Best Ultra Necrozma Raid Counters

Raid Battles

Find the best counters for defeating Ultra Necrozma in Pokémon GO. This page shows the top 50 Ultra Necrozma raid counters, including moves, DPS, TDO, faints, and time to win.

Ultra Necrozma CP range from Raids

Ultra Necrozma can be caught with the following Combat Power after being defeated in Raids:

  • From 2575 CP to 2675 CP, with no weather boost
  • From 3219 CP to 3344 CP with Windy weather boost

Ultra Necrozma weaknesses

Ultra Necrozma type chart

When fighting Ultra Necrozma, keep in mind the that Psychic and Dragon-type Pokémon are weak to Bug, Dark, Dragon, Fairy, Ghost, and Ice-type moves. They take reduced damage from Electric, Fighting, Fire, Grass, Psychic, and Water-type moves.

Ultra Necrozma takes increased damage from:Ultra Necrozma takes increased damage from:
+60.0%
  • BugBug
  • DarkDark
  • DragonDragon
  • FairyFairy
  • GhostGhost
  • IceIce
Ultra Necrozma takes reduced damage from:Ultra Necrozma takes reduced damage from:
-37.5%
  • ElectricElectric
  • FightingFighting
  • FireFire
  • GrassGrass
  • PsychicPsychic
  • WaterWater

Best move-types and best weather for defeating Ultra Necrozma

Move-typeUsage (%)Weather
Dragon208.0%
  • windyWindy
Ghost64.0%
  • fogFog
Dark52.0%
  • fogFog
Ice28.0%
  • snowSnow
Bug20.0%
  • rainRain
Fairy12.0%
  • cloudyCloudy
Psychic8.0%
  • windyWindy
Ground4.0%
  • sunnySunny
Steel4.0%
  • snowSnow

About our ranking methodology

Our guide provides detailed information on recommended Pokémon and moves that are most effective against Ultra Necrozma in Raid Battles. Whether you're looking for the best counters to take Ultra Necrozma down quickly with high DPS, or the tankiest counters that can withstand its attacks, our guide has something for every trainer.

This guide displays a list of best Ultra Necrozma counters in Pokémon GO with their Fast Attacks, Charged Attacks, DPS (damage per second), TDO (total damage output), faints, TTW (time to win), and score. The list is sorted by the score, which is calculated based on the DPS and TDO. Each Pokemon's move type is indicated by an icon beside the move name.

When calculating the best counters for any Pokémon, our simulator takes into account various factors, such as the defender's typing and average DPS against each attacker, the weather's influence, energy left over from using charge attacks, Shadow Pokémon attack and defense stat changes, and more. During the initial phase of simulations, we calculate DPS and TDO for each attacker that is currently available in the game, and then we continue to rank them.

We use a ranking method developed by a Reddit user named /u/Elastic_Space, which is described in detail in this Reddit post. It is a fairly complicated, but very well thought-out mathematical model for predicting simulation results without actually running the simulations. It also correlates with field data almost too well not to be used. Reddit

Our Time to Win (TTW) and Faint numbers are also estimated, and should be taken with a grain of salt. Since we do not account for factors like Friendship and Mega damage boost, they will differ from actual experience in the field.