Best Therian Forme Tornadus Raid Counters

Raid Battles

Find the best counters for defeating Therian Forme Tornadus in Pokémon GO. This page shows the top 50 Therian Forme Tornadus raid counters, including moves, DPS, TDO, faints, and time to win.

Therian Forme Tornadus CP range from Raids

Therian Forme Tornadus can be caught with the following Combat Power after being defeated in Raids:

  • From 1756 CP to 1837 CP, with no weather boost
  • From 2196 CP to 2296 CP with Windy weather boost

Therian Forme Tornadus weaknesses

Therian Forme Tornadus type chart

When fighting Therian Forme Tornadus, keep in mind the that Flying-type Pokémon are weak to Electric, Ice, and Rock-type moves. They take reduced damage from Bug, Fighting, Grass, and Ground-type moves.

Therian Forme Tornadus takes increased damage from:Therian Forme Tornadus takes increased damage from:
+60.0%
  • ElectricElectric
  • IceIce
  • RockRock
Therian Forme Tornadus takes reduced damage from:Therian Forme Tornadus takes reduced damage from:
-37.5%
  • BugBug
  • FightingFighting
  • GrassGrass
-60.9%
  • GroundGround

Best move-types and best weather for defeating Therian Forme Tornadus

Move-typeUsage (%)Weather
Electric168.0%
  • rainRain
Rock108.0%
  • partlyCloudyPartly Cloudy
Ice40.0%
  • snowSnow
Psychic24.0%
  • windyWindy
Normal16.0%
  • partlyCloudyPartly Cloudy
Steel16.0%
  • snowSnow
Dragon12.0%
  • windyWindy
Flying4.0%
  • windyWindy
Poison4.0%
  • cloudyCloudy
Water4.0%
  • rainRain
Ghost4.0%
  • fogFog

About our ranking methodology

Our guide provides detailed information on recommended Pokémon and moves that are most effective against Therian Forme Tornadus in Raid Battles. Whether you're looking for the best counters to take Therian Forme Tornadus down quickly with high DPS, or the tankiest counters that can withstand its attacks, our guide has something for every trainer.

This guide displays a list of best Therian Forme Tornadus counters in Pokémon GO with their Fast Attacks, Charged Attacks, DPS (damage per second), TDO (total damage output), faints, TTW (time to win), and score. The list is sorted by the score, which is calculated based on the DPS and TDO. Each Pokemon's move type is indicated by an icon beside the move name.

When calculating the best counters for any Pokémon, our simulator takes into account various factors, such as the defender's typing and average DPS against each attacker, the weather's influence, energy left over from using charge attacks, Shadow Pokémon attack and defense stat changes, and more. During the initial phase of simulations, we calculate DPS and TDO for each attacker that is currently available in the game, and then we continue to rank them.

We use a ranking method developed by a Reddit user named /u/Elastic_Space, which is described in detail in this Reddit post. It is a fairly complicated, but very well thought-out mathematical model for predicting simulation results without actually running the simulations. It also correlates with field data almost too well not to be used. Reddit

Our Time to Win (TTW) and Faint numbers are also estimated, and should be taken with a grain of salt. Since we do not account for factors like Friendship and Mega damage boost, they will differ from actual experience in the field.