Best Armored Shadow Mewtwo Raid Counters

Raid Battles

Find the best counters for defeating Armored Shadow Mewtwo in Pokémon GO. This page shows the top 50 Armored Shadow Mewtwo raid counters, including moves, DPS, TDO, faints, and time to win.

Armored Shadow Mewtwo CP range from Raids

Armored Shadow Mewtwo can be caught with the following Combat Power after being defeated in Raids:

  • From 1677 CP to 1821 CP, with no weather boost
  • From 2096 CP to 2276 CP with Windy weather boost

Armored Shadow Mewtwo weaknesses

Armored Shadow Mewtwo type chart

When fighting Armored Shadow Mewtwo, keep in mind the that Psychic-type Pokémon are weak to Bug, Dark, and Ghost-type moves. They take reduced damage from Fighting and Psychic-type moves.

Armored Shadow Mewtwo takes increased damage from:Armored Shadow Mewtwo takes increased damage from:
+60.0%
  • BugBug
  • DarkDark
  • GhostGhost
Armored Shadow Mewtwo takes reduced damage from:Armored Shadow Mewtwo takes reduced damage from:
-37.5%
  • FightingFighting
  • PsychicPsychic

Best move-types and best weather for defeating Armored Shadow Mewtwo

Move-typeUsage (%)Weather
Ghost128.0%
  • fogFog
Dark128.0%
  • fogFog
Bug68.0%
  • rainRain
Steel28.0%
  • snowSnow
Psychic20.0%
  • windyWindy
Dragon8.0%
  • windyWindy
Flying4.0%
  • windyWindy
Ice4.0%
  • snowSnow
Electric4.0%
  • rainRain
Poison4.0%
  • cloudyCloudy
Grass4.0%
  • sunnySunny

About our ranking methodology

Our guide provides detailed information on recommended Pokémon and moves that are most effective against Armored Shadow Mewtwo in Raid Battles. Whether you're looking for the best counters to take Armored Shadow Mewtwo down quickly with high DPS, or the tankiest counters that can withstand its attacks, our guide has something for every trainer.

This guide displays a list of best Armored Shadow Mewtwo counters in Pokémon GO with their Fast Attacks, Charged Attacks, DPS (damage per second), TDO (total damage output), faints, TTW (time to win), and score. The list is sorted by the score, which is calculated based on the DPS and TDO. Each Pokemon's move type is indicated by an icon beside the move name.

When calculating the best counters for any Pokémon, our simulator takes into account various factors, such as the defender's typing and average DPS against each attacker, the weather's influence, energy left over from using charge attacks, Shadow Pokémon attack and defense stat changes, and more. During the initial phase of simulations, we calculate DPS and TDO for each attacker that is currently available in the game, and then we continue to rank them.

We use a ranking method developed by a Reddit user named /u/Elastic_Space, which is described in detail in this Reddit post. It is a fairly complicated, but very well thought-out mathematical model for predicting simulation results without actually running the simulations. It also correlates with field data almost too well not to be used. Reddit

Our Time to Win (TTW) and Faint numbers are also estimated, and should be taken with a grain of salt. Since we do not account for factors like Friendship and Mega damage boost, they will differ from actual experience in the field.