Best Hitmontop counters

Raid Battles

The best Hitmontop counters in Pokémon GO are Mega Rayquaza, Shadow Mewtwo, Mega Alakazam, Rayquaza, Mewtwo, Mega Gardevoir, and Mega Latios. These Pokémon perform best with the moves outlined below. We suggest a minimum group size of 1 - 3 Trainers to defeat Hitmontop in a 3-Star Raid.

CogSimulation settings

          Best counter 👑

          Mega Pokemon BackgroundOfficial artwork of Mega RayquazaMega Rayquaza
          Air Slash / Dragon Ascent
          #1
          Shadow Pokemon BackgroundOfficial artwork of Shadow MewtwoShadow Mewtwo
          Confusion / Psystrike
          #2
          Mega Pokemon BackgroundOfficial artwork of Mega AlakazamMega Alakazam
          Confusion / Psychic
          #3
          Official artwork of RayquazaRayquaza
          Air Slash / Dragon Ascent
          #4
          Official artwork of MewtwoMewtwo
          Psycho Cut / Psystrike
          #5
          Mega Pokemon BackgroundOfficial artwork of Mega GardevoirMega Gardevoir
          Confusion / Psychic
          #6
          Mega Pokemon BackgroundOfficial artwork of Mega LatiosMega Latios
          Zen Headbutt / Psychic
          #7
          #
          Name
          Fast Attack
          Charged Attack
          DPS
          TDO
          Faints
          TTW
          Score
          1.Mega Pokemon BackgroundThumbnail image of Mega RayquazaMega Pokémon iconMega RayquazaFlyingAir Slash FlyingDragon Ascent 46.081379.4281s91.6
          2.Shadow Pokemon BackgroundThumbnail image of Shadow MewtwoShadow MewtwoPsychicConfusion PsychicPsystrike *39.651213.9294s79.2
          3.Mega Pokemon BackgroundThumbnail image of Mega AlakazamMega Pokémon iconMega AlakazamPsychicConfusion PsychicPsychic *36.291036.23103s71.4
          4.Thumbnail image of RayquazaRayquazaFlyingAir Slash FlyingDragon Ascent 35.93840.94105s67.9
          5.Thumbnail image of MewtwoMewtwoPsychicPsycho Cut PsychicPsystrike *32.811192.23113s67.8
          6.Mega Pokemon BackgroundThumbnail image of Mega GardevoirMega Pokémon iconMega GardevoirPsychicConfusion PsychicPsychic 32.471179.13114s67.1
          7.Mega Pokemon BackgroundThumbnail image of Mega LatiosMega Pokémon iconMega LatiosPsychicZen Headbutt PsychicPsychic 32.021178.43116s66.4
          8.Shadow Pokemon BackgroundThumbnail image of Shadow MoltresShadow MoltresFlyingWing Attack FlyingSky Attack *32.79776.44115s62.1
          9.Shadow Pokemon BackgroundThumbnail image of Shadow LatiosShadow LatiosPsychicZen Headbutt PsychicPsychic 31.65877.54118s61.9
          10.Shadow Pokemon BackgroundThumbnail image of Shadow MetagrossShadow MetagrossPsychicZen Headbutt PsychicPsychic 30.041022.23124s61.3
          11.Thumbnail image of Hoopa UnboundHoopa UnboundPsychicConfusion PsychicPsychic 31.62817.24119s61.0
          12.Shadow Pokemon BackgroundThumbnail image of Shadow AlakazamShadow AlakazamPsychicConfusion PsychicPsychic *33.20662.85114s60.7
          13.Thumbnail image of Incarnate Forme EnamorusIncarnate Forme EnamorusFairyFairy Wind FlyingFly 31.86720.64118s59.8
          14.Mega Pokemon BackgroundThumbnail image of Mega LatiasMega Pokémon iconMega LatiasPsychicZen Headbutt PsychicPsychic 27.651220.52134s59.5
          15.Thumbnail image of LunalaLunalaPsychicConfusion PsychicPsychic 26.031514.12141s59.2
          16.Thumbnail image of Tapu LeleTapu LelePsychicConfusion FairyNature's Madness *28.98984.23128s59.1
          17.Shadow Pokemon BackgroundThumbnail image of Shadow StaraptorShadow StaraptorFlyingGust *FlyingFly 33.51519.16115s58.2
          18.Shadow Pokemon BackgroundThumbnail image of Shadow LugiaShadow LugiaPsychicExtrasensory FlyingAeroblast *26.601265.82139s58.1
          19.Thumbnail image of YveltalYveltalFlyingGust FlyingOblivion Wing *29.08840.84129s57.4
          20.Shadow Pokemon BackgroundThumbnail image of Shadow GalladeShadow GalladePsychicConfusion PsychicPsychic 29.17824.54128s57.3
          21.Shadow Pokemon BackgroundThumbnail image of Shadow Ho-OhShadow Ho-OhPsychicExtrasensory FlyingBrave Bird 28.39903.43131s57.1
          22.Shadow Pokemon BackgroundThumbnail image of Apex Shadow Ho-OhApex Shadow Ho-OhPsychicExtrasensory FlyingBrave Bird 28.39903.43131s57.1
          23.Shadow Pokemon BackgroundThumbnail image of Shadow GardevoirShadow GardevoirPsychicConfusion PsychicPsychic 29.26779.94128s56.8
          24.Shadow Pokemon BackgroundThumbnail image of Shadow HonchkrowShadow HonchkrowFlyingPeck FlyingSky Attack 33.65450.37115s56.8
          25.Mega Pokemon BackgroundThumbnail image of Mega GengarMega Pokémon iconMega GengarGhostLick *PsychicPsychic *27.19997.83137s56.3
          26.Shadow Pokemon BackgroundThumbnail image of Shadow ExeggutorShadow ExeggutorPsychicConfusion PsychicPsychic 29.85684.45126s56.2
          27.Mega Pokemon BackgroundThumbnail image of Mega PidgeotMega Pokémon iconMega PidgeotFlyingGust *FlyingBrave Bird 29.66657.15127s55.4
          28.Shadow Pokemon BackgroundThumbnail image of Shadow ZapdosShadow ZapdosElectricThunder Shock *FlyingDrill Peck 28.76731.64131s55.3
          29.Thumbnail image of Hoopa ConfinedHoopa ConfinedPsychicConfusion PsychicPsychic 26.361015.03141s55.2
          30.Thumbnail image of Therian Forme EnamorusTherian Forme EnamorusFairyFairy Wind FlyingFly 28.25771.74133s55.1
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          Group size

