Best Tyrunt Raid Counters

Raid Battles

Find the best counters for defeating Tyrunt in Pokémon GO. This page shows the top 50 Tyrunt raid counters, including moves, DPS, TDO, faints, and time to win.

Tyrunt CP range from Raids

Tyrunt can be caught with the following Combat Power after being defeated in Raids:

  • From 877 CP to 934 CP, with no weather boost
  • From 1096 CP to 1168 CP with Partly Cloudy and Windy weather boost

Tyrunt weaknesses

Tyrunt type chart

When fighting Tyrunt, keep in mind the that Rock and Dragon-type Pokémon are weak to Dragon, Fairy, Fighting, Ground, Ice, and Steel-type moves. They take reduced damage from Electric, Flying, Normal, Poison, and Fire-type moves.

Tyrunt takes increased damage from:Tyrunt takes increased damage from:
+60.0%
  • DragonDragon
  • FairyFairy
  • FightingFighting
  • GroundGround
  • IceIce
  • SteelSteel
Tyrunt takes reduced damage from:Tyrunt takes reduced damage from:
-37.5%
  • ElectricElectric
  • FlyingFlying
  • NormalNormal
  • PoisonPoison
-60.9%
  • FireFire

Best move-types and best weather for defeating Tyrunt

Move-typeUsage (%)Weather
Dragon160.0%
  • windyWindy
Fighting104.0%
  • cloudyCloudy
Steel56.0%
  • snowSnow
Ground40.0%
  • sunnySunny
Ice16.0%
  • snowSnow
Fairy12.0%
  • cloudyCloudy
Psychic8.0%
  • windyWindy
Bug4.0%
  • rainRain

About our ranking methodology

Our guide provides detailed information on recommended Pokémon and moves that are most effective against Tyrunt in Raid Battles. Whether you're looking for the best counters to take Tyrunt down quickly with high DPS, or the tankiest counters that can withstand its attacks, our guide has something for every trainer.

This guide displays a list of best Tyrunt counters in Pokémon GO with their Fast Attacks, Charged Attacks, DPS (damage per second), TDO (total damage output), faints, TTW (time to win), and score. The list is sorted by the score, which is calculated based on the DPS and TDO. Each Pokemon's move type is indicated by an icon beside the move name.

When calculating the best counters for any Pokémon, our simulator takes into account various factors, such as the defender's typing and average DPS against each attacker, the weather's influence, energy left over from using charge attacks, Shadow Pokémon attack and defense stat changes, and more. During the initial phase of simulations, we calculate DPS and TDO for each attacker that is currently available in the game, and then we continue to rank them.

We use a ranking method developed by a Reddit user named /u/Elastic_Space, which is described in detail in this Reddit post. It is a fairly complicated, but very well thought-out mathematical model for predicting simulation results without actually running the simulations. It also correlates with field data almost too well not to be used. Reddit

Our Time to Win (TTW) and Faint numbers are also estimated, and should be taken with a grain of salt. Since we do not account for factors like Friendship and Mega damage boost, they will differ from actual experience in the field.