Azurill

Official artwork of AzurillNormal Fairy Shiny Pokémon icon

Azurill is a Normal and Fairy-type Pokémon with a Max CP of 411 in Pokémon GO. Azurill's best moveset is Bubble and Body Slam. It is weather boosted by Partly Cloudy and Cloudy weather, and it was originally found in the Hoenn region. Shiny Azurill is available in Pokémon GO.

Azurill is weak to Poison and Steel-type moves. It takes reduced damage from Bug, Dark, Dragon, and Ghost-type moves.

Stats

Max CP411 CP
Attack36 ATK
Defense71 DEF
Stamina137 STA
Weather Boost
  • partlyCloudyPartly Cloudy
  • cloudyCloudy
ReleasedYes Yes
Shiny releasedAzurill can be Shiny in Pokémon GO Yes
Buddy distance3 km
Pokédex informationPokédex information
Pokédex Number#298
Height0.2 m
Weight2 kg
RegionHoenn Generation 3
Can be tradedAllowed
Pokémon Home transferAllowed
Base Catch Rate20%
Base Flee Rate0%
Catch rewards
3 Candy
100 Stardust
Additional Move Cost
25 Candy
10000 Candy

Azurill type chart

Takes increased damage
PoisonPoison160.0%
SteelSteel160.0%
Takes decreased damage
DragonDragon39.1%
GhostGhost39.1%
BugBug62.5%
DarkDark62.5%

Type chart shows the percentage (%) of damage taken from an incoming attack of a particular type.

Azurill's best moves and movesets

Moves

Azurill's best moveset is Bubble and Body Slam, with 3.35 DPS (damage per second) and 30.4 TDO (total damage output). These moves are boosted by Rain and Partly Cloudy weather.

Best Azurill moves
DPS3.35
TDO30.37
Score3.7
Weather Boost
  • rain
  • partlyCloudy
Pro tip by Professor WillowIf you are unable to get Azurill with its best moveset, we recommend to use Bubble/Ice Beam. You will lose around 11.6% DPS and TDO, which makes these moves a viable alternative to Azurill's strongest moveset (Bubble/Body Slam).

Azurill moves comparison

The following chart shows Azurill's DPS and TDO for every fast and charge attack combination. This chart is useful for comparing the relative strength of Azurill's movesets. You can change the weather and the opposing Pokémon to see how it affects the rankings.

      #
      Fast Attack
      Charged Attack
      DPS
      TDO
      Score 🔽
      1.WaterBubble NormalBody Slam 3.3530.43.7
      2.WaterBubble IceIce Beam 2.9626.93.2
      3.WaterBubble WaterBubble Beam 2.8225.63.1
      4.WaterSplash NormalBody Slam 2.6023.62.8
      5.WaterSplash IceIce Beam 2.2420.32.4
      6.WaterSplash WaterBubble Beam 2.0919.02.3

      Fast Attacks

      • WaterSplash0Damage20Energy
        Toggle more information for move: Splash
        Type effectiveness chart
        • 160.0%
          • GroundGround
          • RockRock
          • FireFire
        • 62.5%
          • WaterWater
          • GrassGrass
          • DragonDragon
        Gym and Raid Battles
        Damage0
        Energy20
        Weather boost
        • rainRain
        Duration1.7s
        Damage window1.0s - 1.2s
        Trainer Battles
        Damage0
        Energy12

        Effects
        Splash has no special effects.
        See Splash details page ↗
      • WaterBubble12Damage14Energy
        Toggle more information for move: Bubble
        Type effectiveness chart
        • 160.0%
          • GroundGround
          • RockRock
          • FireFire
        • 62.5%
          • WaterWater
          • GrassGrass
          • DragonDragon
        Gym and Raid Battles
        Damage12
        Energy14
        Weather boost
        • rainRain
        Duration1.2s
        Damage window0.8s - 1.0s
        Trainer Battles
        Damage8
        Energy11

