Shadow Infernape

Shadow Pokemon BackgroundOfficial artwork of Shadow InfernapeFire Fighting

Shadow Infernape is a Fire and Fighting-type Pokémon in Pokémon GO, with a maximum Combat Power of 3033 CP. Shadow Infernape best moveset in Pokémon GO is Fire Spin and Blast Burn.

Shadow Infernape is weak to Flying, Ground, Psychic, and Water moves. It is strong against Dark, Fire, Grass, Ice, Steel, and Bug moves. Shiny Shadow Infernape is not available in Pokémon GO. Shadow Infernape is boosted by Sunny and Cloudy weather.

Stats

Max CP3033 CP
Attack222 ATK
Defense151 DEF
Stamina183 STA
Weather Boost
  • sunnySunny
  • cloudyCloudy
ReleasedYes Yes
Shiny releasedNo No
Buddy distance3 km
Pokédex informationPokédex information
Pokédex Number#392
Height1.2 m
Weight55 kg
RegionSinnoh Generation 4
Can be tradedAllowed
Pokémon Home transferAllowed
Base Catch Rate5%
Base Flee Rate5%
Catch rewards
10 Candy
500 Stardust
Additional Move Cost
25 Candy
10000 Candy

Shadow Infernape weaknesses and resistances

Weaknesses

Shadow Infernape takes increased damage from Flying, Ground, Psychic, and Water type moves.
Weaknesses
FlyingFlying160.0%
GroundGround160.0%
PsychicPsychic160.0%
WaterWater160.0%

Resistances

Shadow Infernape takes reduced damage from Bug, Dark, Fire, Grass, Ice, and Steel type moves.
Resistances
BugBug39.1%
DarkDark62.5%
FireFire62.5%
GrassGrass62.5%
IceIce62.5%
SteelSteel62.5%

Type chart shows the percentage (%) of damage taken from an incoming attack of a particular type.

Shadow Infernape's best moveset

Moves

Shadow Infernape's best moveset is Fire Spin and Blast Burn, with 18.96 DPS (damage per second) and 360.4 TDO (total damage output). These moves are boosted by Sunny weather. You need an Elite Charge TM to teach Shadow Infernape Blast Burn.

Best Shadow Infernape moves
DPS18.96
TDO360.43
Score34.4
Weather Boost
  • sunny
Pro tip by Professor WillowIf you are unable to get Shadow Infernape with its best moveset, we recommend to use Fire Spin/Flamethrower. You will lose around 11.4% DPS and TDO, which makes these moves a viable alternative to Shadow Infernape's strongest moveset (Fire Spin/Blast Burn).

Shadow Infernape moves comparison

The following chart shows Shadow Infernape's DPS and TDO for every fast and charge attack combination. This chart is useful for comparing the relative strength of Shadow Infernape's movesets. You can change the weather and the opposing Pokémon to see how it affects the rankings.

      #
      Fast Attack
      Charged Attack
      DPS
      TDO
      Score 🔽
      1.FireFire Spin FireBlast Burn *18.96360.434.4
      2.FightingRock Smash FireBlast Burn *17.75337.332.2
      3.FireFire Spin FireFlamethrower 16.81319.430.4
      4.FireFire Spin FightingClose Combat 15.98303.728.9
      5.FireFire Spin GrassSolar Beam 15.90302.328.8
      6.FightingRock Smash FireFlamethrower 15.56295.828.0
      7.FightingRock Smash GrassSolar Beam 14.64278.325.5
      8.FightingRock Smash FightingClose Combat 14.49275.525.1
      9.FireFire Spin NormalFrustration 8.19155.710.4
      10.FightingRock Smash NormalFrustration 7.76147.69.8

      Fast Attacks

      • FightingRock SmashDamage15Energy10Duration1.3s
        Toggle more information for move: Rock Smash
        Type effectiveness chart
        • 160.0%
          • NormalNormal
          • RockRock
          • SteelSteel
          • IceIce
          • DarkDark
        • 62.5%
          • FlyingFlying
          • PoisonPoison
          • BugBug
          • PsychicPsychic
          • FairyFairy
        • 39.1%
          • GhostGhost
        Gym and Raid Battles
        Damage15
        Energy10
        Weather boost
        • cloudyCloudy
        Duration1.3s
        Damage window0.6s - 0.8s
        Trainer Battles
        Damage9
        Energy7

