Best Shadow Kingdra Raid Counters

Raid Battles

Find the best counters for defeating Shadow Kingdra in Pokémon GO. Here are the top 100 Shadow Kingdra counters, including moves, DPS, TDO, faints, and time to win.

Shadow Kingdra CP range from Raids

Shadow Kingdra can be caught with the following Combat Power after being defeated in Raids:

  • From 1380 CP to 1509 CP, with no weather boost
  • From 1725 CP to 1887 CP with Rain and Windy weather boost

Shadow Kingdra weaknesses

Shadow Kingdra type chart

When fighting Shadow Kingdra, keep in mind the that Water and Dragon-type Pokémon are weak to Dragon and Fairy-type moves. They take reduced damage from Steel, Fire, and Water-type moves.

Shadow Kingdra takes increased damage from:Shadow Kingdra takes increased damage from:
+60.0%
  • Dragon
  • Fairy
Shadow Kingdra takes reduced damage from:Shadow Kingdra takes reduced damage from:
-37.5%
  • Steel
-60.9%
  • Fire
  • Water

Best move-types and best weather for defeating Shadow Kingdra

Move-typeUsage (%)Weather
Dragon280.0%
  • windyWindy
Fairy46.7%
  • cloudyCloudy
Psychic33.3%
  • windyWindy
Ground6.7%
  • sunnySunny
Fighting6.7%
  • cloudyCloudy
Electric6.7%
  • rainRain
Steel3.3%
  • snowSnow
Bug3.3%
  • rainRain
Ghost3.3%
  • fogFog
Normal3.3%
  • partlyCloudyPartly Cloudy
Grass3.3%
  • sunnySunny
Dark3.3%
  • fogFog

About our ranking methodology

Our guide provides detailed information on recommended Pokémon and moves that are most effective against Shadow Kingdra in Raid Battles. Whether you're looking for the best counters to take Shadow Kingdra down quickly with high DPS, or the tankiest counters that can withstand its attacks, our guide has something for every trainer.

This guide displays a list of best Shadow Kingdra counters in Pokémon GO with their Fast Attacks, Charged Attacks, DPS (damage per second), TDO (total damage output), faints, TTW (time to win), and score. The list is sorted by the score, which is calculated based on the DPS and TDO. Each Pokemon's move type is indicated by an icon beside the move name.

When calculating the best counters for any Pokémon, our simulator takes into account various factors, such as the defender's typing and average DPS against each attacker, the weather's influence, energy left over from using charge attacks, Shadow Pokémon attack and defense stat changes, and more. During the initial phase of simulations, we calculate DPS and TDO for each attacker that is currently available in the game, and then we continue to rank them.

We use a ranking method developed by a Reddit user named /u/Elastic_Space, which is described in detail in this Reddit post. It is a fairly complicated, but very well thought-out mathematical model for predicting simulation results without actually running the simulations. It also correlates with field data almost too well not to be used. Reddit

Our Time to Win (TTW) and Faint numbers are also estimated, and should be taken with a grain of salt. Since we do not account for factors like Friendship and Mega damage boost, they will differ from actual experience in the field.