Best Mega Sableye Raid Counters

Raid Battles

Find the best counters for defeating Mega Sableye in Pokémon GO. Here are the top 100 Mega Sableye counters, including moves, DPS, TDO, faints, and time to win.

Mega Sableye CP range from Raids

Mega Sableye can be caught with the following Combat Power after being defeated in Raids:

  • From 1047 CP to 1110 CP, with no weather boost
  • From 1309 CP to 1387 CP with Fog weather boost

Mega Sableye weaknesses

Mega Sableye type chart

When fighting Mega Sableye, keep in mind the that Dark and Ghost-type Pokémon are weak to Fairy-type moves. They take reduced damage from Fighting, Poison, Normal, and Psychic-type moves.

Mega Sableye takes increased damage from:Mega Sableye takes increased damage from:
+60.0%
  • Fairy
Mega Sableye takes reduced damage from:Mega Sableye takes reduced damage from:
-37.5%
  • Fighting
  • Poison
-60.9%
  • Normal
  • Psychic

Best move-types and best weather for defeating Mega Sableye

Move-typeUsage (%)Weather
Fairy130.0%
  • cloudyCloudy
Dragon60.0%
  • windyWindy
Steel40.0%
  • snowSnow
Flying23.3%
  • windyWindy
Ghost23.3%
  • fogFog
Fire20.0%
  • sunnySunny
Electric16.7%
  • rainRain
Bug16.7%
  • rainRain
Ground13.3%
  • sunnySunny
Water13.3%
  • rainRain
Grass10.0%
  • sunnySunny
Psychic10.0%
  • windyWindy
Ice6.7%
  • snowSnow
Rock6.7%
  • partlyCloudyPartly Cloudy
Dark3.3%
  • fogFog
Fighting3.3%
  • cloudyCloudy
Normal3.3%
  • partlyCloudyPartly Cloudy

About our ranking methodology

Our guide provides detailed information on recommended Pokémon and moves that are most effective against Mega Sableye in Raid Battles. Whether you're looking for the best counters to take Mega Sableye down quickly with high DPS, or the tankiest counters that can withstand its attacks, our guide has something for every trainer.

This guide displays a list of best Mega Sableye counters in Pokémon GO with their Fast Attacks, Charged Attacks, DPS (damage per second), TDO (total damage output), faints, TTW (time to win), and score. The list is sorted by the score, which is calculated based on the DPS and TDO. Each Pokemon's move type is indicated by an icon beside the move name.

When calculating the best counters for any Pokémon, our simulator takes into account various factors, such as the defender's typing and average DPS against each attacker, the weather's influence, energy left over from using charge attacks, Shadow Pokémon attack and defense stat changes, and more. During the initial phase of simulations, we calculate DPS and TDO for each attacker that is currently available in the game, and then we continue to rank them.

We use a ranking method developed by a Reddit user named /u/Elastic_Space, which is described in detail in this Reddit post. It is a fairly complicated, but very well thought-out mathematical model for predicting simulation results without actually running the simulations. It also correlates with field data almost too well not to be used. Reddit

Our Time to Win (TTW) and Faint numbers are also estimated, and should be taken with a grain of salt. Since we do not account for factors like Friendship and Mega damage boost, they will differ from actual experience in the field.