        Effects
        Rock Smash has no special effects.
        See Rock Smash details page ↗
      • FireFire SpinDamage14Energy10Duration1.1s
        Toggle more information for move: Fire Spin
        Type effectiveness chart
        • 160.0%
          • BugBug
          • SteelSteel
          • GrassGrass
          • IceIce
        • 62.5%
          • RockRock
          • FireFire
          • WaterWater
          • DragonDragon
        Gym and Raid Battles
        Damage14
        Energy10
        Weather boost
        • sunnySunny
        Duration1.1s
        Damage window0.8s - 1.1s
        Trainer Battles
        Damage10
        Energy10

        Effects
        Fire Spin has no special effects.
        See Fire Spin details page ↗

      Charged Moves

      • FireFlamethrowerDamage70Energy50Duration2.2s
        Toggle more information for move: Flamethrower
        Type effectiveness chart
        • 160.0%
          • BugBug
          • SteelSteel
          • GrassGrass
          • IceIce
        • 62.5%
          • RockRock
          • FireFire
          • WaterWater
          • DragonDragon
        Gym and Raid Battles
        Damage70
        Energy50
        Weather boost
        • sunnySunny
        Duration2.2s
        Damage window1.5s - 1.7s
        Trainer Battles
        Damage90
        Energy55

        Effects
        Flamethrower has no special effects.
        See Flamethrower details page ↗
      • GrassSolar BeamDamage180Energy100Duration4.9s
        Toggle more information for move: Solar Beam
        Type effectiveness chart
        • 160.0%
          • GroundGround
          • RockRock
          • WaterWater
        • 62.5%
          • FlyingFlying
          • PoisonPoison
          • BugBug
          • SteelSteel
          • FireFire
          • GrassGrass
          • DragonDragon
        Gym and Raid Battles
        Damage180
        Energy100
        Weather boost
        • sunnySunny
        Duration4.9s
        Damage window2.7s - 4.7s
        Trainer Battles
        Damage150
        Energy80

        Effects
        Solar Beam has no special effects.
        See Solar Beam details page ↗
      • FightingClose CombatDamage100Energy100Duration2.3s
        Toggle more information for move: Close Combat
        Type effectiveness chart
        • 160.0%
          • NormalNormal
          • RockRock
          • SteelSteel
          • IceIce
          • DarkDark
        • 62.5%
          • FlyingFlying
          • PoisonPoison
          • BugBug
          • PsychicPsychic
          • FairyFairy
        • 39.1%
          • GhostGhost
        Gym and Raid Battles
        Damage100
        Energy100
        Weather boost
        • cloudyCloudy
        Duration2.3s
        Damage window1.0s - 2.3s
        Trainer Battles
        Damage100
        Energy45

        Effects
        Special effectsSpecial

        Close Combat has a 100.0% chance to:

        • Decrease User's Defense by 33.3%
        See Close Combat details page ↗
      • FireBlast Burn *Damage110Energy50Duration3.3s
        Toggle more information for move: Blast Burn
        Type effectiveness chart
        • 160.0%
          • BugBug
          • SteelSteel
          • GrassGrass
          • IceIce
        • 62.5%
          • RockRock
          • FireFire
          • WaterWater
          • DragonDragon
        Gym and Raid Battles
        Damage110
        Energy50
        Weather boost
        • sunnySunny
        Duration3.3s
        Damage window2.8s - 3.2s
        Trainer Battles
        Damage110
        Energy50

        Effects
        Blast Burn has no special effects.
        See Blast Burn details page ↗
      • NormalFrustrationDamage10Energy33Duration2.0s
        Toggle more information for move: Frustration
        Type effectiveness chart
        • 62.5%
          • RockRock
          • SteelSteel
        • 39.1%
          • GhostGhost
        Gym and Raid Battles
        Damage10
        Energy33
        Weather boost
        • partlyCloudyPartly Cloudy
        Duration2.0s
        Damage window1.0s - 1.8s
        Trainer Battles
        Damage10
        Energy70

        Effects
        Frustration has no special effects.
        See Frustration details page ↗
      Legacy Elite Fast and Charge Attacks can only be obtained during special events, or by using an Elite Fast TM or an Elite Charge TM. Legacy moves are marked with an asterisk (*). The table above provides information on different moves Shadow Infernape has in Pokémon GO, along with their corresponding DPS (Damage per Second) and TDO (Total Damage Output).

