Best White Kyurem Raid Counters

Raid Battles

Find the best counters for defeating White Kyurem in Pokémon GO. This page shows the top 50 White Kyurem raid counters, including moves, DPS, TDO, faints, and time to win.

White Kyurem CP range from Raids

White Kyurem can be caught with the following Combat Power after being defeated in Raids:

  • From 2533 CP to 2631 CP, with no weather boost
  • From 3167 CP to 3289 CP with Windy and Snow weather boost

White Kyurem weaknesses

White Kyurem type chart

When fighting White Kyurem, keep in mind the that Dragon and Ice-type Pokémon are weak to Dragon, Fairy, Fighting, Rock, and Steel-type moves. They take reduced damage from Electric, Grass, and Water-type moves.

White Kyurem takes increased damage from:White Kyurem takes increased damage from:
+60.0%
  • DragonDragon
  • FairyFairy
  • FightingFighting
  • RockRock
  • SteelSteel
White Kyurem takes reduced damage from:White Kyurem takes reduced damage from:
-37.5%
  • ElectricElectric
  • GrassGrass
  • WaterWater

Best move-types and best weather for defeating White Kyurem

Move-typeUsage (%)Weather
Dragon160.0%
  • windyWindy
Fighting116.0%
  • cloudyCloudy
Steel68.0%
  • snowSnow
Rock24.0%
  • partlyCloudyPartly Cloudy
Fairy16.0%
  • cloudyCloudy
Psychic8.0%
  • windyWindy
Ground4.0%
  • sunnySunny
Ghost4.0%
  • fogFog

About our ranking methodology

Our guide provides detailed information on recommended Pokémon and moves that are most effective against White Kyurem in Raid Battles. Whether you're looking for the best counters to take White Kyurem down quickly with high DPS, or the tankiest counters that can withstand its attacks, our guide has something for every trainer.

This guide displays a list of best White Kyurem counters in Pokémon GO with their Fast Attacks, Charged Attacks, DPS (damage per second), TDO (total damage output), faints, TTW (time to win), and score. The list is sorted by the score, which is calculated based on the DPS and TDO. Each Pokemon's move type is indicated by an icon beside the move name.

When calculating the best counters for any Pokémon, our simulator takes into account various factors, such as the defender's typing and average DPS against each attacker, the weather's influence, energy left over from using charge attacks, Shadow Pokémon attack and defense stat changes, and more. During the initial phase of simulations, we calculate DPS and TDO for each attacker that is currently available in the game, and then we continue to rank them.

We use a ranking method developed by a Reddit user named /u/Elastic_Space, which is described in detail in this Reddit post. It is a fairly complicated, but very well thought-out mathematical model for predicting simulation results without actually running the simulations. It also correlates with field data almost too well not to be used. Reddit

Our Time to Win (TTW) and Faint numbers are also estimated, and should be taken with a grain of salt. Since we do not account for factors like Friendship and Mega damage boost, they will differ from actual experience in the field.