Azumarill is a Water- and Fairy-type Pokémon in Pokémon GO. At level 50, Azumarill has a maximum CP of 1,795. It is weak to Electric, Grass, and Poison-type attacks. The best raid moveset for Azumarill is Bubble and Play Rough.
| 1. | 6.45 | 7.21 | 151.8 | ||
| 2. | 6.15 | 6.87 | 144.7 | ||
| 3. | 5.72 | 6.39 | 134.6 | ||
| 4. | 5.51 | 6.15 | 129.5 | ||
| 5. | 5.24 | 5.86 | 123.2 | ||
| 6. | 4.99 | 5.57 | 117.3 |
| Damage | 17 |
|---|---|
| Energy | 12 |
| Weather boost |
|
| Duration | 1.5s |
| Damage window | 0.8s - 1.0s |
| Damage | 9 |
|---|---|
| Energy | 7 |
| Damage | 10 |
|---|---|
| Energy | 12 |
| Weather boost |
|
| Duration | 1.0s |
| Damage window | 0.6s - 0.8s |
| Damage | 8 |
|---|---|
| Energy | 11 |
| Damage | 90 |
|---|---|
| Energy | 50 |
| Weather boost |
|
| Duration | 3.0s |
| Damage window | 1.4s - 2.8s |
| Damage | 90 |
|---|---|
| Energy | 60 |
| Damage | 95 |
|---|---|
| Energy | 50 |
| Weather boost |
|
| Duration | 3.5s |
| Damage window | 1.5s - 3.0s |
| Damage | 90 |
|---|---|
| Energy | 55 |
| Damage | 135 |
|---|---|
| Energy | 100 |
| Weather boost |
|
| Duration | 3.5s |
| Damage window | 1.1s - 3.2s |
| Damage | 130 |
|---|---|
| Energy | 75 |
DPS and TDO for every Fast and Charged Attack combination Azumarill can learn. Change the weather or the opponent to see how the order shifts.
Legacy moves are marked with an asterisk (*). You get them at special events or with an Elite Fast TM or Elite Charged TM. The table above lists every move Azumarill can learn, with its DPS and TDO.
At Level 50, Azumarill maxes out at 1,795 CP. Raid catches are 849 to 907 CP, or 1,061 to 1,134 CP weather boosted. Field and Special Research catches are 637 to 680 CP. The top of each range is a hundo.
| 1795 CP | |
| Level 50, 15/15/15 IVs | |
| 637 CP - 680 CP | |
| Level 15, 10/10/10 minimum IVs | |
| 849 CP - 907 CP | |
| Level 20, 10/10/10 minimum IVs | |
| 849 CP - 907 CP | |
| Level 20, 10/10/10 minimum IVs | |
| 1061 CP - 1134 CP | |
| Weather boosted, Level 25, 10/10/10 minimum IVs |
Azumarill’s max CP at every level from 1 to 50. CP Calculator
| LVL | Max CP | LVL | Max CP | LVL | Max CP |
|---|---|---|---|---|---|
| 1 | 22 CP | 2 | 70 CP | 3 | 118 CP |
| 4 | 166 CP | 5 | 214 CP | 6 | 262 CP |
| 7 | 310 CP | 8 | 357 CP | 9 | 405 CP |
| 10 | 453 CP | 11 | 499 CP | 12 | 544 CP |
| 13 | 589 CP | 14 | 635 CP | 15 | 680 CP |
| 16 | 725 CP | 17 | 771 CP | 18 | 816 CP |
| 19 | 862 CP | 20 | 907 CP | 21 | 952 CP |
| 22 | 998 CP | 23 | 1043 CP | 24 | 1088 CP |
| 25 | 1134 CP | 26 | 1179 CP | 27 | 1225 CP |
| 28 | 1270 CP | 29 | 1315 CP | 30 | 1361 CP |
| 31 | 1383 CP | 32 | 1406 CP | 33 | 1429 CP |
| 34 | 1451 CP | 35 | 1474 CP | 36 | 1497 CP |
| 37 | 1519 CP | 38 | 1542 CP | 39 | 1565 CP |
| 40 | 1588 CP | 41 | 1608 CP | 42 | 1628 CP |
| 43 | 1648 CP | 44 | 1669 CP | 45 | 1690 CP |
| 46 | 1710 CP | 47 | 1731 CP | 48 | 1752 CP |
| 49 | 1773 CP | 50 | 1795 CP |
Mega Pokémon that boost Azumarill’s Water and Fairy-type moves and give extra Candy and Candy XL when you catch Azumarill.
Mega and Primal Raid Bonus –In raids, an active Mega gives every other Pokémon a 10% damage boost, or 30% for attacks that share its type. Boosts from several Megas don’t stack; only the highest one applies.
Mega and Primal Catch Bonus –While you have a Mega out, you get extra XP and Candy for catching Pokémon that share its type, and for any raid boss. These bonuses don’t stack. At High and Max Mega Level, same-type catches also have a better chance of giving Candy XL.
Note on Primal Kyogre, Primal Groudon, and Mega Rayquaza| Pokédex Number | #184 |
|---|---|
| Height | 0.79 m |
| Weight | 28.5 kg |
| Region | Generation 2 |
| Can be traded | Allowed |
| Gender | ♂ 50% Male ♀ 50% Female |
| Buddy distance | 3 km |
| Released | Yes |
| Shiny released | Yes |
| Pokémon Home transfer | Allowed |
| Base Flee Rate | 0% |
| Catch rewards | |
| Additional Move Cost |
Azumarill’s evolutions, regional forms and other variants in Pokémon GO.
