Best Apex Shadow Lugia Raid Counters

Raid Battles

Find the best counters for defeating Apex Shadow Lugia in Pokémon GO. Here are the top 100 Apex Shadow Lugia counters, including moves, DPS, TDO, faints, and time to win.

Apex Shadow Lugia CP range from Raids

Apex Shadow Lugia can be caught with the following Combat Power after being defeated in Raids:

  • From 1959 CP to 2115 CP, with no weather boost
  • From 2450 CP to 2645 CP with Windy weather boost

Apex Shadow Lugia weaknesses

Apex Shadow Lugia type chart

When fighting Apex Shadow Lugia, keep in mind the that Psychic and Flying-type Pokémon are weak to Dark, Electric, Ghost, Ice, and Rock-type moves. They take reduced damage from Grass, Psychic, Fighting, and Ground-type moves.

Apex Shadow Lugia takes increased damage from:Apex Shadow Lugia takes increased damage from:
+60.0%
  • DarkDark
  • ElectricElectric
  • GhostGhost
  • IceIce
  • RockRock
Apex Shadow Lugia takes reduced damage from:Apex Shadow Lugia takes reduced damage from:
-37.5%
  • GrassGrass
  • PsychicPsychic
-60.9%
  • FightingFighting
  • GroundGround

Best move-types and best weather for defeating Apex Shadow Lugia

Move-typeUsage (%)Weather
Electric113.3%
  • rainRain
Dark93.3%
  • fogFog
Ghost80.0%
  • fogFog
Rock40.0%
  • partlyCloudyPartly Cloudy
Ice26.7%
  • snowSnow
Steel26.7%
  • snowSnow
Psychic6.7%
  • windyWindy
Dragon6.7%
  • windyWindy
Flying6.7%
  • windyWindy

About our ranking methodology

Our guide provides detailed information on recommended Pokémon and moves that are most effective against Apex Shadow Lugia in Raid Battles. Whether you're looking for the best counters to take Apex Shadow Lugia down quickly with high DPS, or the tankiest counters that can withstand its attacks, our guide has something for every trainer.

This guide displays a list of best Apex Shadow Lugia counters in Pokémon GO with their Fast Attacks, Charged Attacks, DPS (damage per second), TDO (total damage output), faints, TTW (time to win), and score. The list is sorted by the score, which is calculated based on the DPS and TDO. Each Pokemon's move type is indicated by an icon beside the move name.

When calculating the best counters for any Pokémon, our simulator takes into account various factors, such as the defender's typing and average DPS against each attacker, the weather's influence, energy left over from using charge attacks, Shadow Pokémon attack and defense stat changes, and more. During the initial phase of simulations, we calculate DPS and TDO for each attacker that is currently available in the game, and then we continue to rank them.

We use a ranking method developed by a Reddit user named /u/Elastic_Space, which is described in detail in this Reddit post. It is a fairly complicated, but very well thought-out mathematical model for predicting simulation results without actually running the simulations. It also correlates with field data almost too well not to be used. Reddit

Our Time to Win (TTW) and Faint numbers are also estimated, and should be taken with a grain of salt. Since we do not account for factors like Friendship and Mega damage boost, they will differ from actual experience in the field.