      Shadow Infernape Special CP Values

      CP Chart

      Max CP values in Raids, Eggs, Field Research

      Shadow Infernape's has 3033 max CP (at Level 50). A Shadow Infernape obtained from Raids can be encountered from 1401 CP to 1533 CP, or if weather boosted, in the 1752 CP to 1916 CP range. In Field and Special Research, Shadow Infernape can be found in the 1094 CP to 1150 CP range.

      Max CPMax CP3033 CP
      Level 50, 15/15/15 IVs
      Field ResearchResearch1094 CP - 1150 CP
      Level 15, 10/10/10 minimum IVs
      Pokémon EggEggs1459 CP - 1533 CP
      Level 20, 10/10/10 minimum IVs
      Raid catchRaids1401 CP - 1533 CP
      Level 20, 6/6/6 minimum IVs
      Raid catchRaidsWeather Boost
      • sunnySunny
      • cloudyCloudy
      1752 CP - 1916 CP
      Weather boosted, Level 25, 6/6/6 minimum IVs
      InfoMore information
      • Field and Special Research encounters are always Level 15. IVs range from 10 (min) to 15 (max). Field Research encounters have a 10/10/10 IV floor.
      • Pokémon hatched from Eggs are always Level 20. IVs range from 10 (min) to 15 (max). Egg Hatches have a 10/10/10 IV floor.
      • Raid Bosses caught without weather boost are always Level 20. IVs range from 10 (min) to 15 (max). Raid Catches have a 10/10/10 IV floor.
        • 😈 Shadow Pokémon have 6/6/6 IV floor in raids.
      • Raid Bosses caught with weather boost are always Level 25. IVs range from 10 (min) to 15 (max). Weather boosted Raid Catches have a 10/10/10 IV floor.
        • 😈 Shadow Pokémon have 6/6/6 IV floor in raids.
      • Wild encounters range from Level 1 to Level 30 Pokémon. Their IVs range from 0 (min) to 15 (max) for each stat.
      • Weather Boosted wild Pokémon encounters get a 5 Level boost, bringing their Level range to Level 6 to Level 35. In addition, they have a guaraneed minimum IV value of 4 for each stat, resulting in a 4/4/4 IV floor.

      Shadow Infernape Max CP Chart

      CP Chart

      Max Combat Power per Level chart

      Shadow Infernape Max CP per level chart. This table shows maximum Combat Power values from Level 1 to Level 50.

      LVLCPLVLCPLVLCP
      137 CP2118 CP3199 CP
      4280 CP5361 CP6442 CP
      7523 CP8604 CP9685 CP
      10766 CP11843 CP12920 CP
      13996 CP141073 CP151150 CP
      161226 CP171303 CP181380 CP
      191456 CP201533 CP211610 CP
      221686 CP231763 CP241840 CP
      251916 CP261993 CP272070 CP
      282146 CP292223 CP302300 CP
      312338 CP322377 CP332415 CP
      342453 CP352491 CP362530 CP
      372568 CP382606 CP392645 CP
      402683 CP412717 CP422751 CP
      432786 CP442821 CP452856 CP
      462891 CP472926 CP482962 CP
      492997 CP503033 CP

      Mega Pokémon that boost Shadow Infernape

      Photobomb

      A list of Mega Pokémon that boost Shadow Infernape's Fire and Fighting-type moves, Candy, and Candy XL from catching Shadow Infernape.

      Mega Pokemon BackgroundThumbnail image of Mega HeracrossMega Pokémon iconMega Heracross
      BugFighting
      Mega Pokemon BackgroundThumbnail image of Mega HoundoomMega Pokémon iconMega Houndoom
      DarkFire
      Mega Pokemon BackgroundThumbnail image of Mega BlazikenMega Pokémon iconMega Blaziken
      FireFighting
      Mega Pokemon BackgroundThumbnail image of Mega MedichamMega Pokémon iconMega Medicham
      FightingPsychic
      Thumbnail image of Primal GroudonPrimal Groudon
      GroundFire
      Mega Pokemon BackgroundThumbnail image of Mega LopunnyMega Pokémon iconMega Lopunny
      NormalFighting
      Pokédex informationMore information

      Mega and Primal Raid BonusMega Pokémon boost the attack power of all other Pokémon when battling in Raid Battles by 10%. Attacks that share their type with the Mega Pokémon's type(s) receive a 30% boost. However, these bonuses do not stack if there are multiple Mega-Evolved Pokémon battling simultaneously; only the higher boost will be applied.

