Best Ogerpon (Hearthflame Mask) Raid Counters

Raid Battles

Find the best counters for defeating Ogerpon (Hearthflame Mask) in Pokémon GO. This page shows the top 50 Ogerpon (Hearthflame Mask) raid counters, including moves, DPS, TDO, faints, and time to win.

Ogerpon (Hearthflame Mask) CP range from Raids

Ogerpon (Hearthflame Mask) can be caught with the following Combat Power after being defeated in Raids:

  • From 3 CP to 8 CP, with no weather boost
  • From 4 CP to 10 CP with Sunny weather boost

Ogerpon (Hearthflame Mask) weaknesses

Ogerpon (Hearthflame Mask) type chart

When fighting Ogerpon (Hearthflame Mask), keep in mind the that Grass and Fire-type Pokémon are weak to Flying, Poison, and Rock-type moves. They take reduced damage from Electric, Fairy, Steel, and Grass-type moves.

Ogerpon (Hearthflame Mask) takes increased damage from:Ogerpon (Hearthflame Mask) takes increased damage from:
+60.0%
  • FlyingFlying
  • PoisonPoison
  • RockRock
Ogerpon (Hearthflame Mask) takes reduced damage from:Ogerpon (Hearthflame Mask) takes reduced damage from:
-37.5%
  • ElectricElectric
  • FairyFairy
  • SteelSteel
-60.9%
  • GrassGrass

Best move-types and best weather for defeating Ogerpon (Hearthflame Mask)

Move-typeUsage (%)Weather
Flying160.0%
  • windyWindy
Rock80.0%
  • partlyCloudyPartly Cloudy
Poison56.0%
  • cloudyCloudy
Psychic32.0%
  • windyWindy
Dragon20.0%
  • windyWindy
Fighting16.0%
  • cloudyCloudy
Ghost12.0%
  • fogFog
Normal12.0%
  • partlyCloudyPartly Cloudy
Electric4.0%
  • rainRain
Dark4.0%
  • fogFog
Fire4.0%
  • sunnySunny

About our ranking methodology

Our guide provides detailed information on recommended Pokémon and moves that are most effective against Ogerpon (Hearthflame Mask) in Raid Battles. Whether you're looking for the best counters to take Ogerpon (Hearthflame Mask) down quickly with high DPS, or the tankiest counters that can withstand its attacks, our guide has something for every trainer.

This guide displays a list of best Ogerpon (Hearthflame Mask) counters in Pokémon GO with their Fast Attacks, Charged Attacks, DPS (damage per second), TDO (total damage output), faints, TTW (time to win), and score. The list is sorted by the score, which is calculated based on the DPS and TDO. Each Pokemon's move type is indicated by an icon beside the move name.

When calculating the best counters for any Pokémon, our simulator takes into account various factors, such as the defender's typing and average DPS against each attacker, the weather's influence, energy left over from using charge attacks, Shadow Pokémon attack and defense stat changes, and more. During the initial phase of simulations, we calculate DPS and TDO for each attacker that is currently available in the game, and then we continue to rank them.

We use a ranking method developed by a Reddit user named /u/Elastic_Space, which is described in detail in this Reddit post. It is a fairly complicated, but very well thought-out mathematical model for predicting simulation results without actually running the simulations. It also correlates with field data almost too well not to be used. Reddit

Our Time to Win (TTW) and Faint numbers are also estimated, and should be taken with a grain of salt. Since we do not account for factors like Friendship and Mega damage boost, they will differ from actual experience in the field.