken with a grain of salt. Since we do not account for factors like Friendship and Mega damage boost, they will differ from actual experience in the field.