Best Dusk Mane Necrozma Raid Counters

Raid Battles

Find the best counters for defeating Dusk Mane Necrozma in Pokémon GO. This page shows the top 50 Dusk Mane Necrozma raid counters, including moves, DPS, TDO, faints, and time to win.

Dusk Mane Necrozma CP range from Raids

Dusk Mane Necrozma can be caught with the following Combat Power after being defeated in Raids:

  • From 2251 CP to 2342 CP, with no weather boost
  • From 2813 CP to 2928 CP with Windy and Snow weather boost

Dusk Mane Necrozma weaknesses

Dusk Mane Necrozma type chart

When fighting Dusk Mane Necrozma, keep in mind the that Psychic and Steel-type Pokémon are weak to Dark, Fire, Ghost, and Ground-type moves. They take reduced damage from Dragon, Fairy, Flying, Grass, Ice, Normal, Rock, Steel, Poison, and Psychic-type moves.

Dusk Mane Necrozma takes increased damage from:Dusk Mane Necrozma takes increased damage from:
+60.0%
  • DarkDark
  • FireFire
  • GhostGhost
  • GroundGround
Dusk Mane Necrozma takes reduced damage from:Dusk Mane Necrozma takes reduced damage from:
-37.5%
  • DragonDragon
  • FairyFairy
  • FlyingFlying
  • GrassGrass
  • IceIce
  • NormalNormal
  • RockRock
  • SteelSteel
-60.9%
  • PoisonPoison
  • PsychicPsychic

Best move-types and best weather for defeating Dusk Mane Necrozma

Move-typeUsage (%)Weather
Fire164.0%
  • sunnySunny
Dark88.0%
  • fogFog
Ground72.0%
  • sunnySunny
Ghost64.0%
  • fogFog
Psychic8.0%
  • windyWindy
Fighting4.0%
  • cloudyCloudy

About our ranking methodology

Our guide provides detailed information on recommended Pokémon and moves that are most effective against Dusk Mane Necrozma in Raid Battles. Whether you're looking for the best counters to take Dusk Mane Necrozma down quickly with high DPS, or the tankiest counters that can withstand its attacks, our guide has something for every trainer.

This guide displays a list of best Dusk Mane Necrozma counters in Pokémon GO with their Fast Attacks, Charged Attacks, DPS (damage per second), TDO (total damage output), faints, TTW (time to win), and score. The list is sorted by the score, which is calculated based on the DPS and TDO. Each Pokemon's move type is indicated by an icon beside the move name.

When calculating the best counters for any Pokémon, our simulator takes into account various factors, such as the defender's typing and average DPS against each attacker, the weather's influence, energy left over from using charge attacks, Shadow Pokémon attack and defense stat changes, and more. During the initial phase of simulations, we calculate DPS and TDO for each attacker that is currently available in the game, and then we continue to rank them.

We use a ranking method developed by a Reddit user named /u/Elastic_Space, which is described in detail in this Reddit post. It is a fairly complicated, but very well thought-out mathematical model for predicting simulation results without actually running the simulations. It also correlates with field data almost too well not to be used. Reddit

Our Time to Win (TTW) and Faint numbers are also estimated, and should be taken with a grain of salt. Since we do not account for factors like Friendship and Mega damage boost, they will differ from actual experience in the field.