Best Shadow Farfetch'd Raid Counters

Raid Battles

Find the best counters for defeating Shadow Farfetch'd in Pokémon GO. Here are the top 100 Shadow Farfetch'd counters, including moves, DPS, TDO, faints, and time to win.

Shadow Farfetch'd CP range from Raids

Shadow Farfetch'd can be caught with the following Combat Power after being defeated in Raids:

  • From 618 CP to 706 CP, with no weather boost
  • From 773 CP to 883 CP with Partly Cloudy and Windy weather boost

Shadow Farfetch'd weaknesses

Shadow Farfetch'd type chart

When fighting Shadow Farfetch'd, keep in mind the that Normal and Flying-type Pokémon are weak to Electric, Ice, and Rock-type moves. They take reduced damage from Bug, Grass, Ghost, and Ground-type moves.

Shadow Farfetch'd takes increased damage from:Shadow Farfetch'd takes increased damage from:
+60.0%
  • Electric
  • Ice
  • Rock
Shadow Farfetch'd takes reduced damage from:Shadow Farfetch'd takes reduced damage from:
-37.5%
  • Bug
  • Grass
-60.9%
  • Ghost
  • Ground

Best move-types and best weather for defeating Shadow Farfetch'd

Move-typeUsage (%)Weather
Electric160.0%
  • rainRain
Rock106.7%
  • partlyCloudyPartly Cloudy
Ice60.0%
  • snowSnow
Normal16.7%
  • partlyCloudyPartly Cloudy
Psychic13.3%
  • windyWindy
Steel13.3%
  • snowSnow
Dragon10.0%
  • windyWindy
Flying6.7%
  • windyWindy
Fighting6.7%
  • cloudyCloudy
Poison3.3%
  • cloudyCloudy
Water3.3%
  • rainRain

About our ranking methodology

Our guide provides detailed information on recommended Pokémon and moves that are most effective against Shadow Farfetch'd in Raid Battles. Whether you're looking for the best counters to take Shadow Farfetch'd down quickly with high DPS, or the tankiest counters that can withstand its attacks, our guide has something for every trainer.

This guide displays a list of best Shadow Farfetch'd counters in Pokémon GO with their Fast Attacks, Charged Attacks, DPS (damage per second), TDO (total damage output), faints, TTW (time to win), and score. The list is sorted by the score, which is calculated based on the DPS and TDO. Each Pokemon's move type is indicated by an icon beside the move name.

When calculating the best counters for any Pokémon, our simulator takes into account various factors, such as the defender's typing and average DPS against each attacker, the weather's influence, energy left over from using charge attacks, Shadow Pokémon attack and defense stat changes, and more. During the initial phase of simulations, we calculate DPS and TDO for each attacker that is currently available in the game, and then we continue to rank them.

We use a ranking method developed by a Reddit user named /u/Elastic_Space, which is described in detail in this Reddit post. It is a fairly complicated, but very well thought-out mathematical model for predicting simulation results without actually running the simulations. It also correlates with field data almost too well not to be used. Reddit

Our Time to Win (TTW) and Faint numbers are also estimated, and should be taken with a grain of salt. Since we do not account for factors like Friendship and Mega damage boost, they will differ from actual experience in the field.