Marill
Azumarill
AzurillThe illustration compares it with a 1.70 m (5′07″) Trainer.
| XXS | XS | M | XL | XXL |
|---|---|---|---|---|
![]() | ![]() | ![]() | ![]() | ![]() |
| 0.39 m | 0.4 m | 0.79 m | 1.19 m | 1.38 m |
Azumarill's height ranges from 0.3871 m to 1.3825 m, with the average being 0.79 m.
| Size | Lower bound | Upper bound |
|---|---|---|
| XXS | 0.3871 m1′03″ | 0.395 m1′04″ |
| XS | 0.395 m1′04″ | 0.5925 m1′11″ |
| M | 0.5925 m1′11″ | 0.9875 m3′03″ |
| XL | 0.9875 m3′03″ | 1.185 m3′11″ |
| XXL | 1.185 m3′11″ | 1.3825 m4′06″ |
| LVL | |||
|---|---|---|---|
| 50 | 520,000 | 304 | 296 |
| 40 | 280,000 | 304 | 10 |
| 35 | 190,000 | 196 | - |
| 30 | 125,000 | 126 | - |
| 25 | 80,000 | 87 | - |
| 20 | 47,500 | 58 | - |
| 15 | 25,500 | 38 | - |
| 10 | 11,000 | 19 | - |
| 5 | 3,000 | 9 | - |
Stardust, Candy and Candy XL to power up Azumarill from Level 1 to 15, 20, 25, 30, 35, 40 and 50. Maxing it out costs 520,000 Stardust, 304 Candy and 296 Candy XL.
High-resolution Pokémon HOME sprites for Azumarill. Labels are our best match for each sprite. Click one to download it at 512×512.

| Versions | Pokédex entry |
|---|---|
| Gold | By keeping still and listening in tently, it cantell what is in even wild, fast- moving rivers. |
| Silver | When it plays in water, it rolls up its elongated earsto prevent their insides from get ting wet. |
| Crystal | The bubble-like pattern on its stomach helps itcamouflage itself when it's in the water. |
| Ruby | AZUMARILL’s long ears are indispensable sensors. By focusing its hearing, this POKéMON can identify what kinds ofprey are around, even in rough and fast-running rivers. |
| Sapphire | AZUMARILL can make balloons out of air. It makes these air balloons if it spots a drowning POKéMON.The air balloons enable the POKéMON in trouble to breathe. |
| Emerald | It lives in water virtually all day long. Its body color and pattern act as camouflage that makes it tough for enemies to spot in water. |
| FireRed | When it plays in water, it rolls up its elongated ears to prevent their insides from getting wet. |
| LeafGreen | By keeping still and listening intently, it can even tell what is in wild, fast-moving rivers. |
| Diamond | It lives in rivers and lakes. In water, its coloring and patterns trick the vision of foes. |
| Pearl | Its long ears are superb sensors. It can distinguish the movements of living things on riverbeds. |
| Platinum, Black, White | It can spend all day in water, since it can inhale and store a large volume of air. |
| HeartGold | By keeping still and listening intently, it can tell what is in even wild, fast-moving rivers. |
| SoulSilver | When it plays in water, it rolls up its elongated ears to prevent their insides from getting wet. |
| Black 2, White 2 | Its long ears are superb sensors. It can distinguish the movements of things in water and tell what they are. |
| X | Its long ears are superb sensors. It can distinguish the movements of living things on riverbeds. |
| Y | The bubble-like pattern on its stomach helps it camouflage itself when it’s in the water. |
| Omega Ruby | Azumarill’s long ears are indispensable sensors. By focusing its hearing, this Pokémon can identify what kinds of prey are around, even in rough and fast-running rivers. |
| Alpha Sapphire | Azumarill can make balloons out of air. It makes these air balloons if it spots a drowning Pokémon. The air balloons enable the Pokémon in trouble to breathe. |
| Sword | It spends most of its time in the water. On sunny days, Azumarill floats on the surface of the water and sunbathes. |
| Shield | These Pokémon create air-filled bubbles. When Azurill play in rivers, Azumarill will cover them with these bubbles. |
Azumarill’s best moves are Bubble and Play Rough, for 7.21 DPS and 151.8 TDO.
Values use the default battle settings. Results vary with the opponent and weather.
Water and Fairy-type Pokémon are weak to Electric, Grass, and Poison-type moves. They take reduced damage from Bug, Dark, Fighting, Fire, Ice, Water, and Dragon-type moves.
Azumarill tops out at 1,588 CP at Level 40 and 1,795 CP at Level 50.
Azumarill can be Shiny in Pokémon GO ✨.
Azumarill cannot Dynamax in Pokémon GO.
The following Mega Pokémon boost Azumarill: Mega Blastoise, Mega Slowbro, Mega Starmie, Mega Gyarados, Mega Swampert, Mega Sharpedo, Primal Kyogre, Mega Greninja, Mega Clefable, Mega Gardevoir, Mega Mawile, Mega Altaria, Mega Audino, and Mega Diancie.