        Effects
        Bubble has no special effects.
        See Bubble details page ↗

      Charged Moves

      • IceIce Beam90Damage50Energy
        Toggle more information for move: Ice Beam
        Type effectiveness chart
        • 160.0%
          • FlyingFlying
          • GroundGround
          • GrassGrass
          • DragonDragon
        • 62.5%
          • SteelSteel
          • FireFire
          • WaterWater
          • IceIce
        Gym and Raid Battles
        Damage90
        Energy50
        Weather boost
        • snowSnow
        Duration3.3s
        Damage window1.3s - 2.8s
        Trainer Battles
        Damage90
        Energy55

        Effects
        Ice Beam has no special effects.
        See Ice Beam details page ↗
      • WaterBubble Beam45Damage33Energy
        Toggle more information for move: Bubble Beam
        Type effectiveness chart
        • 160.0%
          • GroundGround
          • RockRock
          • FireFire
        • 62.5%
          • WaterWater
          • GrassGrass
          • DragonDragon
        Gym and Raid Battles
        Damage45
        Energy33
        Weather boost
        • rainRain
        Duration1.9s
        Damage window1.4s - 1.7s
        Trainer Battles
        Damage25
        Energy40

        Effects
        Special effectsSpecial

        Bubble Beam has a 100.0% chance to:

        • Decrease Target's Attack by 20.0%
        See Bubble Beam details page ↗
      • NormalBody Slam50Damage33Energy
        Toggle more information for move: Body Slam
        Type effectiveness chart
        • 62.5%
          • RockRock
          • SteelSteel
        • 39.1%
          • GhostGhost
        Gym and Raid Battles
        Damage50
        Energy33
        Weather boost
        • partlyCloudyPartly Cloudy
        Duration1.9s
        Damage window1.2s - 1.7s
        Trainer Battles
        Damage60
        Energy35

        Effects
        Body Slam has no special effects.
        See Body Slam details page ↗
      Legacy Elite Fast and Charge Attacks can only be obtained during special events, or by using an Elite Fast TM or an Elite Charge TM. Legacy moves are marked with an asterisk (*). The table above provides information on different moves Azurill has in Pokémon GO, along with their corresponding DPS (Damage per Second) and TDO (Total Damage Output).

      Azurill Special CP Values

      CP Chart

      Max CP values in Raids, Eggs, Field Research

      Azurill's Max CP is at Level 50. Azurill Combat Power values in Pokémon GO Raids, Eggs, and Field Research encounter can be found below.

      Max CPMax CP411 CP
      Level 50, 15/15/15 IVs
      Field ResearchResearch134 CP - 156 CP
      Level 15, 10/10/10 minimum IVs
      Pokémon EggEggs179 CP - 208 CP
      Level 20, 10/10/10 minimum IVs
      Raid catchRaids179 CP - 208 CP
      Level 20, 10/10/10 minimum IVs
      Raid catchRaidsWeather Boost
      • partlyCloudyPartly Cloudy
      • cloudyCloudy
      223 CP - 260 CP
      Weather boosted, Level 25, 10/10/10 minimum IVs
      InfoMore information
      • Field and Special Research encounters are always Level 15. IVs range from 10 (min) to 15 (max). Field Research encounters have a 10/10/10 IV floor.
      • Pokémon hatched from Eggs are always Level 20. IVs range from 10 (min) to 15 (max). Egg Hatches have a 10/10/10 IV floor.
      • Raid Bosses caught without weather boost are always Level 20. IVs range from 10 (min) to 15 (max). Raid Catches have a 10/10/10 IV floor.
        • 😈 Shadow Pokémon have 6/6/6 IV floor in raids.
      • Raid Bosses caught with weather boost are always Level 25. IVs range from 10 (min) to 15 (max). Weather boosted Raid Catches have a 10/10/10 IV floor.
        • 😈 Shadow Pokémon have 6/6/6 IV floor in raids.
      • Wild encounters range from Level 1 to Level 30 Pokémon. Their IVs range from 0 (min) to 15 (max) for each stat.
      • Weather Boosted wild Pokémon encounters get a 5 Level boost, bringing their Level range to Level 6 to Level 35. In addition, they have a guaraneed minimum IV value of 4 for each stat, resulting in a 4/4/4 IV floor.