      Mega and Primal Catch BonusWhile a Pokémon is Mega-Evolved, additional XP and Candy is granted when catching a Pokémon that shares a type with it, or for any raid boss caught. These do not stack with each other. Additionally, High and Max Level Mega-Evolved Pokémon grant an increased chance to obtain Candy XL when catching a Pokémon that shares a type with it.

      Note on Primal Kyogre and Groudon
      • Primal Kyogre boosts Water-, Electric- and Bug-type attacks and Pokémon.
      • Primal Groudon boosts Fire-, Grass- and Ground-type attacks and Pokémon.

      Shadow Infernape Catch Rates

      Catch Rates

      The base catch rate for Shadow Infernape in Pokémon GO is 6.21%, calculated for catching a Level 20 with no berries. Curved Great throw has a 15.08% chance to catch, and adding a Razz Berry raises that to 21.75%.

      CogConfigure
                NormalNiceGreatExcellent
                No Berry
                -6.21%7.11%9.17%11.19%
                Curve10.33%11.78%15.08%18.26%
                Razz BerryRazz Berry
                -9.17%10.47%13.44%16.30%
                Curve15.08%17.14%21.75%26.10%
                Silver Pinap BerrySilver Pinap Berry
                - 10.90%12.43%15.90%19.23%
                Curve17.82%20.20%25.50%30.44%
                Golden Razz BerryGolden Razz Berry
                - 14.81%16.84%21.37%25.66%
                Curve23.85%26.90%33.55%39.60%
                InfoMore information

                Catch probability with multiple throws

                In order to help Trainers understand their overall odds when catching Shadow Infernape, we enable the functionality to showing the total chance to catch it depending on the number of available throws. We calculate this chance as if you repeated the same throw N-number of times.

                To activate this functionality, change the number of Number of throws to a value greater than 1. The Number of throws option is available in the configuration options above the chart

                Catch rate formula

                Pokémon GO catch rate formula can be expressed as follows:

                • CATCH_MULTIPLIERS = ball * curve * berry * throwType * (type1Medal + type2Medal / 2)
                • CATCH_RATE = 1 - Math.pow(1 - baseCatchRate / (2 * cpm), CATCH_MULTIPLIERS)

                There are different multipliers that come into play when calculating catch rate.

                Curved throws are more effective than regular throws, stronger types of Poké Ball have a higher catch rate, and using a Razz Berry or a Golden Razz Berry also improves your chances.

                Catch rate multipliers

                The following table shows all the different catch rate multipliers in Pokémon GO:

                MultiplierAmount
                Razz Berry1.5
                Silver Pinap Berry1.8
                Golden Razz Berry2.5
                Curveball1.7
                Nice Throw1.15
                Great Throw1.5
                Excellent Throw1.85
                PokéBall1.0
                Premier Ball1.0
                Great Ball1.5
                Ultra Ball2.0
                Bronze medal1.1
                Silver medal1.2
                Gold medal1.3

                List of Shadow Infernape costumes

                Photobomb

                A list of Shadow Infernape costumes available in Pokémon GO.

                No costume sprites available

                Shadow Infernape high resolution sprites

                Photobomb

                A list of high resolution Pokémon HOME sprites related to Shadow Infernape. Sprite description is a best guess on what the sprite is related to, use your own judgment. Click to download full 512x512 resolution.

                Wallpaper

                Shadow InfernapeShadow Infernape

                Shadow Infernape Pokédex entries

                Sinnoh
                VersionsPokédex entry
                DiamondIt uses a special kind of martial arts involving all its limbs. Its fire never goes out.
                PearlIts crown of fire is indicative of its fiery nature. It is beaten by none in terms of quickness.
                Platinum, Black, White, Black 2, White 2It uses unique fighting moves with fire on its hands and feet. It will take on any opponent.
                HeartGold, SoulSilverIt tosses its enemies around with agility. It uses all its limbs to fight in its own unique style.
                X, Omega RubyIts crown of fire is indicative of its fiery nature. It is beaten by none in terms of quickness.
                Y, Alpha SapphireIt tosses its enemies around with agility. It uses all its limbs to fight in its own unique style.
                Legends: ArceusA tall, hardy Pokémon with a dazzling appearance. It shrouds itself in flame and battles as if engaged in dance—truly a sight to behold.