Best Shadow Tornadus Raid Counters

Raid Battles

Find the best counters for defeating Shadow Tornadus in Pokémon GO. Here are the top 100 Shadow Tornadus counters, including moves, DPS, TDO, faints, and time to win.

Shadow Tornadus CP range from Raids

Shadow Tornadus can be caught with the following Combat Power after being defeated in Raids:

  • From 1762 CP to 1911 CP, with no weather boost
  • From 2203 CP to 2389 CP with Windy weather boost

Shadow Tornadus weaknesses

Shadow Tornadus type chart

When fighting Shadow Tornadus, keep in mind the that Flying-type Pokémon are weak to Electric, Ice, and Rock-type moves. They take reduced damage from Bug, Fighting, Grass, and Ground-type moves.

Shadow Tornadus takes increased damage from:Shadow Tornadus takes increased damage from:
+60.0%
  • ElectricElectric
  • IceIce
  • RockRock
Shadow Tornadus takes reduced damage from:Shadow Tornadus takes reduced damage from:
-37.5%
  • BugBug
  • FightingFighting
  • GrassGrass
-60.9%
  • GroundGround

Best move-types and best weather for defeating Shadow Tornadus

Move-typeUsage (%)Weather
Electric180.0%
  • rainRain
Rock106.7%
  • partlyCloudyPartly Cloudy
Ice33.3%
  • snowSnow
Dragon20.0%
  • windyWindy
Steel20.0%
  • snowSnow
Psychic13.3%
  • windyWindy
Flying6.7%
  • windyWindy
Normal6.7%
  • partlyCloudyPartly Cloudy
Poison6.7%
  • cloudyCloudy
Water6.7%
  • rainRain

About our ranking methodology

Our guide provides detailed information on recommended Pokémon and moves that are most effective against Shadow Tornadus in Raid Battles. Whether you're looking for the best counters to take Shadow Tornadus down quickly with high DPS, or the tankiest counters that can withstand its attacks, our guide has something for every trainer.

This guide displays a list of best Shadow Tornadus counters in Pokémon GO with their Fast Attacks, Charged Attacks, DPS (damage per second), TDO (total damage output), faints, TTW (time to win), and score. The list is sorted by the score, which is calculated based on the DPS and TDO. Each Pokemon's move type is indicated by an icon beside the move name.

When calculating the best counters for any Pokémon, our simulator takes into account various factors, such as the defender's typing and average DPS against each attacker, the weather's influence, energy left over from using charge attacks, Shadow Pokémon attack and defense stat changes, and more. During the initial phase of simulations, we calculate DPS and TDO for each attacker that is currently available in the game, and then we continue to rank them.

We use a ranking method developed by a Reddit user named /u/Elastic_Space, which is described in detail in this Reddit post. It is a fairly complicated, but very well thought-out mathematical model for predicting simulation results without actually running the simulations. It also correlates with field data almost too well not to be used. Reddit

Our Time to Win (TTW) and Faint numbers are also estimated, and should be taken with a grain of salt. Since we do not account for factors like Friendship and Mega damage boost, they will differ from actual experience in the field.