          You need at least 1 Trainers to defeat a Hitmontop in a 3-Star Raid.

          • 1
          • 2
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          • Minimum group size: 1 Trainers
          • Optimal group size: 2 - 3 Trainers
          • Very easy with: 4+ Trainers

          Hitmontop CP range from Raids

          Hitmontop can be caught with the following Combat Power after being defeated in Raids:

          • From 1166 CP to 1232 CP, with no weather boost
          • From 1458 CP to 1540 CP with Cloudy weather boost

          Hitmontop weaknesses

          Hitmontop type chart

          When fighting Hitmontop, keep in mind the that Fighting-type Pokémon are weak to Fairy, Flying, and Psychic type moves. They take reduced damage from Bug, Dark, and Rock type moves.

          Takes increased damage
          FairyFairy160.0%
          FlyingFlying160.0%
          PsychicPsychic160.0%
          Takes decreased damage
          BugBug62.5%
          DarkDark62.5%
          RockRock62.5%

          Type chart shows the percentage (%) of damage taken from an incoming attack of a particular type.

          Best move-types and best weather for defeating Hitmontop

          Move-typeUsage (%)Weather
          Psychic206.0%
          • windyWindy
          Flying106.0%
          • windyWindy
          Fairy30.0%
          • cloudyCloudy
          Water12.0%
          • rainRain
          Electric10.0%
          • rainRain
          Fighting8.0%
          • cloudyCloudy
          Ghost6.0%
          • fogFog
          Fire6.0%
          • sunnySunny
          Dragon6.0%
          • windyWindy
          Ground4.0%
          • sunnySunny
          Normal4.0%
          • partlyCloudyPartly Cloudy
          Grass2.0%
          • sunnySunny

          About our ranking methodology

          Our guide provides detailed information on recommended Pokémon and moves that are most effective against Hitmontop in Raid Battles. Whether you're looking for the best counters to take Hitmontop down quickly with high DPS, or the tankiest counters that can withstand its attacks, our guide has something for every trainer.

          This guide displays a list of best Hitmontop counters in Pokémon GO with their Fast Attacks, Charged Attacks, DPS (damage per second), TDO (total damage output), faints, TTW (time to win), and score. The list is sorted by the score, which is calculated based on the DPS and TDO. Each Pokemon's move type is indicated by an icon beside the move name.

          When calculating the best counters for any Pokémon, our simulator takes into account various factors, such as the defender's typing and average DPS against each attacker, the weather's influence, energy left over from using charge attacks, Shadow Pokémon attack and defense stat changes, and more. During the initial phase of simulations, we calculate DPS and TDO for each attacker that is currently available in the game, and then we continue to rank them.

          We use a ranking method developed by a Reddit user named /u/Elastic_Space, which is described in detail in this Reddit post. It is a fairly complicated, but very well thought-out mathematical model for predicting simulation results without actually running the simulations. It also correlates with field data almost too well not to be used. Reddit

          Our Time to Win (TTW) and Faint numbers are also estimated, and should be taken with a grain of salt. Since we do not account for factors like Friendship and Mega damage boost, they will differ from actual experience in the field.