- 160.0%
Ghost
Psychic
- 62.5%
Dark
- 39.1%
Normal
| Damage | 6 |
|---|---|
| Energy | 4 |
| Weather boost |
|
| Duration | 0.5s |
| Damage window | 0.1s - 0.3s |
| Damage | 6 |
|---|---|
| Energy | 8 |
# | Fast Attack | Charged Attack | DPS | TDO | Score 🔽 |
|---|---|---|---|---|---|
| 1. | 8.52 | 139.5 | 7.40 | ||
| 2. | 8.20 | 134.3 | 7.12 | ||
| 3. | 7.81 | 127.8 | 6.77 | ||
| 4. | 7.44 | 121.8 | 6.46 | ||
| 5. | 7.44 | 121.7 | 6.46 | ||
| 6. | 7.01 | 114.7 | 6.08 | ||
| 7. | 6.79 | 111.2 | 5.90 | ||
| 8. | 6.75 | 110.5 | 5.86 |
Mega Sableye has access to 2 Fast Attacks (Shadow Claw and Feint Attack), which cover Ghost and Dark-type attacks. When using Shadow Claw and Feint Attack you will benefit from STAB (Same-Type-Attack-Bonus), which increases the move damage by ×1.2.
| Damage | 6 |
|---|---|
| Energy | 4 |
| Weather boost |
|
| Duration | 0.5s |
| Damage window | 0.1s - 0.3s |
| Damage | 6 |
|---|---|
| Energy | 8 |
| Damage | 11 |
|---|---|
| Energy | 10 |
| Weather boost |
|
| Duration | 1.0s |
| Damage window | 0.8s - 1.0s |
| Damage | 6 |
|---|---|
| Energy | 6 |
Fast Move | Raid Battles | Trainer Battles | ||||||||
|---|---|---|---|---|---|---|---|---|---|---|
Name 🔼 | PWR | DPS | ENG | EPS | CD | PWR | ENG | DPT | EPT | CD |
| 11 | 11.00 | 10 | 10.00 | 1.0s | 6 | 6 | - | |||
| 6 | 12.00 | 4 | 8.00 | 0.5s | 6 | 8 | - | |||
PWR stands for Power, DPS for damage per second, ENG for Energy generated per use, EPS for energy per second, CD for move duration, DPE for damage per energy point used. DPT and EPT stand for Damage and Energy per turn, and are only applicable in PvP.
| Ghost | ×0.4 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×0.6 | ×1.0 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Dark | ×1.0 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×0.6 | ×0.6 |
Mega Sableye has access to 5 Charge Attacks (Power Gem, Shadow Sneak, Dazzling Gleam, Foul Play, and Drain Punch), which cover Rock, Ghost, Fairy, Dark, and Fighting-type attacks. When using Shadow Sneak and Foul Play you will benefit from STAB (Same-Type-Attack-Bonus), which increases the move damage by ×1.2.
| Damage | 80 |
|---|---|
| Energy | 50 |
| Weather boost |
|
| Duration | 3.0s |
| Damage window | 2.0s - 2.8s |
| Damage | 85 |
|---|---|
| Energy | 50 |
| Damage | 50 |
|---|---|
| Energy | 33 |
| Weather boost |
|
| Duration | 3.0s |
| Damage window | 2.3s - 2.8s |
| Damage | 75 |
|---|---|
| Energy | 50 |
| Damage | 100 |
|---|---|
| Energy | 50 |
| Weather boost |
|
| Duration | 3.5s |
| Damage window | 2.1s - 3.3s |
| Damage | 90 |
|---|---|
| Energy | 55 |
| Damage | 70 |
|---|---|
| Energy | 50 |
| Weather boost |
|
| Duration | 2.0s |
| Damage window | 1.7s - 1.9s |
| Damage | 65 |
|---|---|
| Energy | 40 |
| Damage | 50 |
|---|---|
| Energy | 33 |
| Weather boost |
|
| Duration | 2.5s |
| Damage window | 1.1s - 1.6s |
| Damage | 40 |
|---|---|
| Energy | 40 |
Drain Punch has a 100.0% chance to:
Charge Move | Raid Battles | Trainer Battles | ||||||
|---|---|---|---|---|---|---|---|---|
Name 🔼 | PWR | DPS | ENG | DPE | CD | PWR | ENG | DPE |
| 100 | 28.57 | 50 | - | 3.5s | 90 | 55 | - | |
| 50 | 20.00 | 33 | - | 2.5s | 40 | 40 | - |
| 70 | 35.00 | 50 | - | 2.0s | 65 | 40 | - | |
| 80 | 26.67 | 50 | - | 3.0s | 85 | 50 | - | |
| 50 | 16.67 | 33 | - | 3.0s | 75 | 50 | - | |
PWR stands for Power, DPS for damage per second, ENG for Energy required, CD for move duration, DPE for damage per energy point used. DPT and EPT stand for Damage and Energy per turn, and are only applicable in PvP.
Drain Punch has a 100.0% chance to:
| Rock | ×1.0 | ×0.6 | ×1.6 | ×1.0 | ×0.6 | ×1.0 | ×1.6 | ×1.0 | ×0.6 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.0 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Ghost | ×0.4 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×0.6 | ×1.0 |
| Fairy | ×1.0 | ×1.6 | ×1.0 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.6 | ×1.0 |
| Dark | ×1.0 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×0.6 | ×0.6 |
| Fighting | ×1.6 | ×1.0 | ×0.6 | ×0.6 | ×1.0 | ×1.6 | ×0.6 | ×0.4 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.6 | ×1.0 | ×1.6 | ×0.6 |