      Azurill Max CP Chart

      CP Chart

      Max Combat Power per Level chart

      Azurill Max CP per level chart. This table shows maximum Combat Power values from Level 1 to Level 50.

      LVLCPLVLCPLVLCP
      15 CP216 CP327 CP
      438 CP549 CP660 CP
      771 CP882 CP993 CP
      10104 CP11114 CP12124 CP
      13135 CP14145 CP15156 CP
      16166 CP17176 CP18187 CP
      19197 CP20208 CP21218 CP
      22228 CP23239 CP24249 CP
      25260 CP26270 CP27280 CP
      28291 CP29301 CP30312 CP
      31317 CP32322 CP33327 CP
      34332 CP35338 CP36343 CP
      37348 CP38353 CP39358 CP
      40364 CP41368 CP42373 CP
      43378 CP44382 CP45387 CP
      46392 CP47397 CP48401 CP
      49406 CP50411 CP

      Azurill evolution chart

      Family
      PokémonRequiresEvolution
      Thumbnail image of AzurillAzurill
      • Candy Icon25 Candy
      Thumbnail image of MarillMarill
      Thumbnail image of MarillMarill
      • Candy Icon25 Candy
      Thumbnail image of AzumarillAzumarill
      • Azurill evolves into Marill which costs 25 Candy.
      • Marill evolves into Azumarill which costs 25 Candy.

      Mega Pokémon that boost Azurill

      Photobomb

      A list of Mega Pokémon that boost Azurill's Normal and Fairy-type moves, Candy, and Candy XL from catching Azurill.

      Mega Pokemon BackgroundThumbnail image of Mega PidgeotMega Pokémon iconMega Pidgeot
      NormalFlying
      Mega Pokemon BackgroundThumbnail image of Mega KangaskhanMega Pokémon iconMega Kangaskhan
      Normal
      Mega Pokemon BackgroundThumbnail image of Mega GardevoirMega Pokémon iconMega Gardevoir
      PsychicFairy
      Mega Pokemon BackgroundThumbnail image of Mega AltariaMega Pokémon iconMega Altaria
      DragonFairy
      Mega Pokemon BackgroundThumbnail image of Mega LopunnyMega Pokémon iconMega Lopunny
      NormalFighting
      Mega Pokemon BackgroundThumbnail image of Mega DiancieMega Pokémon iconMega Diancie
      RockFairy
      Pokédex informationMore information

      Mega and Primal Raid BonusMega Pokémon boost the attack power of all other Pokémon when battling in Raid Battles by 10%. Attacks that share their type with the Mega Pokémon's type(s) receive a 30% boost. However, these bonuses do not stack if there are multiple Mega-Evolved Pokémon battling simultaneously; only the higher boost will be applied.

      Mega and Primal Catch BonusWhile a Pokémon is Mega-Evolved, additional XP and Candy is granted when catching a Pokémon that shares a type with it, or for any raid boss caught. These do not stack with each other. Additionally, High and Max Level Mega-Evolved Pokémon grant an increased chance to obtain Candy XL when catching a Pokémon that shares a type with it.

      Note on Primal Kyogre and Groudon
      • Primal Kyogre boosts Water-, Electric- and Bug-type attacks and Pokémon.
      • Primal Groudon boosts Fire-, Grass- and Ground-type attacks and Pokémon.

      Azurill Catch Rates

      Catch Rates

      The base catch rate for Azurill in Pokémon GO is 24.03%, calculated for catching a Level 20 with no berries. Curved Great throw has a 50.38% chance to catch, and adding a Razz Berry raises that to 65.04%.

      CogConfigure
                NormalNiceGreatExcellent
                No Berry
                -24.03%27.09%33.78%39.85%
                Curve37.32%41.56%50.38%57.86%
                Razz BerryRazz Berry
                -33.78%37.75%46.11%53.35%
                Curve50.38%55.33%65.04%72.65%
                Silver Pinap BerrySilver Pinap Berry
                - 39.02%43.38%52.38%59.95%
                Curve56.87%61.98%71.67%78.89%
                Golden Razz BerryGolden Razz Berry
                - 49.69%54.62%64.32%71.94%
                Curve68.90%73.89%82.65%88.47%
                InfoMore information

                Catch probability with multiple throws

                In order to help Trainers understand their overall odds when catching Azurill, we enable the functionality to showing the total chance to catch it depending on the number of available throws. We calculate this chance as if you repeated the same throw N-number of times.

                To activate this functionality, change the number of Number of throws to a value greater than 1. The Number of throws option is available in the configuration options above the chart

                Catch rate formula

                Pokémon GO catch rate formula can be expressed as follows:

                • CATCH_MULTIPLIERS = ball * curve * berry * throwType * (type1Medal + type2Medal / 2)
                • CATCH_RATE = 1 - Math.pow(1 - baseCatchRate / (2 * cpm), CATCH_MULTIPLIERS)

                There are different multipliers that come into play when calculating catch rate.

                Curved throws are more effective than regular throws, stronger types of Poké Ball have a higher catch rate, and using a Razz Berry or a Golden Razz Berry also improves your chances.

                Catch rate multipliers

                The following table shows all the different catch rate multipliers in Pokémon GO:

                MultiplierAmount
                Razz Berry1.5
                Silver Pinap Berry1.8
                Golden Razz Berry2.5
                Curveball1.7
                Nice Throw1.15
                Great Throw1.5
                Excellent Throw1.85
                PokéBall1.0
                Premier Ball1.0
                Great Ball1.5
                Ultra Ball2.0
                Bronze medal1.1
                Silver medal1.2
                Gold medal1.3

                Azurill family

                Family

                A list of Pokémon that are somehow related to Azurill in Pokémon GO. Includes evolutions, regional, and form variations.

                Thumbnail image of MarillMarill
                Thumbnail image of AzumarillAzumarill
                Thumbnail image of AzurillAzurill

                List of Azurill costumes

                Photobomb

                A list of Azurill costumes available in Pokémon GO.

                No costume sprites available

                Azurill high resolution sprites

                Photobomb

                A list of high resolution Pokémon HOME sprites related to Azurill. Sprite description is a best guess on what the sprite is related to, use your own judgment. Click to download full 512x512 resolution.

                Azurill Pokédex entries

                Hoenn
                VersionsPokédex entry
                RubyAZURILL spins its tail as if it were a lasso, then hurls it far. The momentum of the throw sends its body flying, too. Using this unique action, one of these POKéMON managed to hurl itself a record 33 feet.
                SapphireAZURILL’s tail is large and bouncy. It is packed full of the nutrients this POKéMON needs to grow. AZURILL can be seen bouncing and playing on its big, rubbery tail.
                EmeraldIts tail, which is packed with nutrition, is very bouncy like a rubber ball. On sunny days they gather at the edge of water and splash about for fun.
                FireRed, LeafGreenIt battles by flinging around its tail, which is bigger than its body. The tail is a flotation device in water.
                DiamondA Pokémon that lives by water. It moves quickly on land by bouncing on its big tail.
                PearlIts tail is filled with nutrients necessary for growth. It plays by bouncing on its tail.
                Platinum, Black, WhiteIts tail bounces like a rubber ball. It flings that tail around to fight opponents bigger than itself.
                HeartGold, SoulSilverIts tail is packed full of the nutrients it needs to grow.
                Black 2, White 2It swings its large, nutrient-filled tail around to fight opponents bigger than itself.
                XA Pokémon that lives by water. It moves quickly on land by bouncing on its big tail.
                YIt swings its large, nutrient-filled tail around to fight opponents bigger than itself.
                Omega RubyAzurill spins its tail as if it were a lasso, then hurls it far. The momentum of the throw sends its body flying, too. Using this unique action, one of these Pokémon managed to hurl itself a record 33 feet.
                Alpha SapphireAzurill’s tail is large and bouncy. It is packed full of the nutrients this Pokémon needs to grow. Azurill can be seen bouncing and playing on its big, rubbery tail.
                SwordThe ball on Azurill’s tail bounces like a rubber ball, and it’s full of the nutrients the Pokémon needs to grow.
                ShieldAlthough Azurill are normally docile, an angry one will swing around the big ball on its tail and try to smash its opponents.