Best Shadow Electrode Raid Counters

Raid Battles

Find the best counters for defeating Shadow Electrode in Pokémon GO. This page shows the top 50 Shadow Electrode raid counters, including moves, DPS, TDO, faints, and time to win.

Shadow Electrode CP range from Raids

Shadow Electrode can be caught with the following Combat Power after being defeated in Raids:

  • From 1084 CP to 1199 CP, with no weather boost
  • From 1355 CP to 1499 CP with Rain weather boost

Shadow Electrode weaknesses

Shadow Electrode type chart

When fighting Shadow Electrode, keep in mind the that Electric-type Pokémon are weak to Ground-type moves. They take reduced damage from Electric, Flying, and Steel-type moves.

Shadow Electrode takes increased damage from:Shadow Electrode takes increased damage from:
+60.0%
  • GroundGround
Shadow Electrode takes reduced damage from:Shadow Electrode takes reduced damage from:
-37.5%
  • ElectricElectric
  • FlyingFlying
  • SteelSteel

Best move-types and best weather for defeating Shadow Electrode

Move-typeUsage (%)Weather
Ground248.0%
  • sunnySunny
Psychic36.0%
  • windyWindy
Dragon24.0%
  • windyWindy
Bug20.0%
  • rainRain
Fighting16.0%
  • cloudyCloudy
Fire16.0%
  • sunnySunny
Normal12.0%
  • partlyCloudyPartly Cloudy
Ghost12.0%
  • fogFog
Ice12.0%
  • snowSnow
Poison4.0%
  • cloudyCloudy

About our ranking methodology

Our guide provides detailed information on recommended Pokémon and moves that are most effective against Shadow Electrode in Raid Battles. Whether you're looking for the best counters to take Shadow Electrode down quickly with high DPS, or the tankiest counters that can withstand its attacks, our guide has something for every trainer.

This guide displays a list of best Shadow Electrode counters in Pokémon GO with their Fast Attacks, Charged Attacks, DPS (damage per second), TDO (total damage output), faints, TTW (time to win), and score. The list is sorted by the score, which is calculated based on the DPS and TDO. Each Pokemon's move type is indicated by an icon beside the move name.

When calculating the best counters for any Pokémon, our simulator takes into account various factors, such as the defender's typing and average DPS against each attacker, the weather's influence, energy left over from using charge attacks, Shadow Pokémon attack and defense stat changes, and more. During the initial phase of simulations, we calculate DPS and TDO for each attacker that is currently available in the game, and then we continue to rank them.

We use a ranking method developed by a Reddit user named /u/Elastic_Space, which is described in detail in this Reddit post. It is a fairly complicated, but very well thought-out mathematical model for predicting simulation results without actually running the simulations. It also correlates with field data almost too well not to be used. Reddit

Our Time to Win (TTW) and Faint numbers are also estimated, and should be taken with a grain of salt. Since we do not account for factors like Friendship and Mega damage boost, they will differ from actual